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Civilization 6 - Chao's Quick UI

CQUI Features:

(New in this release)

  • Civ V Style Cityview
  • Great Person panel renovated (no more scrolling!)
  • "My Government" tab removed from Government panel
  • Tech/Civic Tree and Civilopedia now autofocus the searchbar on open
  • Minimap is now 2x larger
  • Minimap expando is easier to click. Minimap now also rolls up when right clicked
  • Unit actions like sell/delete are no longer hidden behind an expando
  • Unit XP bars are twice as tall
  • Tile tooltips spawn nearly instantly

QUI Features:

(Newly inherited upstream from https://github.com/vans163/civ6_qui)

  • Growth/Amenities/Bordergrowth info baked into city banners
  • "Smart Banner" Toggleable option to display a green icon indicating non-locked citizens, district icons indicating built districts, and lettered icons representing unbuilt buildings
  • Luxury resources are displayed in the top bar alongside strategic resources
  • Food/Hammer progress is numerated in city panel
  • Additional options in the map options panel
  • "Cowboy" Toggleable option to auto-create Horsemen units whenever production finishes
  • "Bad Cowboy" Toggleable option to sell auto-created horsemen automatically
  • Right clicking the action panel (bottom right button) instantly ends turn even when things like production/research/unit moves have not been decided
  • Civic/Tech popups/voiceover are skipped immediately
  • Production recommendations removed

How to use

Download the latest release from https://github.com/chaorace/cqui/releases/

Find your DLC folder, usually on Windows it is:

C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\DLC

Extract the "cqui" folder to the DLC folder

KNOWN ISSUES:

Attacking with cities takes two clicks on the strike button. (This is actually a bug in Civ VI) The two X buttons in the Civ-V style cityview don't do anything. This will change later, but for now right click to exit the Cityview properly. Sames goes for pressing Esc: it doesn't work quite properly yet. None other thus-far!

TODO:

Show district adjacency bonuses in cityview or potentially globally Buttons for cycling cities in cityview Tweaking the minimap further (making it smaller or adding a smallmode?) Making the yields in the top panel clickable Right clicking ANY item in production view opens Civilopedia (currently doesn't work for disabled buildings/units)

THANKS:

Vans163 for his QUI mod and the active commits he makes that I love to merge <3 The lovely folks over at Civfanatics for their guides, knowledge, tools, and resources The even lovelier folks over at /r/civ for their input and testing

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Civilization 6 - Chao's Quick UI. Reduce clicks and manage your empire faster!

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