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GPU Particles 2D UI bug when trail is at limit #92708

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@rokn

Description

@rokn

Tested versions

  • Reproducible in: 4.2.1.stable

System information

MacBook Pro m3

Issue description

After playing around with GPU Particles 2D and their trails I managed to break the Godot UI in some pretty interesting way:

Screen.Recording.2024-06-03.at.02.49.10.mov

The breaking seems to be coming after setting the lifetime of the trail to 0.01(or less than that as it just jumps back to it)

Steps to reproduce

  1. Download the MRP
  2. Open the scene
  3. Start toggling the Trails -> Enabled property of the particle system

Minimal reproduction project (MRP)

https://github.com/rokn/GodotParticleTest

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