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@HugsLibRecordKeeper
Created May 7, 2025 07:54
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Rimworld output log published using HugsLib
Log uploaded on Wednesday, May 7, 2025, 3:54:27 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Big and Small - Framework(RedMattis.BetterPrerequisites): BetterPrerequisites(1.0.0), BSXeno(1.0.0), RedHealth(1.0.0)
Big and Small - Framework 简体中文(ZH.RedMattis.BetterPrerequisites): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.5]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.5)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.3.21), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0)
Adaptive Storage Framework(adaptive.storage.framework): AdaptiveStorageFramework(1.1.1), GeneratorOperation(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.3.3,fv:2.3.1.1), AlienRace(1.0.0)
FSharp.Core(latta.fsharp.core): FSharp.Core(av:4.7.0,fv:4.700.20.27008), Poet(5.4.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1)
Allow Tool zh-pack(RWZH.ChinesePack.AllowTool): (no assemblies)
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(1.1.2.2)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0), VFurnitureE_Ideo(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Vanilla Furniture Expanded zh-pack(RWZH.ChinesePack.VFE): (no assemblies)
Ancot Library(Ancot.AncotLibrary): AncotLibrary(1.0.0)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
Better Workbench Management(falconne.BWM): ImprovedWorkbenches(1.5.34)
Better Workbench Management繁簡漢化(oninotamasi.falconne.BWM.zh)[mv:1.5]: (no assemblies)
Camera+(brrainz.cameraplus)[mv:3.2.0.0]: CameraPlus(3.2.0), CrossPromotion(1.1.2)
A Dog Said... Animal Prosthetics 2(SamBucher.ADogSaidAnimalProsthetics2): JPatchOperation(av:1.0.0,fv:1.0.0)
A Dog Said... Animal Prosthetics 2 zh 狗曰:动物假体2 汉化(aki.ADogSaidAnimalProsthetics2): (no assemblies)
GrimWorld 40,000 - Framework(Grimworld.Framework): 0Harmony(2.3.3), BM_ApparelSet(1.0.0), ColorPicker(0.0.0), CompAbilityBurstProjectiles(1.0.0), eridanus_quests(1.0.0), ExplosiveJump(1.0.0), GravDamege(1.0.0), GrimWorld_Framework(1.0.0), GrimworldItemLimit(1.0.0), GW_PsyDamage(1.0.0), GW40kHediffAura(1.0.0), GW4KArmor(1.0.0), GWParryShield(1.0.0), HediffStageAttackProgress(1.0.0), Chamber(1.0.0), OnAttackHediff(1.0.0), RecipeMod(1.0.0), ShieldApparel(1.0.0), Vehicles_of_Grimworld(1.0.0), WeaponSwitch(1.0.0)
GrimWorld 40,000 框架 简体中文汉化(zh.Grimworld.Framework): (no assemblies)
GrimWorld 40,000 - Core Imperialis(Grimworld.Core): Core_Imperialis(1.0.0), Mine-Extensions(1.0.0)
GrimWorld 40,000 帝国核心 简体中文汉化(zh.Grimworld.Core): (no assemblies)
GrimWorld 40,000 - Hammer of the Imperium(Grimworld.AstraMilitarum): eridanus_trenches(1.0.0)
GrimWorld 40,000 帝国之锤 简体中文汉化(zh.Grimworld.AstraMilitarum): (no assemblies)
Grimworld 40,000 - Angels of Death(HappyPurging.AgeofDarkness): (no assemblies)
GrimWorld 40,000 死亡天使 简体中文汉化(zh2.HappyPurging.AgeofDarkness): (no assemblies)
GrimWorld 40,000 - Talons of the Emperor(grimworld.talonOfTheEmperor): (no assemblies)
GrimWorld 40,000 帝皇利爪 简体中文汉化(zh.grimworld.talonOfTheEmperor): (no assemblies)
GW40K-Talons of the Emperor CE补丁(MMXXLee.GW.talonoftheemperor.CE): (no assemblies)
GrimWorld 40,000 - Imperial Vehicles of Grimworld(Grimworld.Vehicles): Vehicles_of_Grimworld(1.0.0)
GrimWorld 40,000 帝国载具 简体中文汉化(zh.Grimworld.Grimworld.Vehicles): (no assemblies)
Grimworld 40,000 - Scattered Sons(grimworld.scatteredsons): PrimarchAssault(1.0.0)
GrimWorld 40,000 失散子嗣 简体中文汉化(zh.grimworld.scatteredsons): (no assemblies)
GrimWorld 40,000 - Aspectus Imperialis(Grimworld.AspectusImperialis): FireplaceAddOn(1.0.0), FireplaceRenderingFixAddOn(1.0.0)
GrimWorld 40,000 帝国家具 简体中文汉化(zh.Grimworld.AspectusImperialis): (no assemblies)
[GMT] Trading Spot(Grizzlemethis.TradingSpot.RW): TradingSpot(1.0.0)
MendAndRecycle(dd.unofficial.notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0)
Mend and Recycle 简体中文翻译(xsz.MendandRecycleSimplifiedChinese): (no assemblies)
Mines 2.0(Cain.Mineshaft): MinesAutomated(0.0.0), MinesAutomatedExtension(1.0.0)
Mines 2.0矿洞2.0汉化(Cain.Mineshaft.CNtrans): (no assemblies)
Stack XXL(Indeed.StackXXL)[ov:1.0.0]: StackXXL(1.0.0)
Camera+_zh(RWZH.ChinesePack.cameraplus): (no assemblies)
Character Editor(void.charactereditor): CharacterEditor(1.5.10)
Character Editor 中文化(nb.charactereditor.chinese): CEchinese(1.0.0)
Stone Conversion Recipes(RedRam.StoneConversion): (no assemblies)
Stone Conversion Recipes_zh(ZH.RedRam.StoneConversion): (no assemblies)
Character Editor Localization Extension(tinygrox.CHS.CELocalizationFIX): CharacterEditorLocalization(1.0.0)
Combat Extended Armors(CETeam.CombatExtendedArmors): (no assemblies)
Combat Extended Armory(CETeam.CombatExtendedArmory): (no assemblies)
Combat Extended Attachments(CETeam.CombatExtendedAttachments): (no assemblies)
Combat Extended Guns(CETeam.CombatExtendedGuns): (no assemblies)
Combat Extended Melee(CETeam.CombatExtendedMelee): (no assemblies)
Dev In Your Language(latta.devl10n): DevL10N(1.11.1)
原版材料CE属性加强补丁 Vanilla stuff CE Patches(CETeam.CombatExtended.StuffPatches): (no assemblies)
Combat Extended 简体中文汉化(Lemontea.CombatExtendedzh): (no assemblies)
Dev In Your Language_zh(latta.devl10n.zh): (no assemblies)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Mint Minimap zh-pack(RWZH.ChinesePack.dubsmintminimap): (no assemblies)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0)
Dubs_Mint_Menus_zh(RWZH.ChinesePack.DubsMintMenus): (no assemblies)
EndlessGrowth(SlimeSenpai.EndlessGrowth): EndlessGrowth(1.5.2)
EndlessGrowth_zh(EndlessGrowth.zh): EndlessGrowth(av:1.5.2,fv:1.4.1.6)
Fortifications - Industrial(Aoba.Fortress.Industrial): AOBAUtilities(1.0.0), Fortification(1.0.0), FortificationCE(1.0.0)
Fortification Industrial - Frontier(Aoba.Fortress.Frontier): (no assemblies)
Fortification Industrial -Nuclear Dawn(Aoba.Fortress.Industrial.NuclearDawn): (no assemblies)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
Graphics Settings CHS(tinygrox.CHS.graphicssettings): (no assemblies)
HugsLib_zh(RWZH.ChinesePack.HugsLib): (no assemblies)
Humanoid Alien Races zh-pack(RWZH.ChinesePack.HumanoidAlienRaces): (no assemblies)
NewRatkinPlus(Solaris.RatkinRaceMod): NewRatkin(1.0.0), SYS(1.0.0.1)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
Mad Skills(ratys.madskills)[mv:2.7.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), MadSkills(1.0.0)
Dont Hit Allies(fxz.damagepatch): DamagePatch(1.0.0)
Rimefeller(Dubwise.Rimefeller): 0Harmony(2.3.3), 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Rimefeller(av:1.0.0,fv:1.0.0)
Rimefeller_zh(RWZH.ChinesePack.Rimefeller): (no assemblies)
NewRatkinPlus_zh(ZH.NEW.Solaris.RatkinRaceMod): (no assemblies)
P-Music(Peppsen.PMusic): (no assemblies)
Project RimFactory Revived(spdskatr.projectrimfactory)[mv:2.8.8]: ProjectRimFactory(1.0.0)
Project RimFactory - Drones(spdskatr.projectrimfactory.drones): (no assemblies)
Project RimFactory - Insanity(com.spdskatr.projectrimfactory.insanity): (no assemblies)
Project_RimFactory_zh_pack(RWZH.leafzxg.projectrimfactory): (no assemblies)
Fortification Industrial - Citadel(Aoba.Fortress.Industrial.Citadel): (no assemblies)
Industrial concrete(Aoba.Fortress.Industrial.Concrete): (no assemblies)
Ratkin Weapons+(bbb.ratkinweapon.morefailure): RatkinWeapons(1.0.0)
Ratkin CE Patch Collection(Lemontea.RatkinCEPatchCollection): RatkinWeaponsPlus Shield CE Patch(1.0.0), RKW+CE(1.0.0), RatkinShield CE Patch(1.0.0)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Vehicles Expanded 原版载具扩展 简繁汉化包(shavius.vve.zh): (no assemblies)
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies)
通用科技V1.9.2 Forked(Claymoresun.GeneralStone.Forked): (no assemblies)
简单科技(simpler.tech): DeepStack(1.5.0), GainSkillPassions(1.0.0), MadSkills(1.0.0), NoRandomRelations(1.0.0), RaidsForMe(1.0.6), StaticQuality(1.3.0)
青的更多特性【More Traits】(Q.M): (no assemblies)
更多背景特质(续)HYP's More Storylike Traits(Continued)(SevenColorType.Hyperionc)[mv:1.0.0]: MoreStorylikeTraits(1.0.0 [no FileVersionInfo])
FFXIV Traits 最终幻想14特性(unluckySheep.FFXIVTraits): (no assemblies)
More Practical Traits - unofficial update(Unofficial.MorePracticalTraits): MorePracticalTraits(1.0.0)
RimSaves(aRandomKiwi.RimSaves): RimSaves(2024.0.1.20)
RimSaves_zh(RWZH.ChinesePack.RimSaves): (no assemblies)
The Dead Man's Switch(Aoba.DeadManSwitch.Core): DMS(1.0.0), DMS_Story(1.0.0), DMSCE(1.0.0)
Exosuit Framework(Aoba.Exosuit.Framework): WalkerGear(1.0.0)
The Dead Man's Switch - MobileDragoon(Aoba.DeadManSwitch.MobileDragoon): (no assemblies)
The Dead Man's Switch - Synthetic(Aoba.DeadManSwitch.Synthetic): (no assemblies)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
Tilled Soil_zh(ZH.GT.Sam.TilledSoil): (no assemblies)
Vanilla Expanded Framework zh-pack(RWZH.ChinesePack.VanillaFactionsExpandedCore): (no assemblies)
Vanilla Ideology Expanded - Dryads(VanillaExpanded.Ideo.Dryads): VanillaIdeologyExpandedDryads(1.0.0)
Vanilla Ideology Expanded - Hats and Rags(VanillaExpanded.VIEHAR): (no assemblies)
Vanilla Ideology Expanded - Relics and Artifacts(VanillaExpanded.Ideo.RelicsAndArtifacts): (no assemblies)
Vanilla Ideology Expanded 原版文化扩展 简繁汉化包(shavius.vie.zh): (no assemblies)
Vanilla Vehicles Expanded - Upgrades(OskarPotocki.VanillaVehiclesExpandedUpgrades): (no assemblies)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Vehicle Framework 载具框架 简繁汉化包(shavius.vehicleframework.zh): (no assemblies)
Vanilla Plants Expanded - Mushrooms(VanillaExpanded.VPlantsEMushrooms): VanillaPlantsExpandedMushrooms(1.0.0)
Vanilla Plants Expanded - More Plants(VanillaExpanded.VPlantsEMore): VanillaPlantsExpandedMorePlants(1.0.0)
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies)
Vanilla Plants Expanded 原版植物扩展 简繁汉化包(shavius.vpe.zh): (no assemblies)
Vanilla Ideology Expanded - Sophian Style(VanillaExpanded.Ideo.SophianStyle): (no assemblies)
Vanilla Ideology Expanded - Splits and Schisms(VanillaExpanded.VIESAS): VIESAS(1.0.0)
Vanilla Weapons Expanded - Bioferrite(VanillaExpanded.VWEBF): VanillaWeaponsExpanded_Bioferrite(1.0.0)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Weapons Expanded zh-pack(RWZH.ChinesePack.VWE): (no assemblies)
[Ling]Move Steam Geyser(LingLuo.MoveSteamGeyser): MoveSteamGeyser(1.0.0)
[OA]Ratkin Faction: Oberonia aurea(OARK.RatkinFaction.OberoniaAurea): OberoniaAurea_Frame(1.0.0), OberoniaAurea_Hyacinth(1.0.0), OberoniaAureaYH(1.0.0)
[OA]Ratkin Gene Expand(OARK.RatkinFaction.GeneExpand): OberoniaAurea_Frame(1.0.0), OberoniaAureaGene(1.0.0), OberoniaAureaGene.Ratkin(1.0.0)
[QW]超凡仿生体扩展(qw.ArchotechImplantsExpanded): Implants(1.0.0)
QW超凡仿生体可制作(OP版)(qw.ArchotechImplantsMakeExpanded2): (no assemblies)
角色名字汉化补全PawnNameZH(kapa.PawnNameZH): PawnNameZH(1.0.0)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo])
RocketMan - Performance Mod 汉化(RocketMan.CN): (no assemblies)
Active Harmony patches:
AcidBuildUp.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_GrayFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_NeuralLump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_RevenantFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ChallengeIncoming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistHasShieldAndTwoHandedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConsoleTab..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Corruption_High..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Corruption_Low..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CreepJoinerTimeout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CubeWithdrawal..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CultistPsychicRitual..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DangerousActivity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Digesting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DrillingPhase..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EmergingPitGate..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EntityNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FactionInfluenced..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GhoulHypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IndoorThingOutdoors..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InhibitorBlocked..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InsufficientContainmentStrength..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MeatHunger..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechAutoFight..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart.HasMissingBodyPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonolithAutoActivating..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedAnomalyProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries.NeedBatteries: post: ProjectRimFactory.Common.HarmonyPatches.Alert_NeedBatteries_NeedBatteries_Patch.Postfix
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedHoldingPlatform..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoUrgentStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndercaveUnstable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler
Apparel.PawnCanWear: post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: GrimWorld.ShieldNoRenderRules.Prefix post: GW4KArmor.Patches.HarmonyPatches+ApparelGraphicRecordGetter_TryGetGraphicApparel.Postfix TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler, AlienRace.HarmonyPatches.TryGetGraphicApparelTranspiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
ApparelProperties.PawnCanWear: post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix, AlienRace.HarmonyPatches.PawnCanWearPostfix
ApparelRequirement.AllowedForPawn: post: BigAndSmall.CanEquipPatches.AllowedForPawn_Postfix
ApparelRequirement.RequiredForPawn: post: BigAndSmall.CanEquipPatches.RequiredForPawn_Postfix
ApparelUtility.GetApparelReplacedByNewApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
Autosaver.AutosaverTick: PRE: aRandomKiwi.ARS.Autosaver_Patch+AutosaverTick.Listener
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeardDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.BeardDefGraphicForTranspiler
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_ConstructorWithArguments_Patch.Postfix
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_EmptyConstructor_Patch.Postfix
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.AddBill: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_BillStack_AddBill.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VFECore.Misc.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
Bill_Production.Notify_IterationCompleted: post: GrimworldItemLimit.ApplyHarmonyPatches.PostBillIterationCompleted, OberoniaAureaGene.IterationCompleted_Patch.Postfix
Bill_Production.ShouldDoNow: post: GrimworldItemLimit.ApplyHarmonyPatches.PostGetBillShouldDo
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Bill_ProductionMech.CreateProducts: post: DMS.Patch_Bill_ProductionMech_CreateProducts.Postfix
Blueprint_Build.MakeSolidThing: post: VFECore.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
BodyDef.GetPartsWithDef: post: [200]BigAndSmall.MechanicalColonistPatches.GetPartsWithDef_Postfix
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, VFECore.Misc.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_CryptosleepCasket.FindCryptosleepCasketFor: post: Chamber.CasketPostfix.fix
Building_Storage.<GetGizmos>d__52.MoveNext: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_Building_Storage_GetGizmos.Transpiler
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_Turret.ThreatDisabled: post: Fortification.Harmony_ThreatDisabled.PostBuilding_Turret_ThreatDisabled, Fortification.Harmony_ThreatDisabled.PostBuilding_Turret_ThreatDisabled
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix, VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: Fortification.Harmony_TurretGun.Postfix, DMS.Patch_ForceTarget.Postfix
Building_TurretGunCE.get_CanSetForcedTarget: post: Fortification.Harmony_TurretGunCE.Postfix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact post: GWParryShield.Bullet_ImpactPatch.Postfix
CallBossgroupUtility.BossgroupEverCallable: PRE: DMS.Patch_BossgroupEverCallable.Prefix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix post: Soyuz.Patches.CameraDriver_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: TRANS: VFECore.Misc.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTicksPerMoveUtility.GetTicksPerMove: post: AncotLibrary.Milira_GetTicksPerMove_Patch.Postfix
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.ExposeData: post: VFECore.Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTick: PRE: VFECore.Caravan_PathFollower_PatherTick_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: VFECore.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CharacterCardUtility.DrawCharacterCard: TRANS: AlienRace.HarmonyPatches.DrawCharacterCardTranspiler
