I enjoy game development and low level programming in C++.
Performance and careful engineering matter to me.
I’d rather write the code myself than let AI do it for me.
Thank you for listening to my TED Talk.
Graduate Engineer | Graphics & Engine Programmer
- Cambridge, UK
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12:09
(UTC) - https://sam-hedges.github.io/
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FBX to GLB script
FBX to GLB script 1import bpy
2import os
34def clear_scene():
5"""Clear all objects from the current scene."""
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