yuh (Posts tagged ref)

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
rebeccathenaturalist

archpaladin asked:

Little world-building question: In a fantasy world where giant bugs and other such arthropods (like, the size of things like cows or wolves, not kaiju-sized like Humans-B-Gone's macrovolutes) are a thing, what do you think would be the best kinds for a civilization to try and domesticate, whether for resources or riding?

revretch answered:

…..That is waaaaaayyyyyyy too broad a question, lmao. Insects alone are like 75% of *ALL ANIMALS,* period. If you bring in the other arthropods, that brings it up to more like *85%*.

Vertebrates, by contrast, comprise just 5% of all species on Earth. Half of that is fish.

If arthropods were giant, there would not *just* be suitable equivalents for the existing vertebrates we’ve domesticated (caterpillar leather; cockroach or jumping spider milk; ant hunters, guards, and mousers; wasp versions of homing pigeons and falcons; scarab and dragonfly flying mounts; ants are already excellent shepherds to aphids; and worker ants of many species already lay trophic eggs just for eating). There would be unimaginably vast potential for things we’ve never domesticated anything for!

Mountains of silk, honey, wax, paper, shellac, etc. etc. etc. are just the beginning. We’ve got nasute termite glue; we’ve got durable buildings and furniture constructed by bagworms and caddisfly larvae; we’ve got ants and termites farming fungi, or possibly trainable to do all of our farming for us; we’ve got bees for exploring and sniffing out any resources we can think of (we already can train them to detect drugs and cancer)!!! And forget plastic and metal for most uses when we have all this renewable chitin armor.

This is just the tip of iceberg. It would take me a series of novels to even scratch the surface, here!

cool ref
eisbruch
valtsv

the key to avoiding symbolismslop is sincere, thoughtful intent btw

valtsv

it's fine to create art that has deer skull god (she/her) (queering it) pomegranate sun/moon symbolism in it but you need to ask yourself, why a deer skull and not another animal? what does queering it add to the text's portrayal of religion? why a pomegranate specifically? are the sun and moon the most appropriate celestial bodies to represent the meaning i'm trying to convey to my audience? what am i trying to say here?

valtsv

"it looks cool" and "everyone else is doing it so i guess i should as well" are the creativity killers. inspiration requires introspection otherwise it's just imitation!!!

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alltingfinns
jewfrogs

this is so mean but sometimes i see published writing and suddenly no longer feel insecure about my own writing ability. like well okay that got published so im guessing i dont have much to worry about

naamahdarling

I have a friend who is an editor, and gets submissions of mostly poetry and short stories.

I have had a glimpse into her slush pile, and let me tell you, the contents were unbelievable and immediately disabused me of the notion that reading through submissions is in any way glamorous. People have the nerve to submit unhinged paranoid ramblings, fetish porn, and a seemingly endless supply of poems about masturbation.

I no longer feel like my fiction is somehow an imposition on the people who read it. It may be forgettable, but at least it isn't typeset to look like sperm.

Do not be afraid to submit your work. Your competition is not only worse than you think, it's worse than you ever imagined.

silverhand

Do these three things to get to the top of the slush pile:

  1. The place has a style sheet. Use it. They say they want your MS in 16.5 point Papyrus italic with 0.8 inch margins all around, guess what you're doing before you send it off? Save As, reformat, send it. In the absence of a specific guide: Courier 12 pt (Times New Roman if you must), double spaced, align left, tab 0.5 at each new paragraph.
  2. Check the word count. Don't submit novellas to 2500 word short story venues. BTW, you format the MS in that old style above because the question isn't literal words. Courier 12pt double spaced gives you 250 words per page for typesetting purposes. 2500 words is 10 ms pages, 5000 is 20 pages, etc.
  3. Don't send your romance to Analog or your war story to Harlequin. If it's a cross-genre story, be sure there's enough of what the publication is focused on to interest them, but breaking through is hard if that's not something they usually do.

That's basically what every single editors' panel at every con I've ever been to has boiled down to. And invariably, someone tries to get up and argue with them, not realizing it's not a discussion.

