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🎮 Active Projects | 🚀 Status | 🎯 Priority |
---|---|---|
Unity Screw Puzzle | Development | HIGH 🔥 |
Resource Management | Testing | MEDIUM 🟡 |
Object Pooling | Optimization | MEDIUM 🟡 |
Real-time Multiplayer | Research | LOW 🔵 |
🏢 Studio Mission: Building next-generation puzzle mechanics with physics-based innovations
🔧 Tech Stack: JetBrains Rider + Claude Code + Unity 2023.x + C# .NET 6.0+
🎯 Current Sprint: Physics-based screw threading simulation for Q4 2024
- 💪 Opened PR #2 in The1Studio/TheOne.Pooling
- 💪 Opened PR #1 in The1Studio/TheOne.DI
🎯 Live Demo: tuha263.github.io | 🐍 Play Snake Game | ⚡ Interactive Stats
🎮 Click to expand - Recent Game Development Highlights
🎲 Current Projects:
- Unity Screw Puzzle: "Advanced physics-based puzzle mechanics"
- Resource Management System: "Efficient memory allocation for mobile games"
- Object Pooling Framework: "Performance optimization for high-frequency spawning"
- Real-time Multiplayer: "Low-latency networking for competitive gameplay"
🏅 Technical Achievements:
- 60FPS stable performance on mobile devices
- Advanced shader programming for visual effects
- AI behavior trees for intelligent NPCs
- Cross-platform deployment automation
🔧 Tools & Frameworks:
- Unity 2023.x LTS
- C# .NET 6.0+
- Universal Render Pipeline (URP)
- Addressables Asset System
- Mirror Networking
- 📧 Email: [email protected]
- 💬 Discord: tu9050
- 🎮 Steam: tuha263
- 💼 LinkedIn: Hoang Tu
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║ GAME OVER - THANKS FOR PLAYING! ║
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║ 🎮 Ready for collaboration? Let's build something amazing together! ║
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║ [PRESS START TO CONTINUE] ║
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⚡ Fun Fact - Click to reveal!
const developer = {
name: "Tuha",
role: "Game Developer",
favoriteLanguage: "C#",
primaryIDE: "JetBrains Rider",
aiAssistant: "Claude Code",
currentlyPlaying: ["Snake Game", "Unity Editor"],
funFact: "Claude Code + JetBrains = Perfect development flow 🚀",
motto: "Code it, play it, ship it!"
};
console.log("Thanks for checking out my profile! 🎮");
💫 "Every line of code is a step towards the next great adventure!"