Description
Tested versions
Version: v4.4.1.stable.official [49a5bc7]
Unable to reproduce (for now)
System information
Windows 11 - Godot v4.4.1.stable.official [49a5bc7]
Issue description
Earlier today I had left Godot idle for a couple of hours and when I opened it, I noticed over a million errors in the error tab. When I attempted to open the tab, Godot timed out, and eventually my computer crashed completely. On tracking down the error log, I found a file (approx 377mb), which contained a lot of lines like in this excerpt
ERROR: Parameter "camera" is null. at: camera_set_perspective (servers/rendering/renderer_scene_cull.cpp:83) ERROR: Parameter "camera" is null. at: camera_set_perspective (servers/rendering/renderer_scene_cull.cpp:83) ERROR: Parameter "camera" is null. at: camera_set_perspective (servers/rendering/renderer_scene_cull.cpp:83) ERROR: Parameter "camera" is null. at: camera_set_perspective (servers/rendering/renderer_scene_cull.cpp:83) ERROR: Parameter "camera" is null. at: camera_set_perspective (servers/rendering/renderer_scene_cull.cpp:83) ERROR: Element limit reached. at: _allocate_rid (./core/templates/rid_owner.h:133) ERROR: Parameter "mem" is null. at: initialize_rid (./core/templates/rid_owner.h:276) ERROR: Parameter "camera" is null. at: camera_set_cull_mask (servers/rendering/renderer_scene_cull.cpp:118) ERROR: Parameter "camera" is null. at: camera_set_use_vertical_aspect (servers/rendering/renderer_scene_cull.cpp:143) ERROR: Parameter "camera" is null.
The game wasn't running at the time, nor did I have any relevant background scripts beyond what may be present in the engine by default. The paths in the errors are not part of my own codebase, so I assume them to be files from the engine itself. It's unclear to me why this may have occurred, and is not something that has happened to me before
Steps to reproduce
Unable to reproduce at this time
Minimal reproduction project (MRP)
Unable to reproduce at this time