- 
                Notifications
    You must be signed in to change notification settings 
- Fork 128
How to use Unity SDK
        YoonSeok Hong edited this page May 17, 2016 
        ·
        2 revisions
      
    https://github.com/CloudBreadProject/CloudBread-Unity-SDK
Import CloudBread-Unity-SDK-master – Asset – CloudBread floder  )
)
 )
As you can see, CloudBread menu is appeared
)
As you can see, CloudBread menu is appeared
- CloudBread – CB-PostMan Click!
- PostMan Collection(2016-03-26 ver.) Download
- Import PostMan files (.json.postman_collection) in your Unity Project ) )
Search APIs, you want to use, and Generate Client File button Click
CloudBread – Resources – CB.Settings Click
 )
)
Here, you can change settings about server address and encrypt keys
fill data needed when you request Post, Like Next.
var postData = new CloudBread.CloudBread.PostCBSelGameEvents {
    memberID = "aaa"
};
CloudBread.CloudBread.RequestCBSelGameEvents (postData, callback);You can receive Response data as Callback.
public void callback(CloudBread.CloudBread.ReceiveCBSelGameEvents[] callbackData)
{
    print (callbackData.ToString ());
}