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
ChoiceLetter_GrowthMoment.CacheLetterText: TRANS: AlienRace.HarmonyPatches.GrowthMomentCacheLetterTextTranspiler
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_SetPlantToGrow.IsPlantAvailable: post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompAbilityEffect_BloodfeederBite.Valid: post: OberoniaAureaGene.BloodfeederBite_Patch.Postfix
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompArt.GenerateImageDescription: PRE: ProjectRimFactory.CompArt_GenerateImageDescription.Prefix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompBiocodable.CodeFor: PRE: DMS.Patch_Biocode.Prefix
CompBiosculpterPod.CannotUseNowPawnReason: post: OberoniaAureaGene.CompBiosculpterPod_Patch.CannotUseNowPawnReason_Postfix
CompBreakdownable.DoBreakdown: PRE: OberoniaAurea.CompBreakdownable_Patch.DoBreakdown_Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCreatesInfestations.get_CanCreateInfestationNow: PRE: ProjectRimFactory.Industry.Patch_CanCreateInfestationNow.Prefix
CompDrug.PostIngested: post: VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed, AlienRace.HarmonyPatches.DrugPostIngestedPostfix TRANS: BigAndSmall.DietPatch.PostIngested_Transpiler
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHarbingerTreeConsumable.<>c__DisplayClass17_0.<GetNutritionFromCorpse>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHarbingerTreeConsumable.GetNutritionFromCorpse: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHasGatherableBodyResource.Gathered: TRANS: BigAndSmall.CompHasGatherableBodyResourcePatches.Gathered_Transpiler
CompMachine.OnBuildingDestroyed: PRE: DMS.CompMachine_Patch.NoDeadKill
CompMachineChargingStation.PostSpawnSetup: TRANS: DMS.CompMachineChargingStation_Patch.CompMachineChargingStation_PostDeSpawn
CompMechPowerCell.KillPowerProcessor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompOverseerSubject.get_State: post: DMS.Patch_Overseer.Postfix
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
Corpse.ButcherProducts: PRE: BigAndSmall.MechanicalColonistPatches.ButcherProducts_Prefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.TickRare: post: BigAndSmall.Pawn_TickRare_Patch.Postfix
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
CustomLabel.SetLabel: PRE: CEchinese.CEchinese.newline
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.Apply: PRE: VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent, DamagePatch.Patch_JobGiver_AIFightEnemies+Damage_Patch.Prefix post: LTS_Implants.DamageWorker_AddInjury_Apply_Patch.ApplyPostfix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: BigAndSmall.DamageWorker_BiteDevourDmg.FinalizeAndAddInjury_Postfix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DebugActionsMapManagement.SetTerrainRect: TRANS: DevL10N.Harmonize.DebugActionsMapManagement+SetTerrainRect.Transpiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTabMenu_Actions.GenerateCacheForMethod: TRANS: DevL10N.Harmonize.Dialog_DebugActionsMenu+GenerateCacheForMethod.Transpiler
DebugTabMenu_Settings.LegibleFieldName: PRE: DevL10N.Harmonize.Dialog_DebugSettingsMenu+LegibleFieldName.Prefix
DebugThingPlaceHelper.SpawnOptions: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+SpawnOptions.Transpiler
DebugThingPlaceHelper.TryAbandonOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryAbandonOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForBaseMarketValue: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForBaseMarketValue.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsUnminified: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsUnminified.Transpiler
DebugToolsMisc.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsSpawning.CreateMealWithSpecifics: TRANS: DevL10N.Harmonize.DebugToolsSpawning+CreateMealWithSpecifics.Transpiler
DebugToolsSpawning.SpawnApparel: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnApparel.Transpiler
DebugToolsSpawning.SpawnAtDevelopmentalStages: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnAtDevelopmentalStages.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawn.Transpiler
DebugToolsSpawning.SpawnPawnWithLifestage: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawnWithLifestage.Transpiler
DebugToolsSpawning.SpawnSite: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSite.Transpiler
DebugToolsSpawning.SpawnSiteWithPoints: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSiteWithPoints.Transpiler
DebugToolsSpawning.SpawnWeapon: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWeapon.Transpiler
DebugToolsSpawning.SpawnWorldObject: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWorldObject.Transpiler
DebugToolsSpawning.TryPlaceNearThingWithStyle: TRANS: DevL10N.Harmonize.DebugToolsSpawning+TryPlaceNearThingWithStyle.Transpiler
DebugToolsSpawning.WaterEmergePawn: TRANS: DevL10N.Harmonize.DebugToolsSpawning+WaterEmergePawn.Transpiler
DebugTools_Health.AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+AddHediff.Transpiler
DebugTools_Health.Options_AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+Options_AddHediff.Transpiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, DevL10N.Harmonize.DebugWindowsOpener+DrawButtons.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: BigAndSmall.ReloadPatches.GenerateImpliedDefs_Prefix, Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles post: WeaponSwitch.Patch_GenerateImpliedDefs_PreResolve.Postfix TRANS: BigAndSmall.ReloadPatches.InsertBeforeResolveAllWantedCrossReferences
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VanillaFurnitureExpanded.VanillaFurnitureExpanded_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: post: VFEArchitect.ArchitectMod.RequireGodMode
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
DevGUI.Label: PRE: DevL10N.Harmonize.DevGUI+Label.Prefix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch.Transpiler
Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_ChooseMemes.get_MemeCountRangeAbsolute: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.SetMaxToOptions
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix, [0]BigAndSmall.Dialog_CreateXenotypePatches.DrawGenePrefix
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
Dialog_StylingStation..ctor: post: AlienRace.StylingStation.ConstructorPostfix
Dialog_StylingStation.DoWindowContents: TRANS: AlienRace.StylingStation.DoWindowContentsTranspiler
Dialog_StylingStation.Reset: post: AlienRace.StylingStation.ResetPostfix
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef, Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DynamicDrawManager.DrawDynamicThings: post: CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch.Postfix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.TweakValues.TweakValuesTranspiler
EngulfHediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: PRE: WalkerGear.EquipmentUtility_CanEquip.Prefix post: BM_ApparelSet.EquipmentUtility_CanEquip_Patch.Postfix, BigAndSmall.CanEquipPatches.CanEquip_Postfix, AlienRace.HarmonyPatches.CanEquipPostfix, GW_Frame.HarmonyPatches.CanEquipPostfix, DMS.Patch_EquipmentUtility_CanEquip.Postfix
EquipmentUtility.QuestLodgerCanUnequip: post: VFECore.Misc.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
ExpectationsUtility.CurrentExpectationFor: post: VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_RelationKindChanged: post: OberoniaAurea.Notify_RelationKindChanged_Patch.Postfix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDialogMaker.FactionDialogFor: PRE: DMS_Story.Patch_FactionDialogMaker.Prefix post: aRandomKiwi.RFM.FactionDialogMaker_Patch+FactionDialogFor.Listener, OberoniaAurea.FactionDialogFor_Patch.Postfix
FactionDialogMaker.RequestMilitaryAidOption: PRE: OberoniaAurea.RequestMilitaryAidOption_Patch.Prefix
FactionGenerator.NewGeneratedFaction: post: VFECore.FactionGenerator_NewGeneratedFaction_Patch.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FiringIncident..ctor: post: BigAndSmall.FiringIncident_Patch.Postfix
FleshTypeDef.ChooseWoundOverlay: PRE: [200]BigAndSmall.MechanicalColonistPatches.ChooseWoundOverlayPatch post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshbeastUtility.TryGiveMutation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, Chamber.ChamberPostfix.fix, WalkerGear.FloatMenuMakerMap_MakeForFrame.AddHumanlikeOrders, BigAndSmall.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, AncotLibrary.Ancot_FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, DMS.Patch_CanTakeOrder.AllowTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.ValidateTakeToBedOption: post: WalkerGear.FloatMenuMakerMap_ValidateTakeToBedOption.Postfix
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FoodUtility.AddThoughtsFromIdeo: PRE: AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetMeatSourceCategory: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategory.Prefix, VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.IsAcceptablePreyFor: post: BigAndSmall.IsAcceptablePreyFor_Patch.Postfix
FoodUtility.SpawnedFoodSearchInnerScan: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_FoodUtility_SpawnedFoodSearchInnerScan.Transpiler
FoodUtility.ThoughtsFromIngesting: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested, AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.WillEat: PRE: [700]BigAndSmall.DietPatch.WillEatThing_Prefix
FoodUtility.WillEat: PRE: [700]BigAndSmall.DietPatch.WillEatDef_Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: VFECore.Misc.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, CharacterEditor.CEditor.OnSavegameLoaded
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, CameraPlus.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameComponent_PawnDuplicator.Duplicate: post: AlienRace.HarmonyPatches.DuplicatePostfix
GameConditionManager.RegisterCondition: post: VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood
GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix, AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.DotTools+GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_MakeRecipeProducts_foodPoisoning.Transpiler
GenRecipe.MakeRecipeProducts: PRE: [800]BigAndSmall.MechanicalColonistPatches.MakeRecipeProducts post: ProjectRimFactory.Common.Patch_GenRecipe_MakeRecipeProducts_BonusYield.Postfix, OberoniaAurea.MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: PRE: NewRatkin.ProductFinishGenColorHook.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix, BetterPrerequisites.NotifyGenesChanges.Gene_OverrideBy_Patch TRANS: BigAndSmall.OverrideAllConflictingTranspiler.Transpile
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene, BetterPrerequisites.NotifyGenesChanges.Gene_PostAddPatch
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene, BetterPrerequisites.NotifyGenesChanges.Gene_PostRemovePatch
GeneDef.GetDescriptionFull: post: BetterPrerequisites.GeneDef_GetDescriptionFull.Postfix
GeneDefGenerator.ImpliedGeneDefs: post: [100]BigAndSmall.DefGeneratorPatches.ImpliedGeneDefs_Postfix
GeneUIUtility.DoDebugButton: post: BigAndSmall.Debugging.DebugUIPatches.DoDebugButton_Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler, BigAndSmall.DrawGene.Transpiler
GeneUIUtility.DrawGenesInfo: PRE: BigAndSmall.DrawGeneSection.DrawGenesInfoPrefix
GeneUIUtility.DrawSection: TRANS: [200]BigAndSmall.DrawGeneSection.Transpiler
GeneUtility.AddedAndImplantedPartsWithXenogenesCount: post: [200]BigAndSmall.MechanicalColonistPatches+AddedAndImplantedPartsWithXenogenesCount_Patch.Postfix
GeneUtility.ImplantXenogermItem: PRE: OberoniaAureaGene.Ratkin.ImplantXenogermItem_Patch.Prefix
GeneUtility.IsBloodfeeder: post: BigAndSmall.IsBloodfeederPatch.Postfix
GeneUtility.ToBodyType: PRE: [100]BigAndSmall.HarmonyPatches.ToBodyTypePatch
Gene_Deathrest.RemoveOldDeathrestBonuses: post: LTS_Implants.Gene_Deathrest_RemoveOldDeathrestBonuses_Patch.RemoveOldDeathrestBonusesPostfix
Gene_Deathrest.TickDeathresting: post: LTS_Implants.Gene_Deathrest_TickDeathresting_patch.TickDeathrestingPostfix
Gene_PsychicBonding.BondTo: post: BigAndSmall.Gene_PsychicBonding_BondTo.Postfix
Gene_PsychicBonding.RemoveBond: PRE: BigAndSmall.Gene_PsychicBonding_RemoveBond.Prefix
Genepack.Initialize: PRE: BigAndSmall.Genepack_Initialize_Patch.Prefix
GhostDrawer.DrawGhostThing: PRE: Vehicles_of_Grimworld.Patches.GhostDrawer_DrawGhostThing.Prefix, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VFECore.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix
Gizmo_GrowthTier.GrowthTierTooltip: PRE: AlienRace.HarmonyPatches.GrowthTierTooltipPrefix
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
GraphicData.GraphicColoredFor: PRE: GW4KArmor.Patches.HarmonyPatches+GraphicData_GraphicColoredFor.Prefix
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
GraphicUtility.ExtractInnerGraphicFor: PRE: VFECore.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GrowthRayHediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
GrowthUtility.IsGrowthBirthday: TRANS: AlienRace.HarmonyPatches.IsGrowthBirthdayTranspiler
HairDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.HairDefGraphicForTranspiler
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
HaulAIUtility.HaulablePlaceValidator: post: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_HaulAIUtility_HaulablePlaceValidator_Patch.MakeZonesNotHaulable, VanillaPlantsExpandedMorePlants.VanillaPlantsExpandedMorePlants_HaulAIUtility_HaulablePlaceValidator_Patch.MakeZonesNotHaulable
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__17: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__3: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.TryAnesthetize: PRE: [200]BigAndSmall.MechanicalColonistPatches.TryAnesthetizePatch
HealthUtility.TryGetWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.OnStageIndexChanged: post: BetterPrerequisites.Hediff_Patches.OnStageIndexChanged
Hediff.PostAdd: post: BetterPrerequisites.Hediff_Patches.Hediff_PostAdd, BigAndSmall.Hediff_PostAdd.Postfix, LTS_Implants.Hediff_PostAdd_Patch.Hediff_PostAdd_Postfix
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix post: [600]BetterPrerequisites.Hediff_Patches.Hediff_PostRemove
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix
Hediff.get_CapMods: post: BigAndSmall.Piloted.CapMods_Postfix
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
HediffCompApplyDamage_ExplodeChance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffCompApplyDamage_MechChargeByDamageAmount.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Ability.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AlternateWeapon.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Animation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AsexualReproduction.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AuraAndMote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Bayonet.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_BloodLoss.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseIncident.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeWeather.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ColdImmersion.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ColdSnow.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CorpseDecayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageAura.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DestroyOrgan.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DieAfterPeriod.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable_LethalInjuries.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisapppearAfterUsedVerb.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Draftable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Electrified.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ExplodeOnFire.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ExtraStun.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_FilthProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Floating.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ForceVisible.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GW_Parry.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GasProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GetsPermanent.PreFinalizeInjury: TRANS: OberoniaAureaGene.PreFinalizeInjury_Patch.Transpiler
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRangeMech.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HeatPusher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HighlyFlammable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HumanEggLayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_InfecterCE.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Infections.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.get_ForcedVisible: post: OberoniaAurea_Hyacinth.Invisibility_ForcedVisible_Patch.PostFix
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_LightSustenance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MechHeal.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MechRepair.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAboveSeverity.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageStageIncreased.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Moving.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_NearbyEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_OnAttackHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PassiveRegenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PeriodicWounds.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PointDefense.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Polluter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_Prometheum.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PsychicStormSuppression.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RallyingCry.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_RechargeMechEnergy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReplaceHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RestoreProjectileInterceptor.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityByBandwidth.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityChangeCarryWeapon.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFollowHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGas.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityPerSecond.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SnowstormSpeech.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spawner.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spawner.TryDoSpawn: PRE: BigAndSmall.Balancing.VEPatches.VEF_Production.Prefix post: BigAndSmall.Balancing.VEPatches.VEF_Production.Postfix
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Stabilize.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageAttackProgress.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByHealth.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByPsylink.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageBySunlight.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByTemperature.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TakeDamage_DOT.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TakeDamage_ThresholdSeverity.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Targeting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TemperatureAdaptation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Venom.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_WarmTorch.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Waterstriding.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__14_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.<GetNotMissingParts>d__75.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculateBleedRate: post: BigAndSmall.CalculateBleedRatePatch.Postfix
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix, VFECore.DirtyCache_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BloodRage.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Champion.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeInterest.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeWithdrawal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DarknessExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DeathRefusal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FrenzyField.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.PostAdd: PRE: NewRatkin.Hediff_InjuryPatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, BigAndSmall.BleedRatePatch.Postfix
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LightExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MeatHunger.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, BigAndSmall.BleedRate_Missing_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.Tick: PRE: Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
Hediff_Shambler.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SleepSuppression.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HugsLibController.LoadReloadInitialize: post: Rimefeller.RimefellerMod.Postfix
HumanEmbryo.CanImplantReport: post: AlienRace.HarmonyPatches.EmbryoImplantReportPostfix
HumanEmbryo.ImplantPawnValid: PRE: AlienRace.HarmonyPatches.EmbryoImplantPawnPrefix
HumanOvum.CanFertilizeReport: post: AlienRace.HarmonyPatches.HumanOvumCanFertilizeReportPostfix
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeBodySetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, WalkerGear.ITab_Pawn_Gear_DrawThingRow.DrawThingRow post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear.get_CanControlColonist: post: DMS.Patch_CanDropWeapon.CanControl
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
IdeoUIUtility.DoIdeoListAndDetails: PRE: VIESAS.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix, VIESAS.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix
IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger
IdeoUIUtility.DoPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts
IdeoUIUtility.DoPreceptsInt: TRANS: VFECore.OptionalFeatures.Dialog_FloatMenuOptions.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPreceptsInt_Patch.Transpiler
IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler
IdeoUtility.IsMemeAllowedForInitialFluidIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUtility_IsMemeAllowedForInitialFluidIdeo_Patch.AllowAllMemes
ImmunityHandler.DiseaseContractChanceFactor: post: DMS.DiseaseContractChanceFactor.Postfix, OberoniaAureaGene.DiseaseContractChanceFactor_Patch.Postfix
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix, AOBAUtilities.Patch_IncidentWork.Prefix post: OberoniaAureaGene.TryExecute_Patch.Postfix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix post: OberoniaAurea.TryExecuteWorker_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ThrumboPasses.CanFireNowSub: post: OberoniaAureaGene.ThrumboPasses_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: post: BigAndSmall.TryExecuteWorker.Postfix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionUtility_CanReceiveInteraction_Patch.DontInteract
InteractionWorker_KindWords.RandomSelectionWeight: post: BigAndSmall.InteractionWorker_KindWords_Patch.Postfix, OberoniaAurea.KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: BigAndSmall.RomancePatches.MarriageProposalPrefix
InteractionWorker_PriestPray.RandomSelectionWeight: post: RatkinWeapons.Priest_Patch.Postfix
InteractionWorker_RecruitAttempt.Interacted: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity
InteractionWorker_RomanceAttempt.Interacted: TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: BigAndSmall.RomancePatches.RomanceAttemptPostfix
InteractionWorker_RomanceAttempt.SuccessChance: post: AlienRace.HarmonyPatches.RomanceAttemptSuccessChancePostfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler
JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.ModifyOnWork
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_HaulToTransporter.Notify_Starting: post: ProjectRimFactory.Common.HarmonyPatches.Patch_JobDriver_HaulToTransporter_Notify_Starting.Postfix
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB TRANS: AlienRace.HarmonyPatches.GenerateRandomMinTicksToNextLovinTranspiler
JobDriver_Lovin.MakeNewToils: post: BigAndSmall.JobDriver_Lovin_MakeNewToils.Postfix, BigAndSmall.RoosCrushedPelvis_Patch.MakeNewToils_Postfix
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_TryFindRandomShellDef.Prefix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_Wear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_FightFiresNearConnectedTree.TryGiveJob: PRE: RatkinWeapons.BeatFire_JobGiver_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetHemogen.CanFeedOnPrisoner: post: BigAndSmall.CanFeedOnPrisoner_HarmonyPatch.Postfix
JobGiver_GetRest.GetPriority: PRE: WalkerGear.JobGiver_GetRest_GetPriority_Patch.Prefix TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_JobGiver_OptimizeApparel_ApparelScoreGain_Postfix.PostFix, AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_ReturnToStationIdle.TryGiveJob: PRE: DMS.JobGiver_ReturnToStationIdle_TryGiveJob.Prefix
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_Work.GetPriority: PRE: WalkerGear.JobGiver_Work_GetPriority_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyUtility.JoyTickCheckEnd: post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
LTS_ChangeHediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
LTS_HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
LTS_ShieldHediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Label.LangEN: post: CEchinese.CEchinese.TC
Label.UpdateLabels: post: CharacterEditorLocalization.LocalizationPatches.UpdateLabelsPatch
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningUtility.SchoolDeskLearningRate: PRE: VFECore.Patch_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LetterStack.ReceiveLetter: post: aRandomKiwi.ARS.ReceiveLetter_Patch.Listener
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix, BigAndSmall.BSVanillaPatches.Post_Notify_LifeStageStarted
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.AdultLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.AdultLifeStageStartedTranspiler
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.ChildLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.ChildLifeStageStartedTranspiler
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix
LoadedLanguage.LoadData: post: PawnName_ZH.PawnNameZH+Patch_LoadedLanguage_LoadData.Postfix
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VFECore.Misc.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty
LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer
LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
LordToil_Siege.SetAsBuilder: PRE: DMS.Patch_SiegeAsBuilder.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler, VFESecurity.LordToil_Siege_SetAsBuilder_Patch.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit, aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_MintResearch.MysterBox.SetTargetProject: PRE: VanillaVehiclesExpanded.MainTabWindow_MintResearch_SetTargetProject_Patch.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawBottomRow: PRE: GW_Frame.HarmonyPatches.DrawBottomRowPreFix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawResearchPrerequisites: PRE: GW_Frame.HarmonyPatches.DrawResearchPrerequisitesPrefix
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.get_VisibleResearchProjects: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SmashTools.ProjectSetup.BackfillRegisteredAreas, CharacterEditor.CEditor.OnMapLoaded, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.FinalizeLoading: post: aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix
Map.MapUpdate: PRE: Rimefeller.Harmony_GridRegen.Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: PRE: RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechNameDisplayModeExtension.ShouldDisplayMechName: PRE: AncotLibrary.Ancot_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
MechRepairUtility.IsMissingWeapon: post: DMS.Patch_IsMissingWeapon.Postfix
MechanitorUtility.CanDraftMech: post: AncotLibrary.Ancot_MechanitorUtility_CanDraftMech_Patch.Postfix, DMS.Patch_CanDraftMech.Postfix, DMS.Patch_MechanitorDraft.Postfix
MechanitorUtility.InMechanitorCommandRange: PRE: [100]AncotLibrary.Ancot_MechanitorUtility_InMechanitorCommandRange_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix, AOBAUtilities.Patch_CommandRelay.Postfix, DMS.Patch_InMechanitorCommandRange.Postfix
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: BigAndSmall.DeathThoughtPatches.TryGainMemoryPrefix, AlienRace.HarmonyPatches.TryGainMemoryPrefix post: VFECore.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker.TryStart: post: OberoniaAurea.MBW_TryStart_Patch.Postfix
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MetalhorrorUtility.CanBeInfected: post: DMS.Patch_CanBeInfected.Postfix
Mineable.TrySpawnYield: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Mineable_TrySpawnYield.Prefix post: ProjectRimFactory.Common.HarmonyPatches.Patch_Mineable_TrySpawnYield.Postfix
MinifiedThingDeployable.DeployCECompatHook: post: Fortification.Harmony_DeployableTurretCompat.PostFix
MinifyUtility.MakeMinified: post: Fortification.Harmony_MinifyUtility.PostFix
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix, GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModContentPack.get_Patches: post: ProjectRimFactory.Common.HarmonyPatches.Patch_ModContentPack_Pathes.Postfix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: VanillaPlantsExpandedMushrooms.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need.set_CurLevel: post: AlienRace.HarmonyPatches.NeedLevelPostfix
Need.set_CurLevelPercentage: post: AlienRace.HarmonyPatches.NeedLevelPostfix
Need_Deathrest.GetTipString: post: LTS_Implants.Need_Deathrest_GetTipString_Patch.GetTipStringPostfix
Need_Deathrest.NeedInterval: post: LTS_Implants.Need_Deathrest_NeedInterval_Patch.NeedIntervalPostfix
Need_Food.FoodFallPerTickAssumingCategory: PRE: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Prefix post: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Postfix
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Joy.get_FallPerInterval: post: VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix
NegativeInteractionUtility.NegativeInteractionChanceFactor: PRE: NewRatkin.NegativeInteractionUtilityPatch.Prefix post: BigAndSmall.NegativeInteractionChanceFactor_Patch.Postfix, OberoniaAurea.NegativeInteractionChanceFactor_Patch.Postfix
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.ARS.OptionListingUtility_Patch.Listener
OverlayDrawer.RenderForbiddenOverlay: PRE: [10000]CameraPlus.DrawAllOverlaysPatch.Prefix, [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
Page_ConfigureStartingPawns.CanDoNext: TRANS: AlienRace.HarmonyPatches.CanDoNextStartPawnTranspiler
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectScenario.PreOpen: PRE: ProjectRimFactory.Common.HarmonyPatches.PatchPage_SelectScenarioPreOpen.Prefix
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_PassingShip_c__DisplayClass24_0.Transpiler
Patch_SkillRecordInterval.VanillaMultiplier: post: SlimeSenpai.EndlessGrowth.RTMadSkills_Patch_SkillRecordInterval_Patch.Postfix
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, BigAndSmall.ButcheringHarmonyPatches.ButcherProductsPostfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CheckAcceptArrest: post: VFECore.Misc.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.CheckForDisturbedSleep: PRE: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_Pawn_CheckForDisturbedSleep_Patch.NullifyDisturbedSleepThought
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: VFECore.PhasingPatches.Despawn_Postfix
Pawn.Destroy: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.DropAndForbidEverything: PRE: DMS.Patch_Pawn.PreFix
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, GW4KArmor.Patches.HarmonyPatches+Pawn_GetGizmosPatch.Postfix, WeaponSwitch.Patch_GetGizmos.Postfix, WalkerGear.Patch_Pawn_GetGizmos.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, Fortification.Harmony_Pawn.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, BigAndSmall.NotifyEvents.PawnKillPrefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, BigAndSmall.OnKillPatch.OnKillPostfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.MakeCorpse: post: BigAndSmall.MakeCorpse_Patch.Postfix
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix, BigAndSmall.Pawn_PostMapInit.Postfix
Pawn.PreApplyDamage: post: GravDamege.Pawn_PreApplyDamage_GravDamage.Postfix, GW_PsyDamage.Pawn_PreApplyDamage_PsyDamage.Postfix, GWParryShield.Pawn_PreApplyDamage_Parry.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, BigAndSmall.Pawn_SpawnSetup.Postfix, VFECore.PhasingPatches.CheckPhasing, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler
Pawn.TickRare: post: GrimWorld.OnApparelTrackerTick.Postfix
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix, BigAndSmall.Pawn_BodySize.Postfix
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix, BigAndSmall.Pawn_HealthScale.Postfix
Pawn.get_IsColonist: post: ProjectRimFactory.Common.HarmonyPatches.Patch_Pawn_IsColonist.Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, DMS.Patch_Pawn_IsColonistPlayerControlled.Postfix
