Skip to content

Game Window always opens in the Monitor that Godot is NOT open in (4.5) #108055

Closed
@AtheAnt1

Description

@AtheAnt1

Tested versions

  • Reproducible in: all 4.5 development snapshots and v4.5.beta1
  • Earliest snapshot reproducible in: v4.5.dev1.official [97241ff]
  • Not reproducible in: 4.4.1 and prior versions

System information

Windows 11 - Requires Multiple Monitors

Issue description

Running the project with multiple monitors has the game window always open in a monitor where the Godot application is not located in, regardless of what is set in display/window/size/initial_position_type in Project Settings.

Steps to reproduce

Run a project while having multiple monitors.

Minimal reproduction project (MRP)

N/A

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions