Unity 2018.3.11
https://github.com/nrryuya/cbc-validator-rotation
- Open Project (Unity directory) by Unity
- Open Main.unity scene in UnityEditor
- Put simulation yml file in StreamingAssets (like a output3.yml)
- Edit YAML Path in VisualizerSceneController
- Play Main.unity scene in UnityEditor
- Click "Load YANL Data" Button
- Wait loading YAML Data

