Closed as duplicate of#107590
Description
Tested versions
tested on stable 4.4 no issues
On 4.5 beta1 this issue happens
System information
on windows 11 Godot Engine v4.5.beta1.mono.official.46c495ca2 - https://godotengine.org Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070
Issue description
when opening the project it crashes to background as soon as it fails to compile the shaders, does not happen in previous versions.
logs collected
Steps to reproduce
open the attached project
Minimal reproduction project (MRP)
zip file has 90mb
https://drive.google.com/file/d/1oRqaq2Db6u0MV4AfUkUGQfXDtRI6Tpdh/view?usp=sharing