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www.swfmill.org
this is where to find the latest or any old release of swfmill. 2017-10-20: release 0.3.6Minor internal improvements. Fatal error: Uncaught Error: Undefined constant "size" in /home/public/releases/releases.inc:189 Stack trace: #0 [internal function]: download(Array, 'src', '0.3.6') #1 /home/public/releases/releases.inc(210): array_walk(Array, 'download', '0.3.6') #2 [internal function]: release('
swfmill is an xml2swf and swf2xml processor with import functionalities. It's most common use is the generation of asset libraries containing images (PNG and JPEG), fonts (TTF) or other SWF movies for use with MTASC- or haXe-compiled ActionScript, although swfmill can be used to produce both simple and complex SWF structures. built around an XSLT/EXSLT processor (libxslt) input and output of the X
Warning This document is outdated. Please refer to (and improve the) the OSFlash wiki page Introduction While I had my coffee this morning, I decided to write something like an introduction to swfmill. In this document I try to explain how, together with the MTASC compiler, your editor of choice and swfmill, you can completely avoid the Flash IDE. The focus is on importing assets into the library
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