More you might like
This was intended to be a 30 note shitpost for my Florida mutuals but I forgot that actually everyone loathes Ron DeSantis. Genuinely heartwarming 🥹
This stops being quite as "zany shitpost" and becomes "Accidental Performance art commentary on Accessibility" when you consider the vast number of people unable to sit upright or leave a bed, most or all the time. No you don't see us, we're in bed either all the time or when our conditions flare up and put us there regularly.
When i first saw this I thought, "HAH- too bad that's not a feasible thing, then I could go so many public places while still safely cushioned and laying down!"
...only then did I realize how many people would never see it that way.
tag in screenshot reads:
#anyway "bedridden? no you misunderstand me. my bed is being ridden. by me. like a monster truck. yeah it's fuckin sick."
(tag ends here)
now that ive had my identity stolen i feel like a Real Adult
did i forget to mention it was my boss from claires and sallys that did this. the police called her and she played dumb for a minute before confessing. so at least i dont have to fight it lol
“Got my identity stolen at Claire’s” is something you’d expect from a shitpost and yet
good news! as of today my credit report no longer has my identity thief’s debt on it 😁 im freeeeeeeeere
(edit) for those that are curious, the thief opened up about a dozen cards and took out a loan or two in my name. using the police report i’d been able to get all but one of those off of my account, one of the accounts kept conveniently losing the police reports id send to them and so there was just this one last collections account hanging on for yeeeears and it was very annoying
SEVEN YEARS????????
The year is 21XX. Miraculously, Tumblr still exists as a somewhat popular brainchip application used largely by neofujoshis and fandomites. One day, a dumb low-effort shitpost by a member of one of the few remaining tgirl posting cells blows up, spreading across the neuronetwork like a wildfire. The therian tgirl who posted it, a hacktivist who augments cybernetics as a hobby, finding itself frustrated by the tags being completely filled with male characters despite the post clearly being about girls, and decides to edit the post. As per Chipblr policy, the edit is immediately applied to every instance of the post across the neuronetwork, but due to a century’s worth of tech debt from the poorly programmed website, the text of the edited post bypasses a vulnerability in the programming of the most popular brainchip models, immediately executing the new text as code. All the brainchips of every user who viewed the post immediately prompt their users to list one (1) female character they genuinely care about, stating that the chip will continue to increase in temperature unless genuine positive emotion is detected by the chip. What was intended as a harmless prank by a tgirl hacktivist turns into one of the deadliest cyberattacks in history, as thousands of fandomites and neofujos across the remains of what was once the United States are killed due to their inability to care even slightly about a single fictional woman. Decades after this unpreventable tragedy, F/F to M/M fanfic ratios across the English speaking internet have come closer to parity than ever in recorded history with an astonishing ratio of 30% F/F to 70% M/M
So, okay. In the Anime, Nurse Joy is one of a couple of NPC families, probably an in-joke about being based on an RPG. In the original series, they were all identical individuals who were related (through marriage inexplicably sometimes) who shared the same name.
Not only are they physically identical, but they also have regional variants, which honestly are just like clothing style and hairstyle differences as art changes aside, they still look similar enough between regions that a hairstyle change could make them pretty good ringers for one another.
But, then in Diamond Pearl, they delivered this shocker:
We met Marnie and Page Joy and their father, Karsten. The implication is that
1.) Nurse Joy genes are passed down matrilineally. Anybody can have a child with the Nurse Joy and there is a chance they'll be like a clone of the mother.
2.) Joy is in fact their last name and that too, is passed down matrilineally. Having a living father does not stop them from having the last name Joy.
Now, Horizons/Pokemon SV gives us a unique specimen. A teenage/young adult delinquent Nurse Joy. Now, the Mossui Town Pokemon Center Lady isn't CONFIRMED to be a Nurse Joy relative and as far as we know, there's no other nurses in her region that resemble her.
In the most recent Japanese episode, we also see a Grandma Joy, confirming in fact that Nurse Joy does age, but also she's a Kanto Nurse Joy with a unique hairstyle compared to even the Joys at the same Pokemon Center.
But, then there's Molly. Molly is the first Pokemon Nurse who's a main character. She's IMPLIED to be a Nurse Joy as she claims to come from a family of Pokemon Doctors and is seen eventually working for Pokemon Centers.
When she as a young Pokemon Doctor, she bore a passing resemblance to a Galarian Nurse Joy, but notably, has always had a distinct design from the identical Nurse Joy family, which grew more distinct when she became independent and decided to travel the world treating Pokemon rather than stay at a Pokemon Center.
However, despite being a distinct design, she shares the basic physical features of a Nurse Joy as well as the voice actor, implying some manner of relation.
