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Tribes 2

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Tribes 2
Tribes 2 cover
Developers
Dynamix
Publishers
Retail Sierra On-Line
Digital Hi-Rez Studios
Engines
Torque Game Engine
Release dates
Windows March 30, 2001
Linux April 19, 2001
Taxonomy
Monetization Freeware
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Sci-fi
Series Tribes
Tribes 2 on HowLongToBeat
Tribes 2 guide on StrategyWiki
Tribes 2 on MobyGames
Tribes 2 on Wikipedia
Tribes
Subseries of Metaltech
Starsiege: Tribes 1998
Tribes 2 2001
Tribes: Vengeance 2004
Tribes: Ascend 2012
Tribes 3: Rivals EA

Tribes 2 is a singleplayer and multiplayer first-person and third-person action, FPS and shooter game in the Tribes series.

The game was re-released for free by Hi-Rez Studios in 2015.

General information

Tribes subreddit

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
CD key was needed for multiplayer
Windows
Linux
Developer website (unavailable)
DRM-free
Requires an account for multiplayer.
Windows

Essential improvements

Patches

The latest official patch is 25034, available from Patches-Scrolls.

TribesNext

TribesNext is a project to restore multiplayer mode after the official servers were shut down. Requires this patch if playing on a retail copy.

Game data

Configuration file(s) location

System Location
Windows
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
Linux

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
No GUI scaling text and HUD will be small and hard to read.
Field of view (FOV)
Vert-. See Field of view (FOV).
Windowed
Takes time to swap to and from windowed mode.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 333 FPS.[1]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
See the glossary page for potential workarounds.

Field of view (FOV)

Set FOV[2]
  1. Go to <path-to-game>\gamedata\base\prefs
  2. Edit ClientPrefs.cs.
  3. Set $pref::Player::defaultFov = 90 to the desired horizontal FOV (scaling is Vert-).
  4. Save the changes and close the file.

Input

Keyboard and mouse State Notes
Remapping
For movement, ESDF is default instead of WASD.
Mouse sensitivity
Can adjust X/Y axes independently
Mouse acceleration
Can use direct(raw) input
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
Bindings have to be set manually.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See the glossary page for potential workarounds.
DirectInput-compatible controllers
PlayStation controllers
See the glossary page for potential workarounds.
Nintendo controllers
Other controller(s)
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Volume sliders for Master, GUI, Effects, Voice, and Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 1.0, EAX 2.0. May require Creative Alchemy or similar DirectSound3D restoration software.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
64
Online play
64 The official WON service has been shut down in 2008; see TribesNext.

Connection types

VR support

3D modes State Notes
vorpX
G3D
User created game profile, available at the vorpx cloud.

Other information

API

Technical specs Supported Notes
Direct3D 7 [3]
OpenGL
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Multiplayer World Opponent Network

System requirements

Windows
MinimumRecommended
Operating system (OS) 95
Processor (CPU) 300 MHz
System memory (RAM) 64 MB
Storage drive (HDD/SSD) 650 MB
Video card (GPU) 16 MB of VRAM


References

  1. Verified by User:Robot Enthusiast on 2023-11-01
    Can confirm, I was getting no more than 333 FPS with an RTX 3050 + i5 12400F on both 1080p and 4K using MSI Afterburner.
  2. Tribes 2 | WSGF - last accessed on 2025-08-04
  3. Verified by User:Eddman on 2025-01-14