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README

The Wizards Engine is licensed under LGPL v3 and mainly developed by Michiel Huygen.

How do I get set up?

See Installation guidelines on how to setup your PC for development with The Wizards Engine.

Read "_How to use.txt" for some extra info.

Who do I talk to?

Contact me at mhgamework at gmail dot com

Contributors

Michiel Huygen: Lead developer, engine development

Simon Chuptys: Artist, development

Bart Philippe: Development (legacy tree engine, particle system, imposter engine)

Japser Hilven: Gameplay code

About

3D game engine developed in C# focused on fast game development using advanced Software Engineering principles

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