Transistor
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Supergiant Games | |
| macOS (OS X) | Ethan Lee |
| Linux | Ethan Lee |
| Engines | |
| MonoGame | |
| FNA | |
| Release dates | |
| Windows | May 20, 2014 |
| macOS (OS X) | October 30, 2014 |
| Linux | October 30, 2014 |
| Reception | |
| Metacritic | 83 |
| OpenCritic | 85 |
| IGDB | 85 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time, Turn-based |
| Perspectives | Bird's-eye view, Isometric |
| Genres | RPG |
| Themes | Cyberpunk |
Transistor is a singleplayer bird's-eye view and isometric RPG game.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Technical Support FAQ
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | Can be run DRM-free when launched directly from the executable with -AUTH_LOGIN=unused command line argument. |
|||
| GOG.com | ||||
| itch.io | ||||
| Steam | Does not require the Steam client to run.[1] | |||
| Mac App Store (unavailable) |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\Saved Games\Transistor\ |
| macOS (OS X) | $HOME/Library/Application Support/Transistor/ |
| Linux | $XDG_DATA_HOME/Transistor/ |
| Steam | <Steam-folder>/userdata/<user-id>/237930/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\Saved Games\Transistor\ |
| macOS (OS X) | $HOME/Library/Application Support/Transistor/ |
| Linux | $XDG_DATA_HOME/Transistor/ |
| Steam | <Steam-folder>/userdata/<user-id>/237930/ |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | Native support until 1920x1080. See the WSGF entry. | ||
| Multi-monitor | |||
| Ultra-widescreen | Use the related PCGW community tool as a workaround. | ||
| 4K Ultra HD | See the WSGF entry. | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Launch with /noborder. |
||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | Capped 60fps | ||
| 120+ FPS | Launch with /nofixedstep. Some glitches such as getting stuck to wall with Jaunt() skill.[2][3] |
||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard, mouse, and touch | State | Notes |
|---|---|---|
| Remapping | Mouse 4 is used to undo, but can't be rebound or disabled. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Touchscreen support | Windows 8 and later only. | |
| Controller | ||
| Controller support | XInput and DirectInput. | |
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | Under Windows all XInput devices have to be unplugged to use DualShock 4.[4] | |
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | Linux only. See DualShock 4 light bar support.[5] | |
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
DualShock 4 light bar support
- Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. To access this feature, refer to the FNA user documentation.
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, SFX and voice. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Czech | Fan translation; download. | |||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | Launch with /lang=ja. |
|||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Russian | Fan voiceover by GamesVoice; download. | |||
| Spanish |
Issues fixed
- The Transistor Technical Support FAQ includes fixes for a few issues with the game.
- Many crashes can be fixed by updating your display drivers, make sure to do so if other solutions don't work.
- On Linux issue with FMOD Studio may also lead to crashes on startup if it selects wrong audio interface. See OS X/Linux audio missing
Game won't start or crashes on launch
| Verify your game cache[citation needed] |
|---|
Notes
|
Other crash/stability issues
| System.DllNotFoundException: libfmodstudio.so.4[7] |
|---|
|
| Disable the Steam Overlay[citation needed] |
|---|
|
| AllowPackageSwap[9] |
|---|
|
Garbled text
| OnlyFancyText[9] |
|---|
|
OS X/Linux audio missing
- The FMOD Studio runtime may not pick the right audio device for sound playback.
| Change used audio device[citation needed] |
|---|
|
ABXY-Button handheld input issue
| delete a line in profile.xml[10] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| OpenGL | 3.0 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | FMOD | |
| Input | SDL2 | |
| Cutscenes | Bink Video |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 7 | |||
| Processor (CPU) | Dual core, 2.6 GHz | |||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 3 GB | |||
| Video card (GPU) | Intel HD 3000 AMD Radeon HD 5450 Nvidia GeForce 9400 GT 1 GB of VRAM |
|||
- Windows XP and Vista are not officially supported but the developer has updated the game to work better with these versions.[11]
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.7 | |||
| Processor (CPU) | Dual core, 2.6 GHz | |||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 3 GB | |||
| Video card (GPU) | 1 GB of VRAM OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
|||
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | glibc 2.15+ | |||
| Processor (CPU) | Dual core, 2.6 GHz | |||
| System memory (RAM) | 4 GB | |||
| Storage drive (HDD/SSD) | 3 GB | |||
| Video card (GPU) | 1 GB of VRAM OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
|||
References
- ↑ Transistor - DRM-free? :: Transistor General Discussions - last accessed on May 2023
- ↑ A warning to those using /nofixedstep! :: Transistor PC Tech Support - last accessed on May 2023
- ↑ Transistor - /nofixedstep by Mikko Valorinta - last accessed on May 2023
- ↑ Verified by User:Marioysikax on 2015-07-13
- ↑ Verified by User:Anonymous on 2015-12-01
- ↑ [1] - last accessed on 2019-10-27
- ↑ "Can't start the game: System.DllNotFoundException: libfmodstudio.so.4 "
- ↑ "Bug 32653 - Review options for improving both security and backwards compatibility of glibc 2.41 dlopen / execstack handling"
- ↑ 9.0 9.1 "Transistor -- Patch Notes [latest v1.26058]" - Steam Community Discussions
- ↑ " Combat buttons not working"
- ↑ Transistor -- Patch Notes [latest v1.27825] :: Transistor General Discussions - last accessed on 9 June 2023