| Update
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Changes
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December 30, 2025
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- Base bullet damage reduced from 6.79 to 6.3
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December 16, 2025
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- Health regen reduced from 3 to 2.5.
Blasted non-player effectiveness reduced from 35% to 25%.
Blasted light melee effectiveness reduced from 50% to 40%.
Chain Gang will now break slightly faster when target is out of LOS.
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December 3, 2025
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Blasted no longer works against Sinner's Sacrifice
Blasted Max Health melee spirit scaling reduced from 0.78 to 0.7
Chain Gang will now break slightly faster when target is out of LOS
Chain Gang can no longer be broken by mantling
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November 21, 2025
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Rising Ram T2 increased from +25% Weapon Damage to +35%.
Rising Ram T3 increased from 6% Max Health as spirit damage to 6.5%.
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October 2, 2025
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- Add footsteps to
Billy's out of combat run animations
- Base move speed reduced from 7.3 to 7.1
Blasted T1 movespeed increased from +1.75 to +2.25m
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September 4, 2025
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- Base health from 730 to 740.
Rising Ram cooldown decreased from 33s to 30s.
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August 28, 2025
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Bashdown melee scaling increased from 1x to 1.1x
Bashdown spirit damage reduced from 40 to 35 and scaling reduced from 1.2x to 1.1x
Bashdown impact center is now slightly closer to Billy
Chain Gang will snap slightly faster when target is out of LOS
Chain Gang pull consistency improved in complex terrain
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August 22, 2025
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- Health regen increased from 2.5 to 3.0.
- Health per boon reduced from 44 to 43.
Blasted bullet amp increased from 8% to 9%.
Blasted increased base health boost from 75 to 80 and reduced T3 health boost from +65 to +50.
Blasted reduced health boost spirit scaling from 0.9x to 0.8x.
Blasted base duration reduced from 8.5s to 8.0s and duration on heavy melee reduced from 5.0s to 4.5s.
Blasted cooldown reduced from 30s to 27s.
Blasted no longer gives bonus health from objectives.
Chain Gang time to break LOS increased by 0.1s.
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August 20, 2025
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May 8, 2025
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- (Undocumented) Added to the game files.
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