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Cyberspeed Interