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Crash to desktop on shader compilation error on 4.5 beta1. #108021

Closed as duplicate of#107590
@angelorodem

Description

@angelorodem

Tested versions

tested on stable 4.4 no issues
On 4.5 beta1 this issue happens

System information

on windows 11 Godot Engine v4.5.beta1.mono.official.46c495ca2 - https://godotengine.org Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070

Issue description

when opening the project it crashes to background as soon as it fails to compile the shaders, does not happen in previous versions.
logs collected

log.txt

Steps to reproduce

open the attached project

Minimal reproduction project (MRP)

zip file has 90mb

https://drive.google.com/file/d/1oRqaq2Db6u0MV4AfUkUGQfXDtRI6Tpdh/view?usp=sharing

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