RWBY: Grimm Eclipse
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Rooster Teeth Games | |
| Engines | |
| Unity 5[Note 1] | |
| Release dates | |
| Windows | July 5, 2016 |
| macOS (OS X) | October 14, 2016 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Multiplayer |
| Series | RWBY |
| RWBY | |
|---|---|
| RWBY: Grimm Eclipse | 2016 |
| RWBY: Arrowfell | 2022 |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Humble Store | ||||
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\Rooster Teeth Productions LLC\RWBY: Grimm Eclipse\ |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418340/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Steam | <Steam-folder>/userdata/<user-id>/418340/remote/RWBY.SteamCloud/Profile.json |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/418340/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | Support local storage as well |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Reports of resolution not saving | ||
| Multi-monitor | |||
| Ultra-widescreen | Supported with RWBY GE Mod[3] | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Supported with RWBY GE Mod[3] | ||
| Windowed | |||
| Borderless fullscreen windowed | Full screen appears to be borderless windowed | ||
| Anisotropic filtering (AF) | Can be forced in driver. Supported with RWBY GE Mod[3] | ||
| Anti-aliasing (AA) | Supported with RWBY GE Mod[3] | ||
| Vertical sync (Vsync) | Depends on graphic profile | ||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- The RWBY GE Mod adds a lot of graphical settings.[3]
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Supported with RWBY GE Mod[3] | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Supported with RWBY GE Mod[3] | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Button Prompts | ||
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
- The RWBY GE Mod adds a lot of settings, such as remapping and invert controller x-axis.[3]
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, SFX, and Voice. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | More modes and local multiplayer supported with RWBY GE Mod[3] | |||
| LAN play | ||||
| Online play | 4 | Co-op |
||
| Asynchronous multiplayer | ||||
- The RWBY GE Mod adds a server list.[3]
Connection types
| Type | Native | Notes |
|---|---|---|
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Ports
| Protocol | Port(s) and/or port range(s) |
|---|---|
| TCP | 4533 |
| UDP | 5058 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 8, 8.1, 10 | ||
| Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD FX-8320 3.5 GHz | Intel Core i5-4670K 3.4 GHz AMD Athlon X4 860K 3.7 GHz |
||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 4 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 460 AMD Radeon HD 5770 1024 MB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 AMD Radeon R9 270X 2048 MB of VRAM |
||
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 5.4.1p4[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/418340/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (418340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.