Pawn.get_IsColonyMechPlayerControlled: post: DMS.Patch_IsColonyMechPlayerControlled.Postfix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, NewRatkin.PawnGenColorHook.Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.Reset: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: GraphicCustomization.PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix, AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler, AlienRace.HarmonyPatches.FillBackstorySlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: AlienRace.HarmonyPatches.GetBackstoryCategoryFiltersForPostfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: BigAndSmall.GenerateNewPawnInternal.GiveAppropriateBioAndNameToPrefix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityDef.GetLabelFor: post: BigAndSmall.CapacityPatches.GetLabelForPostfix
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.AddComponentsForSpawn: post: DMS.Patch_MechInteracte.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: BigAndSmall.DeathThoughtPatches.AppendThoughts_RelationsPrefix
PawnDrawUtility.CalcAnchorData: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix
PawnDrawUtility.FindAnchors: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerationRequest.get_CanGeneratePawnRelations: PRE: NoRandomRelations.CanGeneratePawnRelations_Patch.Prefix
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
PawnGenerator.FinalLevelOfSkill: TRANS: AlienRace.HarmonyPatches.FinalLevelOfSkillTranspiler
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GenerateBodyType
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, WalkerGear.PawnGenerator_Patch.Postfix, AlienRace.HarmonyPatches.GenerateGearForPostfix
PawnGenerator.GenerateGenes: PRE: AlienRace.HarmonyPatches.GenerateGenesPrefix post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, BigAndSmall.GeneSetupHarmonyPatches.GenerateGenes_Postfix, AlienRace.HarmonyPatches.GenerateGenesPostfix TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix, AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix, BigAndSmall.GenerateNewPawnInternal.GenerateNewPawnInternalPrefix
PawnGenerator.GenerateOrRedressPawnInternal: PRE: WalkerGear.FuckIdeoApparel.FuckingIdeoApparel
PawnGenerator.GeneratePawn: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnPostfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix, Vehicles.Construction.GenerateVehiclePawn post: BigAndSmall.PregnancyPatches.GeneratePawnPostfix, AlienRace.HarmonyPatches.GeneratePawnPostfix, DMS.Patch_GeneratePawnTitle.Postfix
PawnGenerator.GeneratePawnRelations: PRE: [2147483647]BigAndSmall.SpecialGenes.Gender.PawnGenerator_GeneratePawnRelations_Patch.DisableRelationsPrefix, VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateSkills: PRE: AlienRace.HarmonyPatches.GenerateSkillsPrefix post: VFECore.PawnGenerator_GenerateSkills.Postfix, AlienRace.HarmonyPatches.GenerateSkillsPostfix
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: AlienRace.HarmonyPatches.GenerateTraitsPostfix
PawnGenerator.GenerateTraitsFor: TRANS: AlienRace.HarmonyPatches.GenerateTraitsForTranspiler
PawnGenerator.GetBodyTypeFor: post: AlienRace.HarmonyPatches.GetBodyTypeForPostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GetBodyTypeFor
PawnGenerator.GetXenotypeForGeneratedPawn: TRANS: AlienRace.HarmonyPatches.GetXenotypeForGeneratedPawnTranspiler
PawnGenerator.TryGenerateNewPawnInternal: PRE: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalPrefix post: NewRatkin.PawnGeneratorPatch.Postfix TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalTranspiler
PawnGenerator.XenotypesAvailableFor: post: AlienRace.HarmonyPatches.XenotypesAvailableForPostfix
PawnGroupMakerUtility.GeneratePawns: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnsPatch
PawnHairColors.HasGreyHair: TRANS: AlienRace.HarmonyPatches.HasGreyHairTranspiler
PawnHairColors.RandomHairColor: TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnHairColors.RandomHairColorGeneFor: post: [0]BigAndSmall.PawnGeneColorsPatches.RandomHairColorGeneFor_Postfix
PawnKindDef.<ConfigErrors>d__144.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GetMesh: TRANS: AlienRace.AlienRenderTreePatches.RenderNodeGetMeshTranspiler
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix, BigAndSmall.RenderingPatches.ScaleForPatch
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: PRE: DMS.Patch_PawnRenderNodeWorker_Apparel_Body_CanDrawNow.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix, DMS.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.BodyGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix, [100]BigAndSmall.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.HeadGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix, BigAndSmall.PawnRenderNode_Head_Patches.PawnRenderNode_Head_GraphicFor_Patch
PawnRenderNode_Stump.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.StumpGraphicForTranspiler
PawnRenderTree.AdjustParms: post: WalkerGear.PawnRender_Patch.AdjustParms_Patch
PawnRenderTree.EnsureInitialized: post: AlienRace.AlienRenderTreePatches.PawnRenderTreeEnsureInitializedPostfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetupDynamicNodes: PRE: DMS.PawnRenderTree_SetupDynamicNodes_Patch.Prefix
PawnRenderTree.ShouldAddNodeToTree: PRE: [800]BigAndSmall.ShouldAddNodeToTree_Prefix.Prefix post: DMS.PawnRenderTree_ShouldAddNodeToTree_Patch.Postfix
PawnRenderTree.TrySetupGraphIfNeeded: PRE: AlienRace.AlienRenderTreePatches.TrySetupGraphIfNeededPrefix
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [0]VFECore.DynamicGraphicPatches.DrawEquipmentAimingPrefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [40000]RatkinWeapons.Bayonet_Patch.Prefix, [600]DMS.Patch_DrawVehicleTurret.Prefix, WalkerGear.WeaponDrawPosPatch.Prefix, SYS.DrawEquipment_WeaponBackPatch.DrawEquipmentAndApparelExtrasPrifix post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix, BigAndSmall.PawnRenderer_BaseHeadOffsetAt.Postfix, AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.GetDrawParms: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, BigAndSmall.ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Rendering.DisableCachingPawnOverlays, [300]WalkerGear.ParallelGetPreRenderResults_Patch.Prefix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch.Prefix
PawnRenderer.RenderShadowOnlyAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.get_CurRotDrawMode: post: BigAndSmall.RotDrawModePatch.CurRotDrawModePostfix
PawnSkinColors.RandomSkinColorGene: post: [0]BigAndSmall.PawnGeneColorsPatches.RandomSkinColorGene_Postfix
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTechHediffsGenerator.InstallPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.DotTools+PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, BigAndSmall.GenderAndSexPatches.Postfix
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix, AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
PawnWoundDrawer.WriteCache: TRANS: AlienRace.HarmonyPatches.WoundWriteCacheTranspiler
Pawn_AbilityTracker.ExposeData: post: NewRatkin.Pawn_AbilityTrackerPatch.Postfix
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix, BigAndSmall.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex TRANS: AlienRace.HarmonyPatches.RecalculateLifeStageIndexTranspiler
Pawn_AgeTracker.TryChildGrowthMoment: PRE: AlienRace.HarmonyPatches.TryChildGrowthMomentPrefix
Pawn_AgeTracker.TrySimulateGrowthPoints: TRANS: AlienRace.HarmonyPatches.TrySimulateGrowthPointsTranspiler
Pawn_AgeTracker.get_GrowthPointsFactor: post: AlienRace.HarmonyPatches.GrowthPointsFactorPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.DestroyAll: PRE: NewRatkin.DestroyGearOnDropPatch.Prefix
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix, GW_Frame.HarmonyPatches.DropTwoHandedIfEquippedShieldPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.get_ShowDraftGizmo: post: AncotLibrary.Ancot_DraftController_ShowDraftGizmo_Patch.Postfix, DMS.Patch_MechDraft.Postfix
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, AlienRace.HarmonyPatches.DraftedPostfix
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: PRE: WalkerGear.Pawn_EquipmentTracker_AddEquipment.AddEquipment post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.EquipmentTrackerTick: post: AncotLibrary.Ancot_WeaponTick_Patch.Postfix
Pawn_EquipmentTracker.MakeRoomFor: post: GW_Frame.HarmonyPatches.DropShieldIfEquippedTwoHandedPostFix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.Remove: PRE: WalkerGear.Pawn_EquipmentTracker_Remove.Remove
Pawn_EquipmentTracker.TryDropEquipment: PRE: WalkerGear.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: PRE: WalkerGear.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.TryTransferEquipmentToContainer post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth post: VFESecurity.Pawn_FilthTracker_Notify_EnteredNewCell_Patch.Postfix
Pawn_GeneTracker.AddGene: PRE: AlienRace.HarmonyPatches.AddGenePrefix
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, BetterPrerequisites.NotifyGenesChanges.Notify_GenesChanged_Postfix TRANS: AlienRace.HarmonyPatches.NotifyGenesChangedTranspiler
Pawn_GeneTracker.SetXenotype: PRE: AlienRace.HarmonyPatches.SetXenotypePrefix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: AlienRace.HarmonyPatches.AddHediffPostfix, MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
Pawn_HealthTracker.Notify_HediffChanged: post: AlienRace.HarmonyPatches.HediffChangedPostfix
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.RemoveHediff: post: AlienRace.HarmonyPatches.RemoveHediffPostfix
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities, VIESAS.SetIdeo_Patch.Postfix, VIESAS.SetIdeo_Patch.Postfix
Pawn_InteractionsTracker.SocialFightChance: post: OberoniaAurea.SocialFightChance_Patch.Postfix
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.EndCurrentJob: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_EndCurrentJob_DroneJobs.Prefix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.JobTrackerTick: TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler
Pawn_JobTracker.StartJob: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Pawn_JobTracker_StartJob.Prefix
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MechanitorTracker.get_CanControlMechs: post: DMS.Patch_CanControlMechs.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: BigAndSmall.GetUpdatedAvailableVerbsList_Patch.Postfix
Pawn_MeleeVerbs.TryMeleeAttack: PRE: BigAndSmall.TryMeleeAttack_MeleeAbility_Patch.Prefix
Pawn_MindState.MindStateTick: TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.Turn: post: AlienRace.HarmonyPatches.MutantTurnPostfix
Pawn_NeedsTracker.AddNeed: PRE: [801]BigAndSmall.MechanicalColonistPatches.AddNeedPrefix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix post: NewRatkin.PawnNeedPatch.Postfix, [-2147483648]BigAndSmall.MechanicalColonistPatches.ShouldHaveNeedPrefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: Soyuz.Patches.Pawn_PsychicEntropyTracker_PsychicEntropyTrackerTick_Patch.Transpiler
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix, [200]BigAndSmall.RomancePatches.CompatibilityWith_Postfix
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorPostfix, [200]BigAndSmall.RomancePatches.LovingFactorPostfix TRANS: BigAndSmall.RomancePatches.LovingFactor_Transpiler, AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.RemoveMajordomoRole
Pawn_RoyaltyTracker.TryRemoveFavor: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_TryRemoveFavor_Patch.AddExtraFavor
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StoryTracker.TryGetRandomHeadFromSet: PRE: [0]BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Prefix post: [800]BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Postfix
Pawn_StoryTracker.get_SkinColor: TRANS: AlienRace.HarmonyPatches.SkinColorTranspiler
Pawn_StyleTracker.FinalizeHairColor: post: AlienRace.HarmonyPatches.FinalizeHairColorPostfix
Pawn_StyleTracker.get_CanDesireLookChange: PRE: [2147483647]BigAndSmall.MechanicalColonistPatches.CanDesireLookChangePrefix, DMS.Patch_Pawn_StyleTracker_CanDesireLookChange.Prefix
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_TraderTracker.ColonyThingsWillingToBuy: PRE: OberoniaAureaGene.ColonyThingsWillingToBuy_Patch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.Patch_Pawn_TraderTracker_ColonyThingsWillingToBuy.Postfix, OberoniaAureaGene.ColonyThingsWillingToBuy_Patch.Postfix
PawnsArrivalModeWorker.CanUseWith: post: BigAndSmall.PawnsArrivalModeWorker_CanUseWith.Postfix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
Piloted.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
Plant.PlantCollected: PRE: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput, VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.YieldNow: post: VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix, VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_PlantUtility_CanSowOnGrower_Patch.SowTagsOnAquaticPlants, VanillaPlantsExpandedMorePlants.VanillaPlantsExpandedMorePlants_PlantUtility_CanSowOnGrower_Patch.SowTagsOnAquaticPlants
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler
Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor
PregnancyUtility.ApplyBirthOutcome_NewTemp: PRE: BigAndSmall.PregnancyPatches.ApplyBirthOutcome_NewTemp_Prefix post: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.ApplyBirthOutcomePostfix TRANS: AlienRace.HarmonyPatches.ApplyBirthOutcomeTranspiler, LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.AddLineToApplyBirthOutcome
PregnancyUtility.CanEverProduceChild: post: AlienRace.HarmonyPatches.CanEverProduceChildPostfix TRANS: AlienRace.HarmonyPatches.CanEverProduceChildTranspiler
PregnancyUtility.GetInheritedGeneSet: post: OberoniaAureaGene.Ratkin.GetInheritedGeneSet_Patch.Postfix
PregnancyUtility.PregnancyChanceForPartners: PRE: AlienRace.HarmonyPatches.PregnancyChanceForPartnersPrefix post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_ArmorPenetration: post: AncotLibrary.Projectile_ArmorPenetration_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix, AncotLibrary.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
PsychicRitualRoleDef.PawnCanDo: post: BigAndSmall.MechanicalColonistPatches.PawnCanDo_Prefix
QualityUtility.GenerateQualityCreatedByPawn: post: [0]StaticQualityPlus.Patch_GenerateQualityCreatedByPawn.Postfix TRANS: SlimeSenpai.EndlessGrowth.QualityUtility_GenerateQualityCreatedByPawn_Patch.Transpiler
QualityUtility.GenerateQualityCreatedByPawn: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_GenerateQualityCreatedByPawn.Prefix TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_GenerateQualityCreatedByPawn.Transpiler
QualityUtility.SendCraftNotification: PRE: SlimeSenpai.EndlessGrowth.QualityUtility_SendCraftNotification_Patch.Prefix, StaticQualityPlus.Path_SendCraftNotification.Prefix
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_Root_WandererJoin_WalkIn.GeneratePawn: PRE: BigAndSmall.PawnKindSwapPatches.GenerateWandererFactionPrefix TRANS: AlienRace.HarmonyPatches.WandererJoinTranspiler
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestUtility.IsQuestLodger: post: VFECore.Misc.HireableSystemStaticInitialization.IsQuestLodger_Postfix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaceTracker.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
RatkinTunnelUtility..cctor: post: RatkinWeapons.RatkinTunnel_Patch.Postfix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeWorkerCounter.CountProducts: post: ProjectRimFactory.Common.HarmonyPatches.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
Recipe_BloodTransfusion.AvailableOnNow: post: OberoniaAureaGene.BloodTransfusion_Patch.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: BigAndSmall.Recipe_ExtractHemogenPatch.Postfix, OberoniaAureaGene.ExtractHemogen_Patch.Postfix
Recipe_ExtractOvum.AvailableReport: post: AlienRace.HarmonyPatches.ExtractOvumAvailableReportPostfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent
Region.Allows: TRANS: VFEArchitect.ArchitectMod.PrisonerProof
RelationsUtility.IsDisfigured: post: BigAndSmall.IsDisfigured_Patch.RemoveDisfigurement
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_PrerequisitesCompleted: post: GW_Frame.HarmonyPatches.PrerequisitesCompletedPostFix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReservationManager.Reserve: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Reservation_Reservation_IO.Prefix
ReservationUtility.CanReserve: post: ProjectRimFactory.Common.HarmonyPatches.Patch_CanReserve_SAL.Postfix
ResourceCounter.UpdateResourceCounts: post: ProjectRimFactory.Common.HarmonyPatches.Patch_UpdateResourceCounts_AssemblerQueue.Postfix
