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LDNS is a DNS library that facilitates DNS tool programming
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NLnetLabs/ldns
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DEVELOPMENT VISION Note: ldns has been in maintenance mode since 2020, with no plans for major features. We welcome PRs from contributors who want to add new functionality. We also actively fix bugs, so users can continue to rely on ldns if its current features meet their needs. We will continue to make occasional use of ldns in an experimental setting, such as during an IETF Hackathon to build a proof of concept for an Internet Draft. The natural successor to the ldns library is the domain library for Rust: https://github.com/NLnetLabs/domain We offer drop-in replacements for commonly used ldns example tools in dnst: https://github.com/NLnetLabs/dnst --- Contents: REQUIREMENTS INSTALLATION libdns examples drill INFORMATION FOR SPECIFIC OPERATING SYSTEMS Mac OS X Solaris KNOWN ISSUES pyldns Project page: http://www.nlnetlabs.nl/ldns/ On that page you can also subscribe to the ldns mailing list. * Development ldns is mainly developed on Linux and FreeBSD. It is regularly tested to compile on other systems like Solaris and Mac OS X. REQUIREMENTS - OpenSSL (Optional, but needed for features like DNSSEC) - OpenSSL >= 0.9.7f for DANE support - OpenSSL >= 1.0.0 for ECDSA and GOST support - libpcap (Optional, but needed for examples/ldns-dpa) - (GNU) libtool (in OSX, that's glibtool, not libtool) - GNU make INSTALLATION 1. Unpack the tarball 2. cd ldns-<VERSION> 3. ./configure --with-examples --with-drill (optionally compile python bindings too with: --with-pyldns) 4. make 5. make install * Building from repository If you are building from the repository you will need to have (gnu) autotools like libtool and autoreconf installed. A list of all the commands needed to build everything can be found in README.git. Note that the actual commands may be a little bit different on your machine. Most notably, you'll need to run libtoolize (or glibtoolize). If you skip this step, you'll get an error about missing config.sub. * Developers ldns is developed by the ldns team at NLnet Labs. This team currently consists of: o Willem Toorop o Wouter Wijngaards Former main developers: o Jelte Jansen o Miek Gieben o Matthijs Mekking * Credits We have received patches from the following people, thanks! o Bedrich Kosata o Erik Rozendaal o Håkan Olsson o Jakob Schlyter o Paul Wouters o Simon Vallet o Ondřej Surý o Karel Slany o Havard Eidnes o Leo Baltus o Dag-Erling Smørgrav o Felipe Gasper INFORMATION FOR SPECIFIC OPERATING SYSTEMS MAC OS X For MACOSX 10.4 and later, it seems that you have to set the MACOSX_DEPLOYMENT_TARGET environment variable to 10.4 before running make. Apparently it defaults to 10.1. This appears to be a known problem in 10.2 to 10.4, see: http://developer.apple.com/qa/qa2001/qa1233.html for more information. SOLARIS In Solaris multi-architecture systems (which have both 32-bit and 64-bit support), it can be a bit taxing to convince the system to compile in 64-bit mode. Jakob Schlyter has kindly contributed a build script that sets the right build and link options. You can find it in contrib/build-solaris.sh KNOWN ISSUES A complete list of currently known open issues can be found here: https://github.com/NLnetLabs/ldns/issues * pyldns Compiling pyldns produces many ``unused parameter'' warnings. Those are harmless and may safely be ignored. Also, when building with SWIG older than 2.0.4, compiling pyldns produces many ``missing initializer'' warnings. Those are harmless too.
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