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AutoWS + Active Battle Skillchain Display FFXI Windower Lua addon

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AutoSkillChains

AutoWS + Active Battle Skillchain Display.

AutoWS doesn't have a lot of commands for setting the config yet, sorry

//asc autows        -- display autows information

//asc autows on/off -- turns autows on or off

//asc autows reload -- reloads your autows config

AutoWS settings:

Most settings are currently only available by manually editing autows-default.xml.
Create an autows-job.xml for job specific config, i.e. autows-PUP.xml
Create an autows-weapontype.xml for weapon type specific config, i.e. autows-GreatSword.xml
Combine both of the above for flexibility, i.e. autows-WAR-Sword.xml, autows-WAR-Polearm.xml
Make a subdirectory with your character name for character specific configs, i.e. data\Snicky\autows-PUP.xml

enabled            -- autows is enabled

open               -- open skillchains

openTp             -- minimum tp to weaponskill when opening

openWsDelay        -- delay between weaponskill attempts, to avoid spamming

opener             -- weaponskill to use when opening

waitForSC          -- whether to wait for the skillchain window to end before opening a new skillchain, if the current skillchain cannot be continued

waitForMB          -- whether to wait for the magic burst window to close before opening a new skillchain

close              -- close skillchains

closeTp            -- minimum tp to weaponskill when closing

closeWsDelay       -- delay between weaponskill attempts, to avoid spamming

closeWindowDelay   -- delay after window opens before attempting to weaponskill

closeWindowMinimum -- minimum amount of time that can be remaining in the window and still attempt a weaponskill

levelPriority      -- the priority of what skillchain level to make, remove a level to avoid it entirely

chainPriority      -- prioritize Light or Darkness when making a level 3 skillchain

closeWsPriority    -- after checking chainPriority, which weaponskill should be used

blacklist          -- all the aoe weaponskills you probably don't want to use

hpGt               -- percentage of hps the mob must be above when considering to weaponskill, helps avoid overkill

hpLt               -- percentage of hps the mob must be below when considering to weaponskill, helps avoid (too far)

Displays a text object containing skillchain elements resonating on current target, timer for skillchain window, along with a list of weapon skills that can skillchain based on the weapon you have currently equipped.

//asc color    -- colorize properties and elements

//asc move     -- displays text box click and drag it to desired location.

//asc save     -- save settings to current character.

//asc save all -- save settings to all characters.

The following commands toggle the display information and are saved on a per job basis.

//asc spell    -- sch immanence and blue magic spells.

//asc pet      -- smn and bst pet skills.

//asc weapon   -- weapon skills.

//asc burst    -- magic burst elements.

//asc props    -- skillchain properties currently active on target.

//asc timer    -- skillchain window timer.

//asc step     -- current weaponskill step information.

More settings related to text object can be found within the settings.xml, generated on addon load

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AutoWS + Active Battle Skillchain Display FFXI Windower Lua addon

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