This is a prototype card matching game developed for the Cyberspeed company’s interview process.
The game is a classic card matching game built in Unity. Players flip cards to find matching pairs. The game supports multiple difficulty levels, smooth animations, and persistent progress through a save/load system.
- 🎨 UI Design with Figma: Clean and user-friendly interface crafted in Figma.
- 🃏 Adjustable Game Levels: Three predefined levels with support for custom card layouts and difficulties.
- 🎞️ Smooth Animations: Integrated DOTween for card flip and transition animations.
- 🎵 Audio Integration: Background music and sound effects enhance the gameplay experience.
- 💾 Save/Load System: Players can save and continue their progress.
- Unity (Game Engine)
- DOTween (Animation Tool)
- Figma (UI/UX Design)
- C# (Scripting)
- This is a prototype project created as part of a technical interview.
- The game focuses on demonstrating gameplay mechanics, animation integration, and persistence.