Bonus tip: Don't be in any way cute in your cover letter. Just the facts/Luke Skywalker's message to Jabba the Hut in ROTJ.

Enclosed/attached is my story <Title> for your publication <Magazine>. It is x (rounded to the nearest 500) words. I can be reached at <email> (that you check regularly and isn't likely to dump things into spam) and <phone>.

(If submitting a hard copy: The manuscript is disposable. A SASE is enclosed for your response./A SASE is included for return of the manuscript and your response.)

Thank you for your consideration.

If submitting a novella length piece or greater, a brief and complete summary is appropriate.

In the midst of an interstellar revolt against an evil galactic Empire, vital weapon plans fall into the hands of a farm boy on the edges of the galaxy. With the help of an aging warrior from the Old Republic, and a smuggler with a dark past and his imposing alien copilot, the four set out to deliver them to the rebel forces but are instead flung into a rescue mission to save the beautiful princess who stole the plans as worlds are destroyed by the might of the Empire's weapon, the Death Star.

Captured by the Death Star on route to deliver the plans, they manage to escape the base with the princess, the old warrior sacrificing himself to make this possible. As the Death Star approaches the rebel base, they use the captured plans to stage a desperate final stand. In a fierce space battle of single-pilot ships over the surface of the moon-sized weapon, the farm boy manages to make the critical shot with an unexpected assist from the smuggler, destroying it.

Never under any circumstance put a cliffhanger into a query letter summary. There is no faster way to get the entire MS binned than doing that.

Happy writing.

PS "Top of the slush pile" means into the top 25% of manuscripts received. Three quarters of the submissions don't take the trouble to do even those three basic steps.

Now, that still means 25/100 submissions or 250/1000 submissions, but it still improves your odds and forms the basis for starting a relationship with the publisher for the next piece you send them.

PPS This is obviously about prose. Poetry certainly has its own submission rules, and I know none of them. If you're writing poetry, find out what they are.

ariaste

This goes for query letters to agents as well.

Also, that emphasis on the submission guidelines (or style sheet) and formatting things EXACTLY the way they requested it? Yeah, that's so that they know at a glance whether you have a brain in your head and can fucking read. Didn't follow the guidelines? They can discard your submission in an instant rather than wasting the two minutes it takes to read your cover letter.

FOLLOW THE SUBMISSION GUIDELINES!!!!! THIS IS STEP ONE OF "PROVING YOU'RE A PROFESSIONAL AKA SOMEONE WHO SHOULD BE PAID MONEY FOR THEIR WORK".

FOLLOW! THE! SUBMISSION! GUIDELINES!

Wait hang on there's still a couple of you who are not internalizing Follow The Submission Guidelines. I will tell you a story.

Couple years ago, I taught a college course on Writing & Publishing Scifi/Fantasy. Towards the end of the 8-week workshop, I told the class that they were going to learn what it is like to be a literary agent. I asked them to tell me a few things about what their dream novel would be if they were an agent (genre, themes, etc) and then I went and wrote fake a fake query letter for each of them. Then I scraped together a bunch of other query letters from Queryshark, and then I wrote some unhinged ones. Printed them all out, put them in a box, walked into class on the day, said "The first person to find their Dream Client in the slush pile wins Twenty Real Human Dollars." The air in the room suddenly became *FERAL*. RABID. College students will literally kill a man for $20. I dumped the box on the floor, screamed "GO!" and watched them throw themselves into it.

You know what happened? Almost instantaneously they developed a sense of "UGH FOLLOW THE GUIDELINES." They were ruthlessly throwing things aside simply because it did not include a "Dear [your name]," salutation. They were crying, "NO!" when they got a query letter for a short story instead of a novel. When confronted with a pile of garbage with a couple gems in it, they figured out in nanoseconds that the #1 red flag for garbage is "did not follow the submission guidelines."

