Ghosts 'n Goblins Resurrection
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Capcom | |
| M-Two | |
| K2 | |
| Redworks | |
| Whoopee Camp | |
| Engines | |
| RE Engine | |
| Release dates | |
| Windows | June 1, 2021 |
| Reception | |
| Metacritic | 69 |
| OpenCritic | 75 |
| IGDB | 69 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Scrolling, Side view |
| Controls | Direct control |
| Genres | Action, Platform |
| Art styles | Stylized |
| Themes | Fantasy |
| Series | Ghosts 'n Goblins |
| Ghosts 'n Goblins | |
|---|---|
| Ghosts 'n Goblins | 1987 |
| Ghosts 'n Goblins Resurrection | 2021 |
Ghosts 'n Goblins Resurrection is a singleplayer and multiplayer scrolling and side view action and platform game in the Ghosts 'n Goblins series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GamersGate | ||||
| Green Man Gaming | ||||
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\config.ini[Note 1] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1375400/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | <Steam-folder>\userdata\<user-id>\1375400\remote\win64_save\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1375400/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | Use REFramework with its RE8.zip build. |
||
| Ultra-widescreen | Use REFramework with its RE8.zip build. |
||
| 4K Ultra HD | |||
| Field of view (FOV) | Use REFramework with its RE8.zip build.[1] |
||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | Capped at 60 FPS. Fullscreen mode forced at 60 Hz (see Issues fixed to fix). | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Two presets are available, with two optional rapid fire variants. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | [2] |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for BGM, and Sound Effects. | |
| Surround sound | Plays up to 5.0.[3] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op |
||
| LAN play | ||||
| Online play | ||||
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Native 3D | Dual-View Rendering Use REFramework + VRto3D.[4]
|
||
| Nvidia 3D Vision | See Native 3D for Frame Sequential or Interleaved. | ||
Issues fixed
Game uses incorrect refresh rate
- The game's refresh rate setting only allows selecting 60 Hz.
| Use borderless fullscreen windowed mode |
|---|
| Use Special K (DirectX 11 only)[9] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11, 12 | Not changeable in-game. Must be changed via editing the "TargetPlatform" line in config.ini to "DirectX11" or "DirectX12".[10] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Wwise | |
| Cutscenes | Windows Media Video |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i5-4460 AMD FX-6300 | Intel Core i7-3770 AMD FX-9590 |
||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 10 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 8 GB of VRAM |
||
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1375400/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1375400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Ghosts 'n Goblins Resurrection custom FOV - last accessed on 2025-09-01
- ↑ Verified by User:MasterBlaster on 2021-06-10
- Tested by connecting my DualShock 4 controller to my PC via a wired connection and Bluetooth with Steam Input disabled.
- ↑ Verified by User:MasterBlaster on 2021-06-10
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Ghosts 'n Goblins Ressurrection 3D/VR Compatibility Database - last accessed on 2026-01-14
- ↑ Base Installation - VRto3D GitHub
- ↑ Interlaced, Checkerboard, and Anaglyph Installation - VRto3D GitHub
- ↑ Frame Sequential Installation - VRto3D GitHub - last accessed on 2026-01-14
- ↑ SR (Simulated Reality) Displays - VRto3D GitHub - last accessed on 2026-01-14
- ↑ Verified by User:Keith on 2021-06-27
- ↑ Verified by User:Fds29 on 2023-04-12