Finally catching up to the subs and Gramma Joy is in fact Mollie's mother. Both her and Mollie are 100% confirmed to be specifically Johto Nurse Joys, despite Mollie's distinct rebellious fashion sense.
I got new questions though as it seems Mollie refers to the Pokemon Center in Uiro City as her Family's Pokemon center which makes me question how Nurse Joy's divide labor. Far be it for me to suggest, but I think a little bit of nepotism might be going on in the Pokemon nursing system.
Outside of Mollie tho, we do see this one Nurse Joy off duty sporting a completely different look in her civvies in Kalos, suggesting against previous evidence that the Nurse Joy look is more a uniform than anything else.
And, Journeys has an episode where the fact that they can't recognize a girl all grown up to be Nurse Joy is a plot point, which also involves a real time visualization of the girl growing up where at no point does she look EXACTLY like a Nurse Joy, Marnie and Page style, until she's an adult.
Nurse Joy is a human form pokemon
galaxyharlot asked:
Are the weird metroidvania ideas more a tribute to love of the genre or love of the discourse?
prokopetz answered:
I have a pathological fascination with player-hostile design as an artistic medium. (Which anyone who’s been following this blog for any length of time should know!) Trying to draw a bright line between player-hostile game design per se and the online discourse it provokes isn’t productive – the act of play doesn’t cease the moment you put down the controller.
That last bit isn't just me being glib. Let me illustrate:
Suppose, in the course of solving a puzzle in a video game, you put down the controller in order to make some notes and try to work out the solution on paper before picking up the controller to enact it. Was making those notes part of playing the game?
Suppose that instead of pausing to make notes, you text a friend and collaboratively work out the puzzle's solution with them. During the span of that text conversation, are neither of you playing the game? Are both of you playing the game?
Suppose that rather than having a one-on-one text conversation about the puzzle, you post a screenshot to a forum and receive opinions from ten strangers. How many people are playing the game?
Suppose that the puzzle's developer-intended solution is part of an extrinsic ARG. Does the fact that your forum conversation was anticipated by the developer change your answer regarding how many people are playing the game? Why or why not?
Obviously, there's a minimum level of engagement beyond which one can no longer meaningfully be said to be "playing the game", but my point is that pinning it down is less of a binary and more of a continuum.
I just lost the game
Also an example of player-hostile game design.
#I think if I was playing a metroidvania and the solution to a puzzle was contained in an external ARG I would get into a physical altercation (via @lord-freed)
Arguing at the resulting trial that punching the dev in the nuts was clearly part of the intended experience of play.
Developer-hostile game design.
@theemmjay replied:
What are your feelings re: player-hostile design in video games vs. player-hostile design in TTRPGs?
Player-hostile design in the sense we're discussing here is actually very rare in tabletop RPGs. Most tabletop RPGs which are described as "player hostile" merely prescribe a particular set of adversarial relations between players. (Remember, the GM is a player.) It's hard to make generalisations about tabletop RPGs where the text itself is hostile to the act of being played in the same way that the text of ergodic literature is hostile to the act of being read simply because there are so few of them. Normality, certainly. Arguably some portions of Wisher, Theurgist, Fatalist. There's not a lot of competition there.
(Some deliberately unplayable joke games might qualify, but the vast majority of them aren't hostile to being played so much as they are indifferent to the prospect, being clearly positioned as things to read and think about rather than to actually play. I don't think the pseudonymous author of Violence: The Role-Playing Game of Egregious and Repulsive Bloodshed (1999) expected anyone to actually mail him money to purchase XP coupons, for example!)
That raises a question though; at what point does "a game which the creator never expected anyone to want to or be able to play" stop being a game and start being a piece of non-game art that uses game-associated stuff as its medium? Is that even a meaningful question?
I'm primarily thinking of the various stuff from the @200-word-rpgs event, because that's my main exposure to Weird Games, and also because there's a few of them which I personally wrote as basically a shitpost with no intent or desire for anybody to actually PLAY it; like, beyond the NORMAL "I don't think anyone will actually play this" you get with indie games. Does it depend on if the creator has hypothetical players in mind?
Tabletop RPGs which are intended by the author to be read rather than played are a well established subgenre, and have been nearly since the hobby's beginnings. They come in several common types, including:
- the deliberately unplayable joke game, as discussed;
- the worldbuilding bible for the author's original setting, with some perfunctory mechanics stapled to it because nobody will pay for a standalone worldbuilding bible unless you're George R R Martin;
- the essay about game design which includes game mechanics purely for the purpose of demonstrating its own thesis;
- the game-as-art-project where the formal structure of the rules is the art object, and any consideration of actual play is strictly secondary to their function;
- the lyric game where the process of reading the rules in the order in which they're presented frames an allegorical narrative entirely separate from any narrative which might be explored in play.