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.CanUseBedNow: PRE: WalkerGear.RestUtility_CanUseBedNow.Prefix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RoomRequirement_ThingCount.Count: post: ProjectRimFactory.Common.HarmonyPatches.Patch_DroneColumn_Royalty.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
RoyalTitlePermitDef.get_CooldownTicks: post: VanillaMemesExpanded.VanillaMemesExpanded_RoyalTitlePermitDef_CooldownTicks_Patch.AdjustPreceptCooldown
RoyalTitlePermitWorker.FillAidOption: TRANS: VanillaMemesExpanded.RoyalTitlePermitWorker_FillAidOption_Patch.Transpiler
RoyalTitleUtility.GenerateBestowingCeremonyQuest: PRE: DMS.Patch_GenerateBestowingCeremonyQuest.Prefix, OberoniaAurea.GenerateBestowingCeremonyQuest_Patch.Prefix
SanguophageUtility.DeathrestJobReport: post: LTS_Implants.SanguophageUtility_DeathrestJobReport_Patch.DeathrestJobReportPostfix
SanguophageUtility.DoBite: post: BigAndSmall.SanguophageUtility_DoBite_Patch.Postfix
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
Scenario.PostIdeoChosen: PRE: AlienRace.HarmonyPatches.ScenarioPostIdeoChosenPrefix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: [10000]CameraPlus.DotTools+SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
Selector.Select: post: ImprovedWorkbenches.Open_Bills_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementAbandonUtility.Abandon: post: VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShaderUtility.SupportsMaskTex: post: GW4KArmor.Patches.HarmonyPatches+ShaderUtility_SupportsMaskTex.Postfix
Shield.CheckPreAbsorbDamage: PRE: RatkinShield_CE_Patch.Patch.Patch_NewRatkin_Shield.Prefix
Shield_2.CheckPreAbsorbDamage: PRE: RatkinWeaponsPlus_Shield_CE.Patch.Patch_RatkinWeapons_Shield_2.Prefix
ShortCircuitUtility.DoShortCircuit: PRE: OberoniaAurea.ShortCircuitUtility_Patch.DoShortCircuit_Prefix TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DoShortCircuit_Patch.Transpiler
ShortCircuitUtility.DrainBatteriesAndCauseExplosion: TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DrainBatteriesAndCauseExplosion_Patch.Transpiler
ShortCircuitUtility.TryShortCircuitInRain: PRE: OberoniaAurea.ShortCircuitUtility_Patch.TryShortCircuitInRain_Prefix
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiegeBlueprintPlacer.PlaceArtilleryBlueprints: post: VFESecurity.Patch_PlaceArtilleryBlueprints.Postfix
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.DotTools+SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SketchGenUtility.IsFloorAllowed: post: Rimefeller.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: Rimefeller.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.ExposeData: post: SlimeSenpai.EndlessGrowth.SkillRecord_ExposeData_Patch.Postfix
SkillRecord.GetLevel: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevel_Patch.Transpiler
SkillRecord.GetLevelForUI: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevelForUI_Patch.Transpiler
SkillRecord.Interval: PRE: [501]DMS.Patch_SkillRecord.Interval, [500]RTMadSkills.Patch_SkillRecordInterval.Prefix, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, SlimeSenpai.EndlessGrowth.SkillRecord_Interval_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, GainSkillPassions.LearnPatch.Prefix, DMS.Patch_SkillRecord.RemoveLearnForMechanoid, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix post: GainSkillPassions.LearnPatch.Postfix TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Learn_Patch.Transpiler
SkillRecord.LearnRateFactor: post: BigAndSmall.SkillRecord_Patch.Postfix TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler
SkillRecord.XpRequiredToLevelUpFrom: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_XpRequiredToLevelUpFrom_Patch.Transpiler
SkillRecord.get_Aptitude: TRANS: BigAndSmall.SkillAndAptitude.AptitudeTranspiler
SkillRecord.get_LearningSaturatedToday: PRE: RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix
SkillRecord.get_LevelDescriptor: post: SlimeSenpai.EndlessGrowth.SkillRecord_LevelDescriptor_Patch.Postfix
SkillRecord.set_Level: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Level_Patch.Transpiler
SkillUI.GetSkillDescription: TRANS: RTMadSkills.Patch_LearningSaturationUI.Transpiler
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix, VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SolidBioDatabase.LoadAllBios: post: PawnName_ZH.PawnNameZH+Patch_SolidBioDatabase.Postfix
SoulResourceHediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AlienRace.HarmonyPatches.RegenerateStartingPawnInPlacePrefix
StartingPawnUtility.get_DefaultStartingPawnRequest: TRANS: AlienRace.HarmonyPatches.DefaultStartingPawnTranspiler
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_Age.AgeMultiplier: PRE: AlienRace.HarmonyPatches.StatPartAgeMultiplierPrefix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_FertilityByGenderAge.AgeFactor: post: BigAndSmall.GenderAndSexPatches.EveryFertileFix TRANS: AlienRace.HarmonyPatches.FertilityAgeFactorTranspiler
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationFull: PRE: VFEArchitect.ArchitectMod.StatIgnoreStuff
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: PRE: VFEArchitect.ArchitectMod.StatIgnoreStuff TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle TRANS: DMS.StatWorker_Patch.Transpiler
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StrippableUtility.CanBeStrippedByColony: post: WalkerGear.StrippableUtility_CanBeStrippedByColony.Postfix
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
SuccubusBondVictim.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix
TaleUtility.Notify_PawnDied: post: VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.TattooDefGraphicForTranspiler
TemperatureGenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
TerrorUtility.GetTerrorLevel: PRE: BigAndSmall.GetTerrorLevel_Patch.Prefix
TerrorUtility.GetTerrorThoughts: PRE: BigAndSmall.GetTerrorThoughts_Patch.Prefix
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
Thing.<SmeltProducts>d__223.MoveNext: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_Thing_SmeltProducts.Transpiler
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler, Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix, AlienRace.HarmonyPatches.IngestedPrefix post: BigAndSmall.DietPatch.Ingested_Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested TRANS: AlienRace.HarmonyPatches.IngestedTranspiler
Thing.Notify_Equipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Equipped
Thing.Notify_Unequipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Unequipped
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler, Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, BigAndSmall.TakeDamagePatch.Prefix, AncotLibrary.TakeDamage_PreFix.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_FlammableNow: post: WalkerGear.Thing_FlammableNow.Postfix, DMS.Thing_FlammableNow.Postfix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
Thing.get_MarketValue: post: BetterPrerequisites.MarketValuePatch.MarketValuePostfix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix, Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.<ConfigErrors>d__382.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler, CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShell: post: VFESecurity.Patch_IsShell.Postfix
ThingDef.get_IsShieldThatBlocksRanged: post: NewRatkin.ShieldPatch.IsShieldBlocksRangedPostifx
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Corpses.GenerateCorpseDef: TRANS: BigAndSmall.DefGeneratorPatches.GenerateCorpseDef_Transpiler
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingIDMaker.GiveIDTo: PRE: [800]GW4KArmor.Patches.HarmonyPatches+ThingIDPatch.Prefix
ThingMaker.MakeThing: post: NewRatkin.ThingMakeColorHook.Postfix
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.CanGenerate: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_RefugeePod.Generate: PRE: BigAndSmall.PawnKindSwapPatches.GenerateRefugeePodPrefix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThinkNode_ConditionalHasPower.Satisfied: PRE: DMS.ThinkNode_ConditionalHasPower_Satisfied.Prefix
ThoughtHandler.OpinionOffsetOfGroup: post: OberoniaAureaGene.OpinionOffsetOfGroup_Patch.Postfix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VanillaGenesExpanded.ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: BigAndSmall.CurrentSocialStateInternal_Patch.Postfix
ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: BigAndSmall.ThoughtWorker_Ugly_Patch.Postfix
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
TickManager.DebugSetTicksGame: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_TickManager_DebugSetTicksGame.Prefix
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: WalkerGear.TimeAssignmentSelector_DrawTimeAssignmentSelectorGrid.DrawTimeAssignmentSelectorGrid
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_StyleChange.FinalizeLookChange: post: AlienRace.HarmonyPatches.FinalizeLookChangePostfix
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix, VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
TradeDeal.InSellablePosition: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_TradeDeal_InSellablePosition.Prefix
TradeDeal.TryExecute: post: VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeUI.DrawTradeableRow: TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler
TradeUtility.AllLaunchableThingsForTrade: post: ProjectRimFactory.Common.HarmonyPatches.Patch_TradeUtility_AllLaunchableThingsForTrade.Postfix, OberoniaAureaGene.AllLaunchableThingsForTrade_Patch.Postfix
TradeUtility.GetPricePlayerBuy: post: OberoniaAurea.TradeUtility_PricePatch.GetPricePlayerBuy_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
TradeUtility.GetPricePlayerSell: post: OberoniaAurea.TradeUtility_PricePatch.GetPricePlayerSell_Postfix
Tradeable.GetPriceTooltip: post: OberoniaAurea.GetPriceTooltip_Patch.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: SlimeSenpai.EndlessGrowth.Tradeable_InitPriceDataIfNeeded_Patch.Transpiler
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable_Pawn.ResolveTrade: post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix, AlienRace.HarmonyPatches.GainTraitPrefix
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, CameraPlus.Assets.LoadAssetBundle, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix, RocketMan.KeyBinder.OnGUI
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+VehicleRenderer_RenderPawnAt_Patch.Prefix
VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: PRE: RatkinWeapons.BeatFire_Patch.Prefix post: VFECore.Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: PRE: RatkinWeapons.BeatFire_Verb_Patch.Prefix post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: PRE: VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix, CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbProperties.<ConfigErrors>d__160.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedArmorPenetration: post: BigAndSmall.Balancing.VerbProperties_AdjustedArmorPenetration_Patch.Postfix
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, BigAndSmall.VerbProperties_AdjustedCooldown_Patch.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch_2.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbProperties.get_Ranged: PRE: RatkinWeapons.VerbProps_Patch.Prefix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastAbilityArcSprayProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_CastAbilityArcSprayProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_CastAbility_Shoot.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_ChargeShoot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_FlameTrooper.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectileCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectileCrack.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MarkForArtillery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttack.GetDodgeChance: post: BigAndSmall.VerbMeleeAttack_GetDodgeChance.Postfix, OberoniaAureaGene.GetDodgeChance_Patch.GetDodgeChance_Postfix
Verb_MeleeAttackCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
Verb_Shoot.TryCastShot: post: Fortification.Harmony_Verb_Shoot.Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootCE.TryCastShot: post: Fortification.Harmony_Verb_ShootCE.Postfix
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_WyvernFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WealthWatcher.ForceRecount: PRE: BetterPrerequisites.WealthWatcher_ForceRecount_Patch.WealthCountStart post: BetterPrerequisites.WealthWatcher_ForceRecount_Patch.WealthCountEnd
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.WidgetsOnGUI: post: CameraPlus.Widgets_WidgetsOnGUI_Patch.Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorkGiver.ShouldSkip: PRE: RatkinWeapons.BeatFire_Job_Patch.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_DoBill.StartOrResumeBillJob: post: MendAndRecycle.MendAndRecycleMod.ReplaceJob
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_GrowerSow.JobOnCell: post: VanillaPlantsExpandedMorePlants.VanillaPlantsExpandedMorePlants_WorkGiver_GrowerSow_JobOnCell_Patch.DontSowPeanuts
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: ProjectRimFactory.Common.HarmonyPatches.Patch_PotentialWorkThingsGlobal_DronesRenoveOwnBase.Postfix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.FinalizeInit: post: CameraPlus.World_FinalizeInit_Patch.Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldFactionsUIUtility.DoRow: post: VFECore.WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VFECore.WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawnGC.GetCriticalPawnReason: post: OberoniaAurea_Frame.GetCriticalPawnReason_Patch.Postfix
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
Xenogerm.PawnIdeoDisallowsImplanting: post: BigAndSmall.PawnIdeoDisallowsImplantingPatch.Postfix
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
bp.a: PRE: CharacterEditorLocalization.LocalizationPatches.bp_a
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, RedMattis.BigAndSmall_Early, SmashPhil.VehicleFramework_preload, Krkr.RocketMan, latta.devl10n, RimHUD, SmashPhil.SmashTools, rimworld.mod.charactereditor, net.pardeike.rimworld.mod.camera+, RedMattis.BetterPrerequisites, SmashPhil.VehicleFramework, WalkerGear, legodude17.mvcf, CombatExtended.HarmonyCE, OskarPotocki.VanillaFurnitureExpanded.Security, Krkr.RocketMan.Gagarin, Chamber, Ancot.AncotLibraryPatch_WeaponCharge, com.NewRatkin.rimworld.mod, AOBA.TheDeadManSwitch, Krkr.RocketMan.Soyuz, fr.slimesenpai.rimworld.endlessgrowth, VIESAS.Mod, io.github.ratysz.madskills, vanillaexpanded.furniture.architect, com.example.patch, smashphil.updatelog, OberoniaAurea.Harmony, com.spdskatr.projectrimfactory, CombatExtended.Compatibility.VehiclesCompat, adaptive.storage.framework, VanillaVehiclesExpanded.Mod, notfood.mendandrecycle, Dubwise.Rimefeller, OberoniaAureaGene.Harmony, com.SYS.rimworld.mod, rimworld.LTS.implants, FarmerJoe.GWVersionParryGalore, FarmerJoe.GravGun, FarmerJoe.PsyDamage, NB.charactereditor.chinese, tinygrox.mods.CharacterEditorLocalizationExtension, VanillaVehiclesExpanded_Tier3.Mod, AOBA.TheDeadManSwtich.Story, OberoniaAureaFrame_Hramony, OberoniaAurea.Hyacinth.Harmony, OberoniaAureaGene.Ratkin.Hramony, Krkr.RocketMan.PROTON; 2.3.2.0: OskarPotocki.VFECore, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, ModSettingsFrameworkMod, brrainz-crosspromotion, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, Kikohi.PipeSystem, Kikohi.KCSG, Dubwise.DubsMintMinimap, Dubwise.DubsMintMenus; 2.3.1.1: WeaponSwitch.Mod, rimworld.erdelf.alien_race.main, Fortification, AOBAUtilities, Rimworld.Grimworld.Framework.main, com.vanillamemesexpanded, com.vanillafarmingexpanded, com.vanillaplantsexpandedmushrooms, com.vanillaplantsexpandedmoreplants, BM_ApparelSetMod, Grimworld.Framework.ItemLimiter, FortificationCE; 2.2.2.0: UnlimitedHugs.HugsLib, com.telefonmast.graphicssettings.rimworld.mod, UnlimitedHugs.AllowTool, grimworld.framework, denethor0.GainSkillPassions, falconne.BWM, fxz.ratkinweapons, Vehicles_of_Grimworld.Mod, vis.rimworld.Static_Quality.main, kapa.PawnNameZH, fxz.turretdamage.patch, RatkinWeaponsPlus_Shield_CE.Patch, RatkinShield_CE.Patch; 2.0.2.0: Bar0th.NoRandomRelations; 2.0.1.0: com.vanillaplantsexpanded; 2.0.0.8: rimworld.randomKiwi.FFM, rimworld.randomKiwi.RFM
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4409 rev1120
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod 新建文件夹 is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Craftable 40K Cybernetics (Patch) 简体汉化 dependency (dubois.craftable40kcyberneticspatch) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.5
[HugsLib] early-initializing AllowTool
patched
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
CE: Loading Mod Part
Combat Extended :: initialized
<color=magenta>[GW4kArmor]</color> Hello, world!
