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IsPlanar option for D3D12 vs D3D11 depth #594

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Merged
merged 1 commit into from
Mar 17, 2025
Merged

IsPlanar option for D3D12 vs D3D11 depth #594

merged 1 commit into from
Mar 17, 2025

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walbourn
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@walbourn walbourn commented Mar 15, 2025

Depth/Stencil formats are explicitly considered "planar" by Direct3D 12, but were not in Direct3D 11. This PR updates IsPlanar with a defaulted optional parameter to handle these two choices, defaulting to Direct3D 11 as before.

@walbourn walbourn self-assigned this Mar 15, 2025
@walbourn walbourn added enhancement dx12 Direct3D 12 labels Mar 15, 2025
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@walbourn walbourn merged commit 75105c7 into main Mar 17, 2025
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@walbourn walbourn deleted the planard3d12 branch March 17, 2025 22:23
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