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Tags: ProjectPhysX/FluidX3D

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v3.5

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FluidX3D v3.5 upgrade: multi-GPU particles

v3.4

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Version bump to v3.4

v3.3

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.vtk export now converts and writes data in chunks, to reduce memory …

…footprint and time for large memory allocation

v3.2

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Implemented ~20x faster GPU-accelerated force/torque summation, simpl…

…ified calculating object force/torque in setups, improved coloring in VIS_FIELD/ray_grid_traverse_sum()

v3.1

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Workaround for Intel CPU compiler bug that causes rendering corruptio…

…n, updated OpenCL headers, better OpenCL device specs detection, added multi-GPU performance chart in Readme, updated driver install guides

v3.0

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FluidX3D v3.0 upgrade

v2.19

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Added splines for camera movement, fixed threading conflict with writ…

…e_frame(), more accurate runtime estimation, enabled FP16S by default

v2.18

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Updated Readme

v2.17

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Domain resolution is now unlimited with 64-bit indexing when needed, …

…added new raytracing-based field visulaization

v2.16

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Fixed terrible performance on ARM GPUs by macro-replacing fused-multi…

…ply-add (fma) with a*b+c