Module:Icon
Appearance
Main module for rendering icons with some personalization options. Note: This module is not intended for direct use.
- Data: Module:Icon/data
- Tracking error category: Category:Module:Icon ERROR
Usage[edit source]
{{HeroIcon}}- heroes.{{AbilityIcon}}- abilities.{{ItemIcon}}- items.
local p = {}
-- Load icon data and language codes
local iconData = require("Module:Icon/data")
local lang_codes = mw.loadJsonData("Data:LangCodes.json")
-- Per-page cache
local cachedLangCode, cachedLangData
-- Get icon data by name
local function getIconData(iconName)
local entry = iconData[iconName:lower()]
if entry then
return entry, nil
end
return nil, string.format("[[:Category:Module:Icon ERROR|Icon not found]] ('%s'). [[Category:Module:Icon ERROR]]", iconName)
end
-- Get cached or loaded language code and JSON data
local function getLangData()
if cachedLangData then
return cachedLangCode, cachedLangData
end
local title = mw.title.getCurrentTitle().fullText
local subpageLang = title:match("/([^/]+)$")
local langCode = (subpageLang and lang_codes[subpageLang]) and subpageLang or "en"
local langData = {}
if langCode ~= "en" then
local success, data = pcall(function()
return mw.loadJsonData("Data:Lang " .. langCode .. ".json")
end)
if success and type(data) == "table" then
langData = data
end
end
cachedLangCode = langCode
cachedLangData = langData
return langCode, langData
end
-- Main render function
function p.render(frame)
local args = frame:getParent().args
local name = args[1] or ""
local customText = args.l1 or ""
-- 1. Set Defaults from named arguments
local size = args.size or "20px"
local noLink = args["no-link"] == "true"
local iconOnly = args["icon-only"] == "true"
-- 2. Scan unnamed parameters (2, 3, 4...) for flags and size
-- This allows: {{HeroIcon|Name|icon-only|no-link}} or {{HeroIcon|Name|40px|icon-only}}
for k, v in pairs(args) do
if type(k) == "number" and k > 1 then
local val = mw.text.trim(v) -- Clean up whitespace
if val == "icon-only" then
iconOnly = true
elseif val == "no-link" then
noLink = true
elseif val:match("^%d+px$") then
-- If it looks like "20px" or "40px", set the size
size = val
end
end
end
-- 3. Proceed with standard logic...
local iconData, err = getIconData(name)
if not iconData then
return "Error: " .. err
end
local langCode, langData = getLangData()
-- Determine display name with clear priority
local displayName = ""
if customText ~= "" then
displayName = customText
elseif iconData.key and langData[iconData.key] then
displayName = langData[iconData.key]
elseif iconData.name then
displayName = iconData.name
elseif iconOnly then
displayName = ""
else
displayName = name -- fallback to input name
end
-- Localize link if on a translated subpage
local baseLink = iconData.link or ""
local link = (langCode ~= "en" and baseLink ~= "") and (baseLink .. "/" .. langCode) or baseLink
-- Style logic
local class = iconData.class or ""
local extra = (class:find("invert", 1, true) and " filter:invert(1);" or "")
local style
if class:find("theme", 1, true) then
style = 'class="module-icon-ability" style="position:relative; bottom:2px;' .. extra .. '"'
else
style = 'style="position:relative; bottom:2px;' .. extra .. '"'
end
-- 4. Generate icon HTML (with link if not disabled)
local imageLink = noLink and "" or link
local iconHtml = string.format('<span %s>[[File:%s|%s|link=%s]]</span>', style, iconData.image, size, imageLink)
if iconOnly or displayName == "" then
return iconHtml
end
local textHtml = (noLink or link == "") and displayName or string.format('[[%s|%s]]', link, displayName)
return '<span style="white-space:nowrap;">' .. iconHtml .. " " .. textHtml .. '</span>'
end
return p