DubsMintMenus v1.3.1086
[1.3]Graphics Setter - Loaded
[RimHUD v1.15.3] Initialized
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is altered.
Project RimFactory Core 1.0.0.0 - Harmony patches successful
RimSaves NX
Tried to use an uninitialized DefOf of type TimeAssignmentDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PawnNameZH载入
F:\SteamLibrary\steamapps\workshop\content\294100\2556008664\1.5\Languages\ChineseSimplified
载入Trans43768
F:\SteamLibrary\steamapps\workshop\content\294100\2556008664\Languages\ChineseSimplified
GAGARIN: <color=green>StartUpStarted called!</color>
GAGARIN: <color=green>Cache found</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=yello>Cache disabled from</color>
Gagarin.StartupHelper:StartUpStarted():0
System.Reflection.MonoMethod:InternalInvoke():0
System.Reflection.MonoMethod:Invoke():0
System.Reflection.MethodBase:Invoke():0
RocketMan.FunctionsUtility+<>c__DisplayClass1_0`1[[RocketMan.Main+OnInitialization, Cosmodrome, Version=0.6.3.2421, Culture=neutral, PublicKeyToken=null]]:<GetActions>b__3():0
RocketMan.RocketMod:.ctor():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:DoInvoke():0
System.Reflection.MonoCMethod:Invoke():0
System.RuntimeType:CreateInstanceImpl():0
System.Activator:CreateInstance():0
System.Activator:CreateInstance():0
Verse.LoadedModManager:CreateModClasses():0
Verse.LoadedModManager:LoadAllActiveMods():0
Verse.PlayDataLoader:DoPlayLoad():0
Verse.PlayDataLoader:LoadAllPlayData():0
Verse.Root+<>c:<Start>b__6_1():0
Verse.LongEventHandler:RunEventFromAnotherThread():0
Verse.LongEventHandler+<>c:<UpdateCurrentAsynchronousEvent>b__28_0():0
System.Threading.ThreadHelper:ThreadStart_Context():0
System.Threading.ExecutionContext:RunInternal():0
System.Threading.ExecutionContext:Run():0
System.Threading.ExecutionContext:Run():0
System.Threading.ThreadHelper:ThreadStart():0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: Mod list changed! Deleting cache
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>Cache not found or got purged!</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4409:3/24/2025 12:00:00 AM:1.5.4409 rev1120
b.4409:3/24/2025 12:00:00 AM:1.5.4409 rev1120
b.4409:3/24/2025 12:00:00 AM:1.5.4409 rev1120
b.4409:3/24/2025 12:00:00 AM:1.5.4409 rev1120
GAGARIN: <color=white>LoadModXML_Profiler</color> took <color=red>2.411</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: CombineIntoUnifiedXML has <color=red>Context.IsUsingCache=False</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>CombineIntoUnifiedXML_Profiler</color> took <color=red>1.224</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>TKeySystem.Parse</color> took <color=red>0.002</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ApplyPatches_Profiler</color> took <color=red>49.877</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "AncientComplex" in mod Ludeon.RimWorld.Ideology because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "UtilityRoom" in mod Ludeon.RimWorld.Ideology because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name statBases in this XML block: <ThingDef ParentName="BuildingNaturalBase"><defName>SteamGeyser</defName><label>steam geyser</label><description>A natural source of high-pressure steam. Geothermal generators can harness the steam power. Rooms built over this will rapidly cook.</description><thingClass>Building_SteamGeyser</thingClass><graphicData><texPath>Things/Building/Natural/SteamGeyser</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,4)</drawSize></graphicData><uiIconScale>0.5</uiIconScale><altitudeLayer>Floor</altitudeLayer><rotatable>false</rotatable><destroyable>true</destroyable><useHitPoints>false</useHitPoints><tickerType>Normal</tickerType><selectable>true</selectable><size>(2,2)</size><neverOverlapFloors>true</neverOverlapFloors><blockPlants>true</blockPlants><building><isEdifice>false</isEdifice><claimable>false</claimable><alwaysDeconstructible>true</alwaysDeconstructible><relatedBuildCommands><li>GeothermalGenerator</li></relatedBuildCommands><alwaysShowRelatedBuildCommands>true</alwaysShowRelatedBuildCommands></building><statBases><Beauty>0</Beauty><WorkToBuild>360</WorkToBuild></statBases><designationCategory>Temperature</designationCategory><minifiedDef>MinifiedSteamGeyser</minifiedDef><tradeability>None</tradeability><thingCategories><li>BuildingsFurniture</li></thingCategories><statBases><Mass>1</Mass></statBases></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>11</MarketValue><Mass>2</Mass><StuffPower_Armor_Sharp>4.2</StuffPower_Armor_Sharp><StuffPower_Armor_Blunt>6.3</StuffPower_Armor_Blunt><StuffPower_Armor_Heat>0</StuffPower_Armor_Heat><StuffPower_Insulation_Cold>2</StuffPower_Insulation_Cold><StuffPower_Insulation_Heat>2</StuffPower_Insulation_Heat><SharpDamageMultiplier>1.5</SharpDamageMultiplier><BluntDamageMultiplier>1.3</BluntDamageMultiplier><Bulk>0.06</Bulk><Bulk>0.06</Bulk></statBases>
Root node: <ThingDef ParentName="ResourceBase"><defName>HP_Adamantium</defName><label>Adamantium</label><description>An exceptionally-strong metal used in the Imperium of Man. Some of the strongest and toughest Imperial items are made of adamantium, including the blades of melee weapons and the armor plates of Terminator Armor. \n\nThe legendary Imperial Titans - giant mechs that stride the battlefield and crush all enemies before them - use adamantium armor, as well as smaller mechs such as the Imperial Knights. The biggest Titans are looked upon less as engines of war, and more as avatars of the Omnissiah, the Machine-God of the Adeptus Mechanicus.</description><graphicData><texPath>Things/Resource/Adamantium</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><resourceReadoutPriority>First</resourceReadoutPriority><soundInteract>Silver_Drop</soundInteract><soundDrop>Silver_Drop</soundDrop><stackLimit>500</stackLimit><useHitPoints>false</useHitPoints><resourceReadoutAlwaysShow>true</resourceReadoutAlwaysShow><statBases><MarketValue>11</MarketValue><Mass>2</Mass><StuffPower_Armor_Sharp>4.2</StuffPower_Armor_Sharp><StuffPower_Armor_Blunt>6.3</StuffPower_Armor_Blunt><StuffPower_Armor_Heat>0</StuffPower_Armor_Heat><StuffPower_Insulation_Cold>2</StuffPower_Insulation_Cold><StuffPower_Insulation_Heat>2</StuffPower_Insulation_Heat><SharpDamageMultiplier>1.5</SharpDamageMultiplier><BluntDamageMultiplier>1.3</BluntDamageMultiplier><Bulk>0.06</Bulk><Bulk>0.06</Bulk></statBases><thingCategories><li>ResourcesRaw</li></thingCategories><deepCommonality>1</deepCommonality><deepCountPerPortion>10</deepCountPerPortion><deepLumpSizeRange>1~5</deepLumpSizeRange><stuffProps><categories><li>Metallic</li><li>Imperial_Metals</li><li>Metallic_Weapon</li><li>Steeled</li><li>Metallic_Weapon</li><li>Steeled</li></categories><commonality>0.1</commonality><appearance>Metal</appearance><color>(180,173,150)</color><constructEffect>ConstructMetal</constructEffect><soundImpactBullet>BulletImpact_Metal</soundImpactBullet><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><soundImpactMelee>Pawn_Melee_Punch_HitBuilding_Metal</soundImpactMelee><statFactors><MaxHitPoints>5.0</MaxHitPoints><Flammability>0</Flammability><Beauty>1</Beauty><WorkToMake>3.0</WorkToMake><WorkToBuild>3.0</WorkToBuild><DoorOpenSpeed>0.8</DoorOpenSpeed><MeleeWeapon_CooldownMultiplier>0.5</MeleeWeapon_CooldownMultiplier></statFactors></stuffProps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>25</MarketValue><Mass>0.8</Mass><StuffPower_Armor_Sharp>5</StuffPower_Armor_Sharp><StuffPower_Armor_Blunt>7.5</StuffPower_Armor_Blunt><StuffPower_Armor_Heat>0</StuffPower_Armor_Heat><StuffPower_Insulation_Cold>2</StuffPower_Insulation_Cold><StuffPower_Insulation_Heat>2</StuffPower_Insulation_Heat><SharpDamageMultiplier>1.7</SharpDamageMultiplier><BluntDamageMultiplier>1.5</BluntDamageMultiplier><Bulk>0.06</Bulk><Bulk>0.06</Bulk></statBases>
Root node: <ThingDef ParentName="ResourceBase"><defName>HP_Auramite</defName><label>Auramite</label><description>A powerful material of unknown origin, used only in the armor and equipment of the Adeptus Custodes, the bodyguards of the God-Emperor of Mankind. As well as being exceptionally strong, it is also inert at the quantum level, providing minimal disruption for the psykers of old. Its natural tint is a golden color - while there used to be top-secret chemical processes to change its color at the molecular level, those processes were lost to time. \n\nThe One True Armor, the Power Armor used by the Master of Mankind Himself, was wrought of auramite, allowing him to freely channel his massive psychic power to destroy His enemies. However, He met his match in the form of His corrupted son, the arch-heretic Warmaster Horus Lupercal. The wounds He suffered from slaying His son bound the Emperor to the Golden Throne up until the very moment of His death.</description><graphicData><texPath>Things/Resource/Auramite</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><resourceReadoutPriority>First</resourceReadoutPriority><soundInteract>Silver_Drop</soundInteract><soundDrop>Silver_Drop</soundDrop><stackLimit>500</stackLimit><useHitPoints>false</useHitPoints><resourceReadoutAlwaysShow>true</resourceReadoutAlwaysShow><statBases><MarketValue>25</MarketValue><Mass>0.8</Mass><StuffPower_Armor_Sharp>5</StuffPower_Armor_Sharp><StuffPower_Armor_Blunt>7.5</StuffPower_Armor_Blunt><StuffPower_Armor_Heat>0</StuffPower_Armor_Heat><StuffPower_Insulation_Cold>2</StuffPower_Insulation_Cold><StuffPower_Insulation_Heat>2</StuffPower_Insulation_Heat><SharpDamageMultiplier>1.7</SharpDamageMultiplier><BluntDamageMultiplier>1.5</BluntDamageMultiplier><Bulk>0.06</Bulk><Bulk>0.06</Bulk></statBases><deepCommonality>1</deepCommonality><deepCountPerPortion>300</deepCountPerPortion><deepLumpSizeRange>1~2</deepLumpSizeRange><thingCategories><li>ResourcesRaw</li></thingCategories><stuffProps><categories><li>Metallic</li><li>Imperial_Metals</li><li>Metallic_Weapon</li><li>Steeled</li><li>Metallic_Weapon</li><li>Steeled</li></categories><commonality>0.07</commonality><appearance>Metal</appearance><color>(255,235,122)</color><constructEffect>ConstructMetal</constructEffect><soundImpactBullet>BulletImpact_Metal</soundImpactBullet><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><soundImpactMelee>Pawn_Melee_Punch_HitBuilding_Metal</soundImpactMelee><statOffsets><Beauty>25</Beauty></statOffsets><statFactors><MaxHitPoints>4.0</MaxHitPoints><Flammability>0</Flammability><WorkToMake>2.2</WorkToMake><WorkToBuild>2.2</WorkToBuild><DoorOpenSpeed>1.7</DoorOpenSpeed><MeleeWeapon_CooldownMultiplier>0.9</MeleeWeapon_CooldownMultiplier></statFactors></stuffProps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>50</MarketValue><Mass>1</Mass><StuffPower_Armor_Sharp>3.5</StuffPower_Armor_Sharp><StuffPower_Armor_Blunt>5.25</StuffPower_Armor_Blunt><StuffPower_Armor_Heat>0</StuffPower_Armor_Heat><StuffPower_Insulation_Cold>1</StuffPower_Insulation_Cold><StuffPower_Insulation_Heat>1</StuffPower_Insulation_Heat><SharpDamageMultiplier>1.3</SharpDamageMultiplier><BluntDamageMultiplier>1.1</BluntDamageMultiplier><SellPriceFactor>0.20</SellPriceFactor><Bulk>0.06</Bulk><Bulk>0.06</Bulk></statBases>
Root node: <ThingDef ParentName="ResourceBase"><defName>HP_Ceramite</defName><label>Ceramite</label><description>An Imperial composite of specially-bonded ceramic and metal. Tough but relatively lightweight, it is usually found in high-end Imperial armor - especially the Power Armor of the Adeptus Astartes.</description><graphicData><texPath>Things/Resource/Ceramite</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><resourceReadoutPriority>First</resourceReadoutPriority><soundInteract>Silver_Drop</soundInteract><soundDrop>Silver_Drop</soundDrop><stackLimit>500</stackLimit><useHitPoints>false</useHitPoints><resourceReadoutAlwaysShow>true</resourceReadoutAlwaysShow><statBases><MarketValue>50</MarketValue><Mass>1</Mass><StuffPower_Armor_Sharp>3.5</StuffPower_Armor_Sharp><StuffPower_Armor_Blunt>5.25</StuffPower_Armor_Blunt><StuffPower_Armor_Heat>0</StuffPower_Armor_Heat><StuffPower_Insulation_Cold>1</StuffPower_Insulation_Cold><StuffPower_Insulation_Heat>1</StuffPower_Insulation_Heat><SharpDamageMultiplier>1.3</SharpDamageMultiplier><BluntDamageMultiplier>1.1</BluntDamageMultiplier><SellPriceFactor>0.20</SellPriceFactor><Bulk>0.06</Bulk><Bulk>0.06</Bulk></statBases><thingCategories><li>ResourcesRaw</li></thingCategories><stuffProps><categories><li>Metallic</li><li>Imperial_Metals</li><li>Steeled</li><li>Steeled</li></categories><commonality>0.12</commonality><appearance>Metal</appearance><color>(230,230,230)</color><constructEffect>ConstructMetal</constructEffect><soundImpactBullet>BulletImpact_Metal</soundImpactBullet><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><soundImpactMelee>Pawn_Melee_Punch_HitBuilding_Metal</soundImpactMelee><statFactors><MaxHitPoints>3.0</MaxHitPoints><Flammability>0</Flammability><Beauty>0.5</Beauty><WorkToMake>1.3</WorkToMake><WorkToBuild>1.3</WorkToBuild><DoorOpenSpeed>2</DoorOpenSpeed><MeleeWeapon_CooldownMultiplier>1.1</MeleeWeapon_CooldownMultiplier></statFactors></stuffProps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesGuardHelmet</defName><label>Custodes Shield Host helmet</label><description>A helmet worn by the battleline Custodian Guard, also known as the Hykanatoi. The red plume on top of the helmet inspires joy in their allies and fear in their enemies, for now they must face the might of the Adeptus Custodes. \n\nSome might be surprised to find women among the Ten Thousand - not that they would be able to tell from the faceless, statuesque golden giants. While the Space Marine creation process is indeed male-exclusive, the more tailored process for Custodians allows for the worthiest of women to join their ranks… though they too will face all of the same challenges.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesGuardHelmet</defName><label>Custodes Shield Host helmet</label><description>A helmet worn by the battleline Custodian Guard, also known as the Hykanatoi. The red plume on top of the helmet inspires joy in their allies and fear in their enemies, for now they must face the might of the Adeptus Custodes. \n\nSome might be surprised to find women among the Ten Thousand - not that they would be able to tell from the faceless, statuesque golden giants. While the Space Marine creation process is indeed male-exclusive, the more tailored process for Custodians allows for the worthiest of women to join their ranks… though they too will face all of the same challenges.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesWardenHelmet</defName><label>Custodes Warden helmet</label><description>The helmet of a Custodian Warden. It is roughly similar to that of the Hykanatoi, and is wrought of just as much quality, if not more. \n\nNever shall the Adeptus Custodes cease their protection of the Emperor. The thought of failure simply does not cross their mind.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesWardenHelmet</defName><label>Custodes Warden helmet</label><description>The helmet of a Custodian Warden. It is roughly similar to that of the Hykanatoi, and is wrought of just as much quality, if not more. \n\nNever shall the Adeptus Custodes cease their protection of the Emperor. The thought of failure simply does not cross their mind.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CastellanPlateHelmet</defName><label>Castellan Plate helmet</label><description>An auramite Power Armor helmet supposed to be worn with the Castellan Plate. While it is typically not worn, as the Captain-General usually shows his face to inspire other Custodians, it can still provide excellent protection against all threats. \n\nAfter serving in the Allarus Terminators, a young Trajann Valoris was made a Companion - the three hundred elite Custodians assigned as the Emperor's personal guard. However, due to his desire to take the initiative against the Great Enemy, he lasted only twenty-two years before becoming a Shield-Captain - and, a few centuries later, rising to the rank of Captain-General.