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Signal cannot be attached to plugin node #46772

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@tavurth

Description

@tavurth

Godot version:
Screenshot 2021-03-07 at 23 55 58

OS/device including version:
Screenshot 2021-03-07 at 23 56 15

Issue description:

When using a custom plugin node, signals cannot be addressed as inbound to that script, as seen in the screenshot below, the plugin node is greyed out, and cannot be selected.

Screenshot 2021-03-07 at 23 57 11

Steps to reproduce:

  1. Create an EditorPlugin, which adds a custom type (add_custom_type)
  2. Create an instance of that custom node type
  3. Try to address a signal to that node

Minimal reproduction project:
https://github.com/tavurth/godot-signal-bug

Workarounds
You can add the signal as normal if you double click on the node (which is greyed out)

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