FOLLOW THE GUIDELINES!!!!!!

asymbina

Back in the days when it was all done by snail mail, I had a gift subscription to the magazine Writer's Digest, and there's one thing that has stuck in my memory from an article (which was published probably 35 years ago) about sending unsolicited manuscripts for novels to a publisher: make your envelope or box distinctive anything other than plain, stark, unadorned white. Every publisher, according to the article, had stacks and stacks of manuscripts in undifferentiated white packages and they just sort of all blurred together when you looked at the physical slush pile, so if one was in a colorful box or they'd drawn or written something on the side it'd immediately jump out and get their attention.

Bear in mind that they were also very, very clear to always follow the submission guidelines.

I don't work in publishing and you could not pay me enough to work a slush pile, but I know I'd quickly start looking for the manuscripts that stand out like a hot pink giant document mailer, but that still followed the submission guidelines, because that's the sign that you're someone the venue can work with. When I was doing research for publication in refereed journals, I worked for an organization that had an entire editing and proofreading department dedicated to ensuring that all the researchers' journal submissions would follow the submission guidelines, because otherwise it wouldn't even make it past the first step of submission.

Again, I'm not an editor and you couldn't pay me enough to be one — I'm extremely happy to torture data until the numbers come out for a living — but I do understand how this part works, and I hope that you understand the subtle FOLLOW message THE I'm SUBMISSION sending GUIDELINES here.

FOLLOW THE SUBMISSION GUIDELINES

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anelegantoffense
rederiswrites

There used to be a lot of activities that took place around a populated area like a village or town, which you would encounter before you reached the town itself. Most of those crafts have either been eliminated in the developed world or now take place out of view on private land, and so modern authors don't think of them when creating fantasy worlds or writing historical fiction. I think that sprinkling those in could both enrich the worlds you're writing in and, potentially, add useful plot devices.

For example, your travelers might know that they're near civilization when they start finding trees in the woods that have been tapped, for pitch or for sap. They might find a forester's trap line and trace it back to his hut to get medical care. Maybe they retrace the passage of a peasant and his pig out hunting for truffles. If they're coming along a coast, maybe your travelers come across the pools where sea water is dried down to salt, or the furnaces where bog iron ore is smelted.

Maybe they see a column of smoke and follow it to the house-sized kilns of a potter's yard where men work making bricks or roof tiles. From miles away they could smell the unmistakeable odor of pine sap being rendered down into pitch, and follow that to a village. Or they hear the flute playing of a shepherd boy whiling away the hours in the high pasture.

They could find the clearing where the charcoal burners recently broke down an earth kiln, and follow the hoof prints and drag marks of their horse and sledge as they hauled the charcoal back to civilization. Or follow the sound of metal on stone to a quarry or gravel pit. Maybe they know they're nearly to town when they come across a clay bank with signs of recent clay gathering.

Of course around every town and city there will be farms, more densely packed the closer you are. But don't just think of fields of grains or vegetables. Think of managed woodlands, like maybe trees coppiced-- cut and then regrown--to customize the shape or size of the branches. Cows being grazed in a communal green. Waiting as a huge flock of ducks is driven across the road. Orchards in bloom.

If they're approaching by road, there will be things best done out of town. The threshing floor where grain is beaten with flails or run through crushing wheels to separate the grain from its casing, and then winnowed, using the wind to carry away the chaff. Laundresses working in the river, their linens bleaching on the grass at the drying yard. The stench of the tanners, barred from town for stinking so badly. The rushing wheel-race and great creaking wheel of the flour mill.

If it's a larger town, there might be a livestock market outside the gates, with goats milling in woven willow pens or chickens in wooden cages. Or a line of horses for the wealthier buyer or your desperate travelers. There might be a red light district, escaping the regulations of the city proper, or plain old slums. More industrial yards, like the yards where fabric is dyed (these might also smell quite bad, like rotting plant material, or urine).

There are so many things that preindustrial people did and would find familiar that we just don't know about now. So much of life was lived out in the open for anyone to see. Make your world busy and loud and colorful!

alexanderwales

You mentioned coppicing:

The coppice and pollard systems are one of my favorite pre-modern things, it's just so visually unique and sensible, but most people haven't heard about it.

