Closed
Description
Tested versions
- Reproducible in: all 4.5 development snapshots and v4.5.beta1
- Earliest snapshot reproducible in: v4.5.dev1.official [97241ff]
- Not reproducible in: 4.4.1 and prior versions
System information
Windows 11 - Requires Multiple Monitors
Issue description
Running the project with multiple monitors has the game window always open in a monitor where the Godot application is not located in, regardless of what is set in display/window/size/initial_position_type
in Project Settings.
Steps to reproduce
Run a project while having multiple monitors.
Minimal reproduction project (MRP)
N/A