Closed
Description
Godot version:
3.2.2.stable.custom_build.0fe60f842
OS/device including version:
Linux 5.7.7-arch1-1
Issue description:
I tried to generate a voice clip using espeak.
There's probably something else wrong, as I hear nothing when I play back the file with mplayer
.
However, this file completely crashed Godot, which isn't ideal even if it is corrupted.
Steps to reproduce:
- Create a .wav file using espeak:
espeak "Target Acquired!" -v en-us -p 0 -s 210 -g 1 --stdout > target_acquired.wav
- Move
target_acquired.wav
into a godot project directory - Open the project, see godot try to auto-import the wav
- Godot crashes
Minimal reproduction project:
This includes the offending file: