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Pull requests: nathanhoad/godot_input_helper
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Set last_known_joypad_device to "" when no joypad initially connected
#87
opened Oct 13, 2025 by
wjt
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Fix typo in C# Wrapper for DeserializeInputsForAction method
#83
opened Jun 20, 2025 by
GabCoolDude
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fix: set joypad input events to -1 (All Devices) so remapped buttons work on any controller.
#78
opened May 22, 2025 by
Ciph3rzer0
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