I SPIDER (Posts tagged ENA)

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
doodleskabootle
doodleskabootle

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The Bottom Line

An Ena Fancomic

Sorry I forgot to upload to Tumblr for one million years. Publish date 8/4/25. I had a lot of fun constructing this comic and playing with the meta and experimentation that comes with Ena media. Was really happy with how this turned out. Enjoy! :)

Also find the dub I coordinated on YouTube!

Oh this is gorgeous. Excellently rendered and composed Really marvelling at how well captured the environments are too. And the dialogue! You understand exactly what makes the progression of events in this game so captivating ENA ENA Dream BBQ
callizinc
callizinc

Playing dbbq again, even in a speedruny way just running through everything ive already seen is reminding me that Video games are literally good.... And despite the endless bitching i do because i don't like how almost everybody else ever talks about Video Game (sorry 😭). I literally love video game and it is beautiful and brings me joy....

Literalllyyyyyyyyyy IMO to get the full experience you really gotta sift through it a few times because even if youre not poking at every crevice there's STILL new things to catch in the cutscenes and events and etc gngnnrhghrrr chewing on this game like a dog with a chew toy ENA ENA dream bbq rebog
cold-tea-and-warm-soda
cold-tea-and-warm-soda

I have so much to say about the Outworld actually

(the one at the end of the game, not the red one in the beginning)

The realm of the Lonely Door as we know is made up of a bunch of different locations. There's the light & dark Uncanny Streets, the Purge Event, the Bathroom, the Lost Village, the secret rooms inside the ship, etc etc. But after the smoke is turned off, Ena returns to a gray landscape filled with altered elements of each.

Why?

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bitsbug

Oh you are absolutely on the right track here.

Further evidence to your claim: the flavor text for interacting with the fountain you mention In the Bathroom

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Perhaps it has something to do with the Lonely Door realms’ function as a place of recreation and retreat?

Most entities inside that Door are either seeking the Bathroom - a place Froggy associates with avoiding responsibility, or the Purge Event, which is illegal and fun and absolutely not what anyone’s ‘supposed’ to be doing. Point being, the main draws of the realm are how it can distract you.

So under that lens, I could see the smoke functioning as an illusory veil; something that lets you blind yourself to your true circumstances, and indulge in the lie of comfort.

Another thing to note is Froggy’s reaction to the smoke. He compares it to cigarettes and also… naphthalene? The compound in mothballs? Both these are objects which pollute and poison the air, one more intentionally than the other. It clearly has a hazardous impact on him, but other entities seem to prefer its presence - perhaps exactly for those effects?

There’s also the elephant in the room of the Bathroom having weed leaf decals on its walls.

I vaguely remember hearing that those leaves have non-drug related symbology, but the initial impression remains. It certainly does no favors to the smoke’s seeming purpose as a recreational vice.

ENA ENA dream bbq rebog

Collection of minor observations I’ve made while exploring ENA: Dream BBQ

To preface, only a portion of these observations are likely to have any lore or thematic significance. This list is mainly to document aspects of the game I found notable, small as they may be.

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ENA ENA joel g ENA dream bbq dream bbq image heavy long post This game has so many tiny nuggets hidden around. I could spend like a week sifting for them all Truly a paradise for those (like me) who love nothing more than to dilly dally There's many other notable things I've noticed but excluded. Largely because I've seen them documented already
cube-cumb3r
darkclouds-rainsounds

Recently in trying to come to a logical comprehension of the abstractness and esoteric narrative of ENA, I eventually came to speculate that all episodes' Enas are different ones. I even mention this in the tags of this post that I chose to not add and instead screenshotted them to preserve them.

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The reason I came to speculate this is simply because I'm the sort of person who tries to make the incomprehensible, comprehensible. If something appears to have at least enough sense and continuity to it to not be complete 'nonsense', then I will persistently attempt to break it down into something that makes logical sense and unearth a "true/concrete understanding" (much to my own chagrin and annoyance. Motifs and patterns and connections-making brain is too used to doing this that I can't really "turn it off"). I am also aware that that's not what ENA is about— at least not initially, given the hourglass dog unlockables in DBBQ make mention of "lore" within the ENA universe (but even I'm skeptical as to how the word "lore" is being used, because I'm doubtful it's used to mean 'a canon' of sorts).

But ENA as a narrative is more akin to Hylics than something like your standard JRPG: there's a world and a relatively understood comprehension of how the laws of it work (to an extent) and things like entities and recurring people, but there's no real overarching plot to them— though Hylics doesn't exactly fit 1:1 with this description as both games do have a sort of plot, but the first game's is a lot more mere happenstance and not something like a "god-given quest".

Or in short, things really happen just to happen. DBBQ is to ENA what Hylics 2 is to Hylics.

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Oh I am fascinated by the connections being made here Strong agree with the positing that ENA is a singular cohesive identity spread across a billion different potentialities Gels nicely with the series' overall nature as like.. more a really weird character study rather than a strictly guided plot ENA is consistent but her circumstances are not. Lets you analyze her in a variety of situations without needing to stress abt continuity I was skeptical on the 'Worker ENA is T.S ENA' thing at first but the logic honestly manages to sell me on it as a possibility. Anyhow I'd like to posit that it might not be just ENA who works like this. I don't have the same level of rigorous backing to it but perhaps the NPCs of the Uncanny Streets are also just multiple instances of the same 4 guys Kinda like how when you have a reoccurring NPC in a regular videogame appear to 'move' as you enter new areas but they've not actually moved. That instance of the NPC has always been there as has the old one. It's like that but not hidden by distance Not a big thematic revelation but it does tie in if you squint. IDK it's 2 am ENA ENA dream bbq long post rebog