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</uiIconPath><apparel><tags><li>GW_Castellan</li></tags><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet</wornGraphicPath><drawData><dataEast><offset>(-0.025, 0, 0.45)</offset></dataEast><dataWest><offset>(0.025, 0, 0.45)</offset></dataWest><dataSouth><offset>(0, 0, 0.45)</offset></dataSouth><dataNorth><offset>(0, 0, 0.45)</offset></dataNorth></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>35</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CastellanPlateHelmet</defName><label>Castellan Plate helmet</label><description>An auramite Power Armor helmet supposed to be worn with the Castellan Plate. While it is typically not worn, as the Captain-General usually shows his face to inspire other Custodians, it can still provide excellent protection against all threats. \n\nAfter serving in the Allarus Terminators, a young Trajann Valoris was made a Companion - the three hundred elite Custodians assigned as the Emperor's personal guard. However, due to his desire to take the initiative against the Great Enemy, he lasted only twenty-two years before becoming a Shield-Captain - and, a few centuries later, rising to the rank of Captain-General.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</uiIconPath><apparel><tags><li>GW_Castellan</li></tags><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet</wornGraphicPath><drawData><dataEast><offset>(-0.025, 0, 0.45)</offset></dataEast><dataWest><offset>(0.025, 0, 0.45)</offset></dataWest><dataSouth><offset>(0, 0, 0.45)</offset></dataSouth><dataNorth><offset>(0, 0, 0.45)</offset></dataNorth></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>35</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes, the right hand of the Talons of the Emperor. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes, the right hand of the Talons of the Emperor. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes, the right hand of the Talons of the Emperor. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes, the right hand of the Talons of the Emperor. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name VEF_MassCarryCapacity in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes, the right hand of the Talons of the Emperor. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name VEF_MassCarryCapacity in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesGuardShoulder</defName><label>Custodes Shield Host shoulder pads</label><description>Auramite shoulder pads befitting of a standard Custodian. On the right shoulder is a depiction of the Imperial Aquila, while the colors on the left shoulder denote which Shield Company or Shield Host the wearer belongs to. \n\nEach suit of Custodian armor is a custom build, perfect for each wearer. The wearer's name is even inscribed on the inside of the suit.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesGuardShoulder</defName><label>Custodes Shield Host shoulder pads</label><description>Auramite shoulder pads befitting of a standard Custodian. On the right shoulder is a depiction of the Imperial Aquila, while the colors on the left shoulder denote which Shield Company or Shield Host the wearer belongs to. \n\nEach suit of Custodian armor is a custom build, perfect for each wearer. The wearer's name is even inscribed on the inside of the suit.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesWardenShoulder</defName><label>Custodes Warden shoulder pads</label><description>The shoulder pads of a Custodian Warden, similar to that of the Custodian Guard. The auramite plates can withstand a great amount of firepower. \n\nThe oaths sworn by a Custodian Warden are taken with the greatest seriousness. To break them would be utterly unthinkable, and each Warden draws strength from their will to keep them.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesWardenShoulder</defName><label>Custodes Warden shoulder pads</label><description>The shoulder pads of a Custodian Warden, similar to that of the Custodian Guard. The auramite plates can withstand a great amount of firepower. \n\nThe oaths sworn by a Custodian Warden are taken with the greatest seriousness. To break them would be utterly unthinkable, and each Warden draws strength from their will to keep them.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_AllarusShoulder</defName><label>Allarus Terminator shoulder pads</label><description>Reinforced shoulder pads fit for an Allarus Terminator. They are surely strong enough to shoulder the heaviest of burdens. \n\nThe Captain-General of the Adeptus Custodes handpicks every Allarus Terminator, both for aggression and control. The Allarus Custodians strike with incredible yet controlled rage, overcoming any force opposing them - tales of them single-handedly fighting whole armies are not uncommon.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>190</HP_Ceramite><HP_Adamantium>110</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.25</scale><dataSouth><offset>(0, 0, 0.55)</offset></dataSouth><dataNorth><offset>(0, 0, 0.55)</offset></dataNorth><dataEast><offset>(0, 0, 0.55)</offset></dataEast><dataWest><offset>(0, 0, 0.55)</offset></dataWest></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_AllarusShoulder</defName><label>Allarus Terminator shoulder pads</label><description>Reinforced shoulder pads fit for an Allarus Terminator. They are surely strong enough to shoulder the heaviest of burdens. \n\nThe Captain-General of the Adeptus Custodes handpicks every Allarus Terminator, both for aggression and control. The Allarus Custodians strike with incredible yet controlled rage, overcoming any force opposing them - tales of them single-handedly fighting whole armies are not uncommon.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>190</HP_Ceramite><HP_Adamantium>110</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.25</scale><dataSouth><offset>(0, 0, 0.55)</offset></dataSouth><dataNorth><offset>(0, 0, 0.55)</offset></dataNorth><dataEast><offset>(0, 0, 0.55)</offset></dataEast><dataWest><offset>(0, 0, 0.55)</offset></dataWest></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CastellanPlateShoulder</defName><label>Castellan Plate shoulder pads</label><description>The shoulder pads of the Castellan Plate, the armor of Trajann Valoris. To symbolize his leadership of the Adeptus Custodes, the right shoulder bears a giant, auramite depiction of a lion's head. \n\nEven before becoming the Captain-General, Trajann Valoris was an exceptional man. As an Allarus Custodian, he was the first person to have ever won the Blood Games twice - had he been an enemy, the Emperor would have met an untimely demise twice over.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>210</HP_Ceramite><HP_Adamantium>130</HP_Adamantium><HP_Auramite>65</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp</wornGraphicPath><tags><li>GW_Castellan</li></tags><drawData><scale>1.25</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CastellanPlateShoulder</defName><label>Castellan Plate shoulder pads</label><description>The shoulder pads of the Castellan Plate, the armor of Trajann Valoris. To symbolize his leadership of the Adeptus Custodes, the right shoulder bears a giant, auramite depiction of a lion's head. \n\nEven before becoming the Captain-General, Trajann Valoris was an exceptional man. As an Allarus Custodian, he was the first person to have ever won the Blood Games twice - had he been an enemy, the Emperor would have met an untimely demise twice over.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>210</HP_Ceramite><HP_Adamantium>130</HP_Adamantium><HP_Auramite>65</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp</wornGraphicPath><tags><li>GW_Castellan</li></tags><drawData><scale>1.25</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Sentinel_Blade</defName><label>Sentinel blade</label><description>A special type of power sword, used only by the Adeptus Custodes. Not only is the broadsword's blade strong enough to cut through a Terminators armor. \n\nDespite their size, Sentinel Blades are wielded one-handed, an ability granted by the exceptional strength of Custodians. They are often wielded with Storm Shields, providing a good balance of offence and defence.</description><graphicData><texPath>Things/Weapons/SentinelBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedAngleOffset>-40</equippedAngleOffset><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>45</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>435</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>300</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.3</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>220</power><cooldownTime>2.85</cooldownTime><armorPenetrationSharp>220</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>260</power><cooldownTime>1.0</cooldownTime><armorPenetrationSharp>260</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>1.0</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.55</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vexilla</defName><label>Magisterium Vexilla</label><description>A battle-standard held by the Adeptus Custodes, properly called a “Magisterium Vexilla”. As well as serving as a solid melee weapon to crush an enemy’s skull, it also seems to inspire nearby allies to fight harder than normal, increasing speed and strength. Whether that effect is through pure inspiration and belief or the presence of mysterious technology is unknown. \n\nSome secrets are kept even from the Adeptus Mechanicus. Some of those were kept in the Tower Aquilane, the headquarters of the Adeptus Custodes.</description><graphicData><texPath>Things/Weapons/Vexilla</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>20</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>450</Steel><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>60</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>100</power><cooldownTime>2</cooldownTime><chanceFactor>0.15</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>200</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>80</armorPenetrationSharp><armorPenetrationBlunt>300</armorPenetrationBlunt><linkedBodyPartsGroup>head</linkedBodyPartsGroup></li></tools><equippedAngleOffset>45</equippedAngleOffset><comps><li Class="GW40kHediffAura.CompProperties_ApparelGiveHediff"><hediffDef>GW40k_SS_InspiringAura</hediffDef></li></comps><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>1.00</MeleeCritChance><MeleeParryChance>0.70</MeleeParryChance><MeleeDodgeChance>0.47</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vexilla</defName><label>Magisterium Vexilla</label><description>A battle-standard held by the Adeptus Custodes, properly called a “Magisterium Vexilla”. As well as serving as a solid melee weapon to crush an enemy’s skull, it also seems to inspire nearby allies to fight harder than normal, increasing speed and strength. Whether that effect is through pure inspiration and belief or the presence of mysterious technology is unknown. \n\nSome secrets are kept even from the Adeptus Mechanicus. Some of those were kept in the Tower Aquilane, the headquarters of the Adeptus Custodes.</description><graphicData><texPath>Things/Weapons/Vexilla</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>20</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>450</Steel><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>60</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>100</power><cooldownTime>2</cooldownTime><chanceFactor>0.15</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>200</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>80</armorPenetrationSharp><armorPenetrationBlunt>300</armorPenetrationBlunt><linkedBodyPartsGroup>head</linkedBodyPartsGroup></li></tools><equippedAngleOffset>45</equippedAngleOffset><comps><li Class="GW40kHediffAura.CompProperties_ApparelGiveHediff"><hediffDef>GW40k_SS_InspiringAura</hediffDef></li></comps><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>1.00</MeleeCritChance><MeleeParryChance>0.70</MeleeParryChance><MeleeDodgeChance>0.47</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_GuardianSpear</defName><label>Guardian Spear</label><description>The traditional armament of the Adeptus Custodes, the Guardian Spear is a “combi-weapon” - a combination of two weapons in one. The golden spear's head is coated in a disruptive power field, allowing it to pierce through heavy armor, while the integrated Bolt Caster lays down heavy fire on more distant enemies. \n\nMany combi-weapons exist in the Imperium of Man. For example, the basic “Combi-bolter”, often seen in the Great Crusade and Horus Heresy eras, was simply two bolters attached side-to-side. Unlike the later Storm Bolters, they were only attached together later, not in the first place.</description><graphicData><texPath>Things/Weapons/SpearBolter</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>40</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>300</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>80</HP_Auramite></costList><costStuffCount>300</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearBolter</texPath><weapon>GW_TotE_GuardianSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_MeltaSpear</defName><label>Pyrithite Spear</label><description>A combi-weapon, consisting of a disruptive power field around the spear’s head and an integrated melta beam, which fires a blast of energy from a nuclear fusion reaction. The end result is a weapon well-suited to close combat, making a mockery of any armor the enemy possesses. \n\nA wise Space Marine once likened the Adeptus Custodes to lone wolves, compared to the Adeptus Astartes being a pack of war dogs. While the combat prowess of a Custodian far exceeds any single Space Marine, their only flaw is fighting as individuals rather than as a unit - in other words, a lack of real teamwork.</description><graphicData><texPath>Things/Weapons/SpearMelta</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>50</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>15</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>100</HP_Auramite></costList><costStuffCount>400</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearMelta</texPath><weapon>GW_TotE_MeltaSpearR</weapon></li></weaponsToSwitch></li><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>3</magazineSize><reloadTime>4.8</reloadTime><ammoSet>AmmoSet_MeltaCharge</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiAimMode>Snapshot</aiAimMode></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Laser_MeltaCharge</defaultProjectile><warmupTime>0.6</warmupTime><range>12</range><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>12</muzzleFlashScale><recoilAmount>2.7</recoilAmount><ticksBetweenBurstShots>12</ticksBetweenBurstShots><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_MeltaSpear</defName><label>Pyrithite Spear</label><description>A combi-weapon, consisting of a disruptive power field around the spear’s head and an integrated melta beam, which fires a blast of energy from a nuclear fusion reaction. The end result is a weapon well-suited to close combat, making a mockery of any armor the enemy possesses. \n\nA wise Space Marine once likened the Adeptus Custodes to lone wolves, compared to the Adeptus Astartes being a pack of war dogs. While the combat prowess of a Custodian far exceeds any single Space Marine, their only flaw is fighting as individuals rather than as a unit - in other words, a lack of real teamwork.</description><graphicData><texPath>Things/Weapons/SpearMelta</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>50</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>15</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>100</HP_Auramite></costList><costStuffCount>400</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearMelta</texPath><weapon>GW_TotE_MeltaSpearR</weapon></li></weaponsToSwitch></li><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>3</magazineSize><reloadTime>4.8</reloadTime><ammoSet>AmmoSet_MeltaCharge</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiAimMode>Snapshot</aiAimMode></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Laser_MeltaCharge</defaultProjectile><warmupTime>0.6</warmupTime><range>12</range><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>12</muzzleFlashScale><recoilAmount>2.7</recoilAmount><ticksBetweenBurstShots>12</ticksBetweenBurstShots><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Flammability in this XML block: <statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.0</Flammability></statBases>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>15</shearIntervalDays><woolAmount>100</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>5</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.52</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named ComplexWorker_Ancient