(This phenomenon isn't restricted to indie games, either. It's often been observed that many first-party Dungeons & Dragons adventures from the 2nd Edition and 3rd Edition eras are better approached as a form of esoteric literature than as functional play aids.)
do kids these days even know what endless 8 is
all you young anime fans with your attack on titans and your maid dragons will never know the sheer hell of the time The Melancholy of Haruhi Suzumiya went in to a time loop story arc and made the same episode 8 times and broadcast that same episode 8 weeks in a row
they didn’t just air the same episode eight times
they made the same episode 8 times in slightly different ways
different camera angles, different shots, different outfits
eight times
eight weeks
the same episode
this is a bit of anime history that i’ve never heard before but sounds horrendous.
So like the context of this was they gave a light novel series a 13-episode adaptation that lightly dipped into the material and it had a cult following and then 3 years later they rebroadcast it with a campaign teasing that there was a second season but when it came this was 8 of the 13 new episodes
“Cult following” really understates how big a phenomenon Suzumiya Haruhi no Yuuutsu was. It was an out of nowhere smash hit and pretty much the biggest thing in anime when it aired, in both Japan and the international fan community. It wasn’t as big viewership-wise as, like, Naruto, or Bleach, it didn’t have that big casual fanbase, but for the serious anime fandom Haruhi was the shit.
Haruhi was at kind of a turning point for anime as a whole. 2006 was the year that anime started airing in widescreen HD and Haruhi was the prettiest of that first batch of shows, which probably accounted for its popularity as much as the plot, characters, and humor did. The detailed dance routine over the ending credits, Hare Hare Yukai, was essentially them showing off how pretty they could do animation now that they were in HD.
The dance went viral in a time when we barely knew what going viral was, YouTube had scarcely been born and it was filling up with people doing the Hare Hare Yukai. I’d credit Haruhi with finally ending the split in American anime fandom between “American Anime Time” fans who watched official translated licensed dubbed releases, which could take years to make it from Japan to the US, and “Japan Anime Time” fans who watched unofficial fan subtitled releases that came out within days. If you were on American Anime Time you hadn’t seen Haruhi, and what kind of way to live was that? People would be doing the dance and you wouldn’t know what it was.
So the Haruhi studio, Kyoto Animation, had the hottest property in otaku fandom since Evangelion, and they spent 3 years milking it and teasing the second season. They put out spinoff videogames, published absurd numbers of character song albums, and adapted unrelated properties just to stuff them full of Haruhi references. (Lucky★Star I love you but that was embarrassing.) They kept the fires of the fandom burning over those three years, so that when the second season came it was the long-awaited fulfilment of a promise, the Second Coming of Our Lord and Savior Suzumiya Haruhi.

And then yeah, Endless Eight. The same episode, week after week. Completely reshot, to prove they weren’t even saving money. It was unbelievable. Frankly I can’t even be upset. Yes, I would have loved more episodes of Haruhi, but I respect the commitment to their art. It sure did make the audience viscerally feel what it was like to be trapped in a time loop. Great art isn’t always easy, isn’t always popular, isn’t always not a giant shitpost. It takes massive balls to take a franchise worth tens of millions of dollars and turn it into a urinal in a museum. That director has lived his truth in a way few men have. With its triumph of artistic integrity over even the barest shred of good sense, Endless Eight represents everything beautiful about the doomed optimism of the naughts.
Damn, Haruhi was a good-ass show. I should rewatch it.
so i’m wildly inattentive, and i’d never heard of this, so the kid made me watch haruhi (which was fun) without telling me, to see what would happen. so, normally, if we’re watching tv, we’re sitting on a couch, we both probably have a phone or something out because i am way too adhd to sit there fully watching a person talk at a normal speed, when i could be reading and timeslicing them in occasionally or something.
so the question on everyone’s mind was: will seebs notice, at all
answer: oh yeah
have you ever seen a cat that was half asleep when it suddenly noticed a bird?
i was just chilling on the couch looking at my phone and the voiceover started with roughly-but-not-quite the same thing as the previous episode, and i knew it was the same but the lighting was different, and by this time i was 100% up and focused, had forgotten whatever else was going on, and was just staring intently at the screen and listening to everything. and the line work was different. and things were a second or two off, and then they started diverging more, and i just immediately thought “what the FUCK is this” because it was clearly the same thing, but also very clearly NOT the same thing. I’m pretty sure the second episode started out more yellowish-orange than the first and with more angular lines on the protagonist, but i’d have to look again to check.
anyway, A+, great experience. also, i did in fact watch the whole set, i didn’t skip any of them, and i think this was a good experience and i recommend it, because it’s actually really interesting. it’s not identical, it’s just very similar, and there’s a lot of interesting bits to the “what changes”.


































