Open Source GLSL (OpenGL Shading Language) Simulation Software for Mac

GLSL (OpenGL Shading Language) Simulation Software for Mac

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Browse free open source GLSL (OpenGL Shading Language) Simulation Software for Mac and projects below. Use the toggles on the left to filter open source GLSL (OpenGL Shading Language) Simulation Software for Mac by OS, license, language, programming language, and project status.

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  • 1
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 22 This Week
    Last Update:
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  • 2
    GeomSpace

    GeomSpace

    Interactive geometry software for Euclidean and non-Euclidean spaces

    GeomSpace is interactive geometry software for different geometric spaces. You can build your own universe of any dimension and with any geometry. You can choose Euclidean, elliptic, hyperbolic, Galilean, Minkowskii, de Sitter among other spaces.
    Downloads: 3 This Week
    Last Update:
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  • 3
    This is bionically project.
    Downloads: 0 This Week
    Last Update:
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