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using System;
using System.Collections.Generic;
using System.ComponentModel;
namespace Shop
{
internal class Program
{
static void Main(string[] args)
{
using System;
using System.Collections.Generic;
namespace CommandMenu
{
internal class Program
{
static void Main(string[] args)
{
//инициализируем классы
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text.RegularExpressions;
namespace BookStorage
{
internal class Program
{
static void Main()
using System;
using System.Collections.Generic;
namespace HomeWorkDeck
{
internal class Program
{
static void Main(string[] args)
{
Croupier dealer = new Croupier();
using System;
using System.Collections.Generic;
namespace testCard
{
internal class Program
{
static void Main(string[] args)
{
Game game = new Game();
using System;
using System.Collections.Generic;
using System.Threading;
namespace test24
{
internal class Program
{
static void Main(string[] args)
{
using System;
namespace test22
{
internal class Program
{
static void Main(string[] args)
{
int positionX = 50;
int positionY = 25;
using System;
namespace test21
{
internal class Program
{
static void Main(string[] args)
{
string id = "849df15";
string name = "ChakSim";
using System;
using System.Collections.Generic;
namespace test20
{
internal class Program
{
static void Main(string[] args)
{
string[] firstArray = { "1", "2", "3", "4", "4", "4" };
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text.RegularExpressions;
namespace test15
{
class Program
{
static void Main()