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MORT 번역기 프로젝트 - Real-time game translator with OCR

C# 1,077 62 Updated Jun 28, 2025

Procedural physics-driven hit reactions on skeletal meshes. The most powerful hit reaction system you'll ever need.

C++ 105 12 Updated May 4, 2025

Blender addons that improve the game development workflow between Blender and Unreal.

Python 450 30 Updated Jun 17, 2025

A docker job scheduler (aka. crontab for docker)

Go 3,393 190 Updated Jun 25, 2025

An open-source & self-hostable Heroku / Netlify / Vercel alternative.

PHP 42,987 2,655 Updated Jul 1, 2025

Blender addons that improve the game development workflow between Blender and Unreal.

Python 2,983 92 Updated Jul 31, 2024

Design-agnostic node system for scripting game’s flow in Unreal Engine

C++ 1,548 299 Updated Jun 14, 2025

C++ Action Roguelike in Unreal Engine 5.

C++ 4,046 722 Updated Jun 17, 2025

Video games blended with home automation. Control your IoT devices based on in-game statuses!

Python 85 10 Updated Jul 1, 2017

Blender add-on for making bone shape

Python 157 11 Updated May 22, 2024

A simplified backup management software for quick access to your archives through an efficient web interface.

Python 131 30 Updated Jun 20, 2025

I have created this addons for export asset from Blender to Unreal Engine

Python 2,232 262 Updated Jun 30, 2025

KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5

C++ 2,391 322 Updated Jun 30, 2025

Merge multiple classes into one using SourceGenerators

C# 5 Updated Mar 26, 2023

ZUGFeRD PHP SDK (Factur-X, XRechnung)

XSLT 92 35 Updated Jan 21, 2025

Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.

C# 464 59 Updated Oct 15, 2024

A tool for Unity to edit a git package within the package manager

C# 30 1 Updated Jun 25, 2023

Unity Jobs based high performance particles

C# 380 53 Updated Sep 14, 2023

Lexical is an extensible text editor framework that provides excellent reliability, accessibility and performance.

TypeScript 21,486 1,919 Updated Jul 1, 2025

A mesh-based PBR decal system for Unity's universal render pipeline.

C# 595 77 Updated Jun 9, 2024
JavaScript 591 38 Updated Oct 14, 2024

Free Motion Capture for Everyone 💀✨

Python 3,734 292 Updated Jun 27, 2025

Simple tweening for any data, akin to AnimationCurve & Gradient

C# 38 1 Updated May 15, 2022

Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.

C# 241 20 Updated Feb 1, 2023

Dynamic Gore and Injuries system for Unity

C# 72 7 Updated Nov 30, 2020

Selectively deep profile single methods while your game is running in Unity's Profiler 🔬

C# 145 12 Updated Jun 18, 2022

Markdown-like syntax for ShaderGraph properties, to make better material inspectors

C# 263 20 Updated Jan 22, 2024

Serializes and renders ⚠ missing component info in Unity

C# 148 7 Updated Jun 27, 2023

Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and g…

C# 447 28 Updated Apr 6, 2024

An editor extension for the Unity game engine.

C# 43 3 Updated Sep 9, 2021
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