Open Source Windows Machine Learning Software

Machine Learning Software for Windows

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Browse free open source Machine Learning software and projects for Windows below. Use the toggles on the left to filter open source Machine Learning software by OS, license, language, programming language, and project status.

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  • 1
    Armadillo

    Armadillo

    fast C++ library for linear algebra & scientific computing

    * Fast C++ library for linear algebra (matrix maths) and scientific computing * Easy to use functions and syntax, deliberately similar to Matlab / Octave * Uses template meta-programming techniques to increase efficiency * Provides user-friendly wrappers for OpenBLAS, Intel MKL, LAPACK, ATLAS, ARPACK, SuperLU and FFTW libraries * Useful for machine learning, pattern recognition, signal processing, bioinformatics, statistics, finance, etc. * Downloads: http://arma.sourceforge.net/download.html * Documentation: http://arma.sourceforge.net/docs.html * Bug reports: http://arma.sourceforge.net/faq.html * Git repo: https://gitlab.com/conradsnicta/armadillo-code
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    Downloads: 2,336 This Week
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  • 2
    GFPGAN

    GFPGAN

    GFPGAN aims at developing Practical Algorithms

    GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration. Colab Demo for GFPGAN; (Another Colab Demo for the original paper model) Online demo: Huggingface (return only the cropped face) Online demo: Replicate.ai (may need to sign in, return the whole image). Online demo: Baseten.co (backed by GPU, returns the whole image). We provide a clean version of GFPGAN, which can run without CUDA extensions. So that it can run in Windows or on CPU mode. GFPGAN aims at developing a Practical Algorithm for Real-world Face Restoration. It leverages rich and diverse priors encapsulated in a pretrained face GAN (e.g., StyleGAN2) for blind face restoration. Add V1.3 model, which produces more natural restoration results, and better results on very low-quality / high-quality inputs.
    Downloads: 61 This Week
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  • 3
    dlib C++ Library
    Dlib is a C++ toolkit containing machine learning algorithms and tools for creating complex software in C++ to solve real world problems.
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    Downloads: 113 This Week
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  • 4
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++) and optimized for highly distributed computing environments. This makes them hardly accessible for students, researchers and hackers. Many simple Python implementations can be found on Github, but none of them is able to beat a reasonable baseline on games such as Othello or Connect Four. As an illustration, the benchmark in the README of the most popular of them only features a random baseline, along with a greedy baseline that does not appear to be significantly stronger.
    Downloads: 16 This Week
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  • 5
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. To try OpenSpiel in Google Colaboratory, please refer to open_spiel/colabs subdirectory.
    Downloads: 6 This Week
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  • 6
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no assumptions about the structure of your agent, and is compatible with any numerical computation library, such as TensorFlow or Theano. The gym library is a collection of test problems — environments — that you can use to work out your reinforcement learning algorithms. These environments have a shared interface, allowing you to write general algorithms.
    Downloads: 1 This Week
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  • 7
    Rubix ML

    Rubix ML

    A high-level machine learning and deep learning library for PHP

    Rubix ML is a free open-source machine learning (ML) library that allows you to build programs that learn from your data using the PHP language. We provide tools for the entire machine learning life cycle from ETL to training, cross-validation, and production with over 40 supervised and unsupervised learning algorithms. In addition, we provide tutorials and other educational content to help you get started using ML in your projects. Our intuitive interface is quick to grasp while hiding alot of power and complexity. Write less code and iterate faster leaving the hard stuff to us. Rubix ML utilizes a versatile modular architecture that is defined by a few key abstractions and their types and interfaces. Train models in a fraction of the time by installing the optional Tensor extension powered by C. Learners such as neural networks will automatically get a performance boost.
    Downloads: 1 This Week
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  • 8
    Bandicoot

    Bandicoot

    fast C++ library for GPU linear algebra & scientific computing

    * Fast GPU linear algebra library (matrix maths) for the C++ language, aiming towards a good balance between speed and ease of use * Provides high-level syntax and functionality deliberately similar to Matlab * Provides an API that is aiming to be compatible with Armadillo for easy transition between CPU and GPU linear algebra code * Useful for algorithm development directly in C++, or quick conversion of research code into production environments * Distributed under the permissive Apache 2.0 license, useful for both open-source and proprietary (closed-source) software * Can be used for machine learning, pattern recognition, computer vision, signal processing, bioinformatics, statistics, finance, etc * Downloads: http://coot.sourceforge.io/download.html * Documentation: http://coot.sourceforge.io/docs.html * Bug reports: http://coot.sourceforge.io/faq.html * Git repo: https://gitlab.com/conradsnicta/bandicoot-code
    Downloads: 5 This Week
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  • 9
    ALiVE
    A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
    Downloads: 0 This Week
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  • 10
    Este proyecto constituye una adaptacion y mejora del codigo ANFIS de dominio público de Roger Jang. / This project is an adaptation and improvement of the original public domain ANFIS code of Roger Jang.
    Downloads: 0 This Week
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  • 11
    BudgetedSVM

    BudgetedSVM

    BudgetedSVM: A C++ Toolbox for Large-scale, Non-linear Classification

    We present BudgetedSVM, a C++ toolbox containing highly optimized implementations of three recently proposed algorithms for scalable training of Support Vector Machine (SVM) approximators: Adaptive Multi-hyperplane Machines (AMM), Budgeted Stochastic Gradient Descent (BSGD), and Low-rank Linearization SVM (LLSVM). BudgetedSVM trains models with accuracy comparable to LibSVM in time comparable to LibLinear, as it allows solving highly non-linear classi fication problems with millions of high-dimensional examples within minutes on a regular personal computer. We provide command-line and Matlab interfaces to BudgetedSVM, efficient API for handling large-scale, high-dimensional data sets, as well as detailed documentation to help developers use and further extend the toolbox.
    Downloads: 0 This Week
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  • 12
    Very basic cellular automaton implementation in C#. Based upon the "Togetherness" algorithm described at http://www.hermetic.ch/pca/tg.htm.
    Downloads: 0 This Week
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  • 13
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    Coach is a python framework that models the interaction between an agent and an environment in a modular way. With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments to solve. Coach collects statistics from the training process and supports advanced visualization techniques for debugging the agent being trained. Coach supports many state-of-the-art reinforcement learning algorithms, which are separated into three main classes - value optimization, policy optimization, and imitation learning. Coach supports a large number of environments which can be solved using reinforcement learning.
    Downloads: 0 This Week
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  • 14

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0 and MS Visual Source Safe 6.0. The genetic algorithm engine supports various mutation rates, ranked parental selection, stochastic sampling parental selection, cyclic crossover, crossover at each gene, cloning the best individual each generation, and creating random individuals each generation. To use the genetic algorithm engine to search for a different problem's solution, one needs to program a fitness function, the project settings, and a few virtual functions.
    Downloads: 0 This Week
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  • 15

    High-order HMM in Matlab

    Implementation of duration high-order hidden Markov model in Matlab.

    Implementation of duration high-order hidden Markov model (DHO-HMM) in Matlab with application in speech recognition.
    Downloads: 0 This Week
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  • 16
    This program generates customizable hyper-surfaces (multi-dimensional input and output) and samples data from them to be used further as benchmark for response surface modeling tasks or optimization algorithms.
    Downloads: 0 This Week
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  • 17
    This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
    Downloads: 0 This Week
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  • 18

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 19
    MLPACK is a C++ machine learning library with emphasis on scalability, speed, and ease-of-use. Its aim is to make machine learning possible for novice users by means of a simple, consistent API, while simultaneously exploiting C++ language features to provide maximum performance and flexibility for expert users. * More info + downloads: https://mlpack.org * Git repo: https://github.com/mlpack/mlpack
    Downloads: 0 This Week
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  • 20
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 0 This Week
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  • 21

    NeuroSolutions: Formula Generator

    Utility converts the weights file of a MLP Breadboard into a formula

    The NeuroSolutions: Formula Generator utility converts the weights file of a default MLP breadboard (1-hidden layer with a TanhAxon in the hidden layer and either a TanhAxon or BiasAxon in the output layer) into a usable formula that can be copied and pasted into your own programs to compute the output of the trained neural network.
    Downloads: 0 This Week
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  • 22

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer Vision and Pattern Recognition, 2012. This source code is provided without warranty and is available under the GPL license. More commercially-friendly licenses may be available. Please contact Stephen O'Hara for license options. Please view the wiki on this site for installation instructions and examples on reproducing the results of the papers.
    Downloads: 0 This Week
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  • 23
    RobGP is a genetic programming system written from the ground up in C++. It's primary goals are efficiency, ease of use, and extensibility. It's distinguishing feature is that it has a modified version of Koza's architecture altering operations.
    Downloads: 0 This Week
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  • 24
    SVM# is a svm(support vector machine) classification implemented in C#. The project contains both train and predict modules.
    Downloads: 0 This Week
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  • 25
    A java tool for anytime and interactive sequence mining. Aims at providing users with a way of analyzing her activity traces and extract activity schemes from them.
    Downloads: 0 This Week
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