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A statically-typed functional language with generics, typeclasses, sum types, pattern-matching, first-class functions, currying, algebraic effects, associated types, good diagnostics, etc.
My personal Claude Code Development Kit. If you've questions reach out to me on LinkedIn @peterkrueck
A beautiful, non-destructive, and GPU-accelerated RAW image editor built with performance in mind.
Fluid simulation engine for computer graphics applications
Unofficial API Wrapper for Perplexity.ai + Account Generator with Web Interface
Context engineering is the new vibe coding - it's the way to actually make AI coding assistants work. Claude Code is the best for this so that's what this repo is centered around, but you can apply…
An experimental, work-in-progress PDF rasterizer in pure Rust.
An implementation of HDR Radiance Estimation using Poisson Photon Noise Estimator for creating HDR image from a set of images
Compositional Differentiable Programming Library
Structured concurrency operations for async Rust
SIMD-optimized B+ Tree implementation that uses integer keys
An integration to render vector graphics with Vello in the Bevy game engine.
A rhythm dungeon crawler in 16 x 9 pixels. Made in Godot.
A tool for burning visible pictures on a compact disc surfase