Röki
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Polygon Treehouse | |
| Publishers | |
| United Label | |
| Engines | |
| Unity 2019[Note 1] | |
| Release dates | |
| Windows | July 23, 2020 |
| macOS (OS X) | September 2020 |
| Reception | |
| Metacritic | 76 |
| OpenCritic | 78 |
| IGDB | 87 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Perspectives | Cinematic camera |
| Controls | Direct control |
| Genres | Adventure, Puzzle |
| Art styles | Stylized |
| Themes | Contemporary, Europe, Fantasy |
Röki is a singleplayer cinematic camera adventure and puzzle game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | ||||
| GOG.com | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam | DRM-free in creating a steam_appid.txt file containing its Steam App ID number 1067540 in <path-to-game>Deluxe Edition also available. |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\SOFTWARE\Polygon Treehouse\Röki |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1067540/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Polygon Treehouse\Röki\ |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1067540/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Limited to a set of hardcoded 16:9 resolutions.[2] | ||
| Multi-monitor | |||
| Ultra-widescreen | Use the PCGW community patcher. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | Game always switches to fullscreen during startup. Switch at any time with Alt+↵ Enter. | ||
| Borderless fullscreen windowed | Fullscreen is always borderless. | ||
| Anisotropic filtering (AF) | High level of AF is always present. | ||
| Anti-aliasing (AA) | Some form of antialiasing is always present. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | Capped at 60 FPS. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse sensitivity | Labeled as Item drag speed. Mouse movement is only used for dragging inventory items. | |
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | Same as mouse. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | Uses static blue color[3] | |
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | [3] | |
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Rumble setting. | |
| Simultaneous controller+KB/M | Game automatically switches to use exclusively controller prompts when one is detected; switches back to keyboard and mouse prompts once controller is disconnected.[4] |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, Sound Effects | |
| Surround sound | 2.0 Stereo[5] | |
| Subtitles | All speech is text-based. Only single-word remarks are audible. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | Available but not shown on language support menu | |||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7, 8.1, 10 | |||
| Processor (CPU) | Intel Core i5 2500 AMD FX-6350 | Intel Core i5 4690K AMD Ryzen 5 1600 |
||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 5 GB | |||
| Video card (GPU) | Intel HD Graphics 4600 AMD Radeon RX Vega 8 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 480 |
||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10.15 | |||
| Processor (CPU) | 1.4 GHz | |||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 4 GB | |||
| Video card (GPU) | Intel Iris Plus Graphics 645 | Nvidia GeForce GT 750M AMD Radeon Pro 555 |
||
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.2.17f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1067540/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1067540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2020-12-11
- ↑ Verified by User:Rose on 2020-08-01
- As seen from disassembling the code.
- ↑ 3.0 3.1 Verified by User:Expack3 on 2021-03-10
- ↑ Verified by User:Expack3 on 2021-03-10
- ↑ Verified by User:Mastan on 2020-12-11
- Tested using Orban Loudness Meter.
- ↑ Verified by User:Expack3 on 2021-03-10
- Game contains Rewired DLL in game's
Pluginsfolder.
- Game contains Rewired DLL in game's