
| Blue Shark | |
|---|---|
| Developer(s) | Taito Corporation |
| Publisher(s) | Taito Corporation, Midway Games |
| Year released | 1978 |
| System(s) | Arcade |
| Genre(s) | Light gun |
|---|---|
| Players | 1 |
| Modes | Single player |
Blue Shark is a first-person shooter arcade game developed and released by Taito Corporation for Japan in June 1978, and then released by Midway Games for North America in September 1979. It has similarities to Guided Missile. The game was developed at Taito around the same time as Space Invaders, with Michiyuki Kamei working on sound design for both games. This game may be seen as a forerunner to Namco's Bubble Trouble.
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Screenshot of the game.
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Upright arcade cabinet.
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Japanese arcade flyer.
Gameplay[edit | edit source]
the player must take up a speargun (which uses a potentiometer to send a signal to the PCB, not a lightgun) with a trigger to fire shots at three types of sea creatures (sharks, swordfish and octopuses) for points. If you hit a skindiver, it will result in a loss of points. Much like several other early Midway games the gameplay is time-based as opposed to life-based, and it'll be extended if you manage to reach a certain amount of points before that timer has run out.