Farly's Flower Shop
Flower shop & gardening Arcade game:
Player has a garden of flowers, pick and put them into basket and give it to customer. When flower is picked, a new flower will bloom. The new flower will check for surrounding tiles and determine what flower to bloom.
Discard basket or flower wasted reduce points, fulfils customer gives points, and give wrong order reduces points.
Blooming Mechanic:
1. New flower spawn
- After picking a flower, a new flower may spawn on the same plot when a specific condition is met. This condition depends on the types of flowers in the four adjacent plots (top, bottom, left, and right).
- If there are two or more flowers of type A in the neighboring plots, the game will attempt to spawn flower type B.
- Restriction: A new flower will not spawn if its type (B) is the same as the type of the flower that was just picked.
- Example: If you pick a flower from a plot that has two or more adjacent roses, a poppy will spawn, but if the picked flower is already a poppy, then nothing happens.

2. Change Adjacent flower
- When non of the new flower spawn condition is met, it will change nearby flower with it's own type.
- Example: If you pick a rose that was surrounded by a poppy, and tulip. It will convert both flower to rose.
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Authors | DrayPixel, BluePained, NathanTheCraziest, sleepyhead.exe |
| Genre | Action, Strategy |
| Made with | Godot |
| Tags | Casual |



Comments
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Can write swear words. 10/10
Fun, yet stressful game. It would've benefited a LOT with an in-game tutorial rather than an instruction manual.