When you coppice, you cut the tree close to the ground, so only the trunk is left, then the tree puts out fairly straight shoots that are great for firewood. They would typically have these trees harvested on rotation so new trees would be ready every year.

This is a coppiced tree:

image

When you pollard, you cut the tree to the trunk, but higher, and let the branches grow for longer. They'll be be nice and straight (depending on species) with fewer knots, and suitable to various crafts without much need to work the wood. Sadly seems to be etymologically unrelated to "pole", though the branches from these trees were used to make poles. Part of why you do this instead of coppicing is that the shoots are out of reach of animals.

This is a pollarded tree:

image

It's very likely that you'd see something like this as a sign of civilization as you came toward a town or village, depending on the species of tree that they have available, though note that this is something you do when you have a timeline of many years, rather than something you set up for the year after.

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thesapphicseas
jellogram

The best drawing advice I can give to anyone who wants to improve quickly is to use cheap notepad paper and ballpoint pens. I know it's tempting to buy the cool fancy supplies but then you'll feel pressured to not waste them. Use garbage materials and burn through them with zero thought. Only use pen because it forces you to commit and stops you from second guessing your lines and redrawing them over and over. Learn how to use your mistakes and then learn how to get it right the first time. I took numerous art classes and nothing taught me more than buying a big pack of Bics and legal pads and sketching anything that came to mind without hesitation. Fill a few pages everyday with the first thing that comes to mind. Don't rip out pages you don't like, just flip to the next page and try again. Watch yourself improve. If you really want to be a good artist, you need to learn how to draw from the ground up without relying on quality materials.

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thesapphicseas
humanofmicomage

What with bucket hats, bare midriffs, and flared jeans having been resurrected by some irresponsible necromancer with frosted tips, I figure there’s no better time to resurrect some of my favorite Y2K fonts. I typically only see the same three or four pop up in discussions on the subject, so maybe this will be helpful to nostalgic designers. Click though for links.

Keep reading

humanofmicomage

image

Golly! That post sure was popular. I’m happy to share some more.

Astro (2004, T26, Commercial)
Crystopia (2000, BrainReactor, Commercial)
Crystopian (1998, About Type Foundry, Commercial)
LVDC Fool 22 (2003, Lovedesign Co., Freeware)
Frigate (2001, Apostrophic Lab, Freeware)
Neutronica (2000, BrainReactor, Commercial)
Pornomania (2000, BrainReactor, Commercial)
Proton (1995, T26, Commercial)
Rephlex (1998, Lineto, Commercial)
Solar2000 (1998, Cyclone Graphix, Unknown)

humanofmicomage

image

How does this have so many notes?

LVDC Cobra 4 (2000, Lovedesign Co., Freeware)
Contour (1992, Device, Commercial)
FUTU (2002, Fenotype, Freeware)
Intergalactic (2000, BrainReactor, Commercial)
Omicron (1997, Beyond Design, Freeware)
Photonica (2002, Liew Keng Huat, Freeware)
SF Quartzite (1999, ShyFoundry, Freeware)
Republika (2000, Apostrophic Lab, Freeware)
Unite (1997, Image Club, Commercial)
Warzone (1999, Glitch, Freeware)
Yagiza (2001, B-Rain, Freeware)

Honorable mention to Yeoman Jack, an excellent free modern face by Iconian that looks more like it’s from the early 2000s than many of their actually 20 year old fonts. I tried to stick to fonts that I was pretty sure were not based on an existing typeface. I only left out Typodermic because Ray Larabie’s work is already so popular and well known, but Neuropol is obviously a classic. Check out his stuff if you’re nor familiar.

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melodysoars

Myths, Creatures, and Folklore

thewritingcafe

Want to create a religion for your fictional world? Here are some references and resources!

General:

Africa:

The Americas:

Asia:

Europe:

Middle East:

Oceania:

Creating a Fantasy Religion:

Some superstitions:

Read More

thewritingcafe

Here, I have some more:

Africa:

The Americas:

Asia:

Europe:

Oceanic:

General:

redadhdventures

Reblogging because wow. What a resource.

ref