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named ThinkNodeConditional_HashIntervalTick from node <li Class="ThinkNodeConditional_HashIntervalTick"><interval>65</interval><subNodes><li Class="JobGiver_AICastAnimalWarcall"><ability>AnimalWarcall</ability></li></subNodes></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element Verse.AI.ThinkNode from XML: System.MissingMethodException: Default constructor not found for type Verse.AI.ThinkNode
[Ref D01E4A4C]
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x0040b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.DirectXmlToObject.ListFromXml[T] (System.Xml.XmlNode listRootNode) [0x0011b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
XML:
<subNodes><li Class="ThinkNodeConditional_HashIntervalTick"><interval>65</interval><subNodes><li Class="JobGiver_AICastAnimalWarcall"><ability>AnimalWarcall</ability></li></subNodes></li></subNodes>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named ThinkNodeConditional_UnderCombatPressure from node <li Class="ThinkNodeConditional_UnderCombatPressure"><maxThreatDistance>2</maxThreatDistance><minCloseTargets>2</minCloseTargets><subNodes><li Class="JobGiver_AIJumpEscapeEnemies"><ability>Longjump</ability></li></subNodes></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element Verse.AI.ThinkNode from XML: System.MissingMethodException: Default constructor not found for type Verse.AI.ThinkNode
[Ref D01E4A4C] Duplicate stacktrace, see ref for original
XML:
<subNodes><li Class="ThinkNodeConditional_UnderCombatPressure"><maxThreatDistance>2</maxThreatDistance><minCloseTargets>2</minCloseTargets><subNodes><li Class="JobGiver_AIJumpEscapeEnemies"><ability>Longjump</ability></li></subNodes></li></subNodes>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML format error: List item found with name that is not <li>, and which does not have a custom XML loader method, in <weaponTags><li>Gun</li><li>GW_TotE_Ranged</li><li>CE_AI_AR</li><li>AdvancedGun</li><li>CE_AI_Rifle</li><noSingleShot>true</noSingleShot></weaponTags>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to use an uninitialized DefOf of type BodyPartDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type DMS.CompProperties_WeaponImprint
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4409:3/24/2025 12:00:00 AM:1.5.4409 rev1120
GAGARIN: <color=white>Cache created!</color> creating cache took <color=green>0 seconds</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ParseAndProcessXML_Profiler</color> took <color=red>17.418</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[
defName="GW_Building_HeavyBolter" or
defName="GW_Building_Autocannon" or
defName="GW_Building_TarantulaHeavyBolter"]/fillPercent) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Lascannon" or defName="GW_Building_TarantulaLascannon"]/fillPercent) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="GW_Building_HeavyBolter"]/comps/li[@Class="CompProperties_Refuelable"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_HeavyBolter"]/thingClass) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="GW_Building_HeavyBolter"]/statBases) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_HeavyBolter"]/statBases/ShootingAccuracyTurret) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_HeavyBolter"]/building/turretBurstCooldownTime) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_HeavyBolter"]/costList) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_BuildingGun_HeavyBolter"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="GW_Building_Autocannon"]/comps/li[@Class="CompProperties_Refuelable"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Autocannon"]/thingClass) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="GW_Building_Autocannon"]/statBases) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Autocannon"]/statBases/ShootingAccuracyTurret) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Autocannon"]/building/turretBurstCooldownTime) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Autocannon"]/costList) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_BuildingGun_AutoCannon"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="GW_Building_Lascannon"]/comps/li[@Class="CompProperties_Explosive"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Lascannon"]/thingClass) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Lascannon"]/comps/li[@Class="CompProperties_Power"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="GW_Building_Lascannon"]/statBases) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Lascannon"]/statBases/ShootingAccuracyTurret) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Lascannon"]/building/turretBurstCooldownTime) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_Lascannon"]/costList) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_BuildingGun_Lascannon"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="GW_Building_TarantulaHeavyBolter"]/comps/li[@Class="CompProperties_Refuelable"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaHeavyBolter"]/thingClass) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="GW_Building_TarantulaHeavyBolter"]/statBases) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaHeavyBolter"]/statBases/ShootingAccuracyTurret) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaHeavyBolter"]/building/turretBurstCooldownTime) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaHeavyBolter"]/costList) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_BuildingGun_TarantulaHeavyBolter"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="GW_Building_TarantulaLascannon"]/comps/li[@Class="CompProperties_Explosive"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaLascannon"]/thingClass) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaLascannon"]/comps/li[@Class="CompProperties_Power"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="GW_Building_TarantulaLascannon"]/statBases) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaLascannon"]/statBases/ShootingAccuracyTurret) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaLascannon"]/building/turretBurstCooldownTime) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_Building_TarantulaLascannon"]/costList) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="GW_BuildingGun_TarantulaLascannon"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Hammer of the Imperium\Patches\GrimWorld 40,000 - Hammer of the Imperium\CE_Patch_Turrets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ScenarioDef[defName="HP_CrashlandedAngels"]/scenario/parts) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\GrimWorld Angels of Death\Patches\Grimworld Angels of Death\CE_Patch_Scenarios.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[GW40K-Talons of the Emperor CE补丁] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[@Name="GW_TotEHelmetBase"]/apparel/layers/li[text()="EyeCover"]) failed
file: F:\SteamLibrary\steamapps\workshop\content\294100\3349789868\Patches\Armors\CE_Patch_Helmets.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ClearCachedPatches_Profiler</color> took <color=red>0.002</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Names/Animal_Female 392
Names/Animal_Male 442
Names/Animal_Unisex 1542
Names/Business 588
Names/Celestial 357
Names/CelestialPrefix 13
Names/CelestialSuffix 29
Names/EmpireTown 153
Names/Imperial_First_Female 99
Names/Imperial_First_Male 135
Names/Imperial_Last 73
Names/Nick_Unisex_Pig 167
Names/Nick_Unisex_Waster 135
Names/OutlanderTown 136
Words/Nouns/BusinessTypes 40
Names/Mech_Unisex 60
Names/Creepjoiner_Last 83
Names/RK_First_Female 173
Names/RK_Last_Flower 110
Names/RK_Last_Named 9
Names/RK_Last_Nut 17
Names/RK_Last_Postfix 21
Names/RK_Last_Prefix 15
Names/RK_Last_Single 44
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to Vehicles.VehicleTurretDef GW_Baneblade_HeavyBolter (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to Vehicles.VehicleTurretDef GW_LandRaider_Sidebolter (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to Vehicles.VehicleTurretDef GW_LandRaider_twinbolter (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to Vehicles.VehicleTurretDef GW_Predator_HeavyBolter (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(heavy bolter turret) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Plasma_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(lascannon turret) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(Executor heavy bolter) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(astartes pattern shotgun) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Plasma_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(astartes missile launcher) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Plasma_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(Astartes plasma gun) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Multi_Melta_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(multi-melta) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Plasma_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(astartes plasma pistol) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(Assault cannon) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named HP_Heavy_Bolt_Gun_Sound found to give to CombatExtended.VerbPropertiesCE VerbProperties(reaper autocannon) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Sharp found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Blunt found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Big and Small]: Found 15 AlienRace.ThingDef_AlienRace ThingDefs.
These are either from HAR races or B&S races automatically converted for compatibility.
Names/Animal_Female 214
Names/Animal_Male 235
Names/Animal_Unisex 1538
Names/Business 100
Names/Celestial 357
Names/CelestialPrefix 6
Names/CelestialSuffix 22
Names/EmpireTown 103
Names/Imperial_First_Female 71
Names/Imperial_First_Male 75
Names/Imperial_Last 55
Names/Nick_Unisex_Pig 152
Names/Nick_Unisex_Waster 135
Names/OutlanderTown 136
Words/Nouns/BusinessTypes 18
Names/Mech_Unisex 30
Names/Creepjoiner_Last 83
Names/RK_First_Female 71
Names/RK_Last_Flower 39
Names/RK_Last_Named 7
Names/RK_Last_Nut 13
Names/RK_Last_Postfix 20
Names/RK_Last_Prefix 14
Names/RK_Last_Single 28
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ResearchProjectDef named GW_Lasguns found to give to Verse.RecipeDef MakeAmmo_Lasboltsmall
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.BodyPartGroupDef named point found to give to CombatExtended.ToolCE 剑尖
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyPlasmaNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_AutocannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ResearchProjectDef named GW_Lasguns found to give to Verse.RecipeDef MakeAmmo_Lasbolt
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ResearchProjectDef named GW_Lasguns found to give to Verse.RecipeDef MakeAmmo_Lasbolttwo
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.BodyPartGroupDef named point found to give to CombatExtended.ToolCE 剑尖
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ResearchProjectDef named GW_LasCannonTurret found to give to Verse.RecipeDef MakeAmmo_Lascannon
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.BodyPartGroupDef named stock found to give to CombatExtended.ToolCE 旗柄
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.BodyPartGroupDef named head found to give to CombatExtended.ToolCE 锤头
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_AutocannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_BattleCannonShellNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.BodyPartGroupDef named point found to give to CombatExtended.ToolCE 剑尖
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_LascannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_AutocannonammoNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named GW_HeavyBolterNonCE (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[MadSkills]: changed behavior of Great Memory trait.
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.52</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load UnityEngine.Texture2D at UI/Designations/ExtractSkull in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MatFrom with null sourceTex.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.52</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
LoadAllBios
Translation data for language Simplified Chinese has 2375 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Fortification Industrial - Citadel contains 1 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] The Dead Man's Switch contains 3 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Ammo injected
CE successfully patched 1 humanoid alien races
Alien race successfully completed 254 patches with harmony.
[SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
<color=orange>[VehicleFramework]</color> version 1.5.1704
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableSteel added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableSilver added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableGold added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableUranium added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineablePlasteel added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableJade added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableComponentsIndustrial added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableHP_Adamantium added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableHP_Auramite added to the mine.
[CharacterEditorLocalizationExtension] Patching CharacterEditor.Label::UpdateLabels()...
[CharacterEditorLocalizationExtension] UpdateLabels() Patch applied!
[CharacterEditorLocalizationExtension] Patching CharacterEditor.bp::a()...
[CharacterEditorLocalizationExtension] bp::a() Patch applied!
RatkinWeaponsPlus_Shield_CE Patched
RatkinShield_CE Patched
GAGARIN: <color=green>StartUpFinished called!</color>
MVCF successfully applied 64 patches
CharacterEditor v1.5.10 initializing...
updating labels for simplified chinese...
Loading CharacterEditor labels from file... label-count: 534
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.5.10 ...done
Combat Extended :: Ammo injected
Combat Extended :: Bounds pre-generated
Combat Extended :: Checking Vehicle Framework
Combat Extended :: Installing Vehicle Framework
Vanilla Psycasts Expanded loaded: False
Combat Extended :: Checking SOS2
Combat Extended :: Checking Misc Turrets
Combat Extended :: Checking SRTS Expanded
Combat Extended :: Checking Better Turrets
Checking Multiplayer Compat
<color=magenta>[GW4kArmor]</color> Found 156 maskable armor or weapons.
[HugsLib] initializing ImprovedWorkbenches, StackXXL, DeepStack
[ImprovedWorkbenches] Adding support for ProjectRimFactory
[StackXXL] Loaded
CE is trying to create default parameter lists ...
creating default parameter list for genes...
289 default entities for genes created
creating default parameter list for objects...
4753 default entities for objects created
creating default parameter list for turrets...
99 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
no modifications for objects
no modifications for lifestages
...done
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