Space Haven
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
| Developers | |
|---|---|
| Bugbyte | |
| Engines | |
| LibGDX[1] | |
| Release dates | |
| Windows | Early access |
| macOS (OS X) | Early access |
| Linux | Early access |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Bird's-eye view, Isometric |
| Controls | Point and select |
| Genres | Building |
| Art styles | Pixel art |
| Themes | Sci-fi, Space |
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GOG.com | ||||
| Humble Store | Option of GOG or Steam key. | |||
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\settings.xml[Note 1] |
| macOS (OS X) | $HOME/Library/Application Support/SpaceHaven/settings.xml |
| Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\savegames[Note 1] |
| macOS (OS X) | |
| Linux |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Pixel-based scaling. | ||
| Multi-monitor | |||
| Ultra-widescreen | Pixel-based scaling. | ||
| 4K Ultra HD | HUD scaling must be increased manually. Pixel-based scaling. |
||
| Field of view (FOV) | Isometric | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | [2] | ||
| 60 FPS and 120+ FPS | [2] | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | Refers to edge scrolling. | |
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music and SFX. Includes a Music Interval setting that affects the frequency of music. |
|
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Czech | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Turkish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| OpenGL |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | OpenAL | |
| Interface | FreeType |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 7, 10 | |||
| Processor (CPU) | 1.8 GHz | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 250 MB | |||
| Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible |
|||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.6.8 | |||
| Processor (CPU) | 1.8 GHz | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 500 MB | |||
| Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible |
|||
- A 64-bit operating system is required.
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | Ubuntu 16.04 LTS | |||
| Processor (CPU) | 1.8 GHz | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 250 MB | |||
| Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible |
|||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ About Bugbyte and FAQ :: Space Haven Important Posts (Steam) - last accessed on 2020-06-04
- "LibGDX/Java is the Engine/Language the game is being built with."
- ↑ 2.0 2.1 Verified by User:Cptmold on 2020-06-04
- Tested with GOG release. Game has shown no signs of screen tearing, and consistently locks framerate to the display refresh rate; tested at various resolutions with refresh rate set to 60, 100, 120, and 144.