Hi,
I'm having an issue when spawning new actors. The code works fine when inside the function begin_play, but when called from an other function it just crashes UE without explanation.
I'm new to UE so maybe I haven't completely understood how it should work...
Here is the code I use :
new_actor = self.ue_object.actor_spawn(ue.find_class('PyActor'), FVector(0, 0, 0), FRotator(0, 0, 90))
Thank you