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Extrude repeats the sprite's pixels at the border. Sprite's size is not changed.

There are two uses for this:

  • Reduce flickering in some cases where sprites have to be put next to each other in the final program.
  • Check if sprite outlines are OK. E.g. if you want to use sprites to create tilemaps this allows you to see if there are semi-transparent pixels at the borders of the tiles.

It work just same as in TexturePackerGUI.

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@wo1fsea wo1fsea left a comment

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add: extrude option.

@wo1fsea wo1fsea merged commit 0278dc9 into wo1fsea:master May 5, 2020
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2 participants