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Tags: wled/WLED

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nightly

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fix low brightness gradient "jumpyness"

during testing at low brightness I noticed that gradients can be "jumping" in colors quite wildly, turning a smooth gradient into a flickering mess. This is due to the color hue preservation being inaccurate and a bit too aggressive. This can be seen for example using a gradient palette and "Running" FX.
Removing the hue preservation completely fixes it but leaves color artefacts for example visible in PS Fire at very low brightness: the bright part of the flames gets a pink hue. This change is a compromise to fix both problems to a "good enough" state

v0.15.1

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0.15.1

v0.15.1-rc2

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0.15.1-rc2

v0.15.1-rc1

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update to 0.15.1-rc1

v0.15.1.beta2

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Update version to 0.15.1.beta2

v0.15.1.beta1

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Merge pull request #4244 from MoonModules/framerate_ac015

Improved framerate control code - strip.show(), strip.service()

v0.15.0

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update changelog for 2412100

v0.15.0-rc.1

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Merge branch '0_15_0' of https://github.com/Aircoookie/WLED into 0_15_0

v0.15.0-b7

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Merge pull request #4231 from Aircoookie/b7

WLED 0.15.0-b7 release

v0.15.0-b6

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WLED 0.15.0-b6 release (#4180)

* modified Improv chip & version handling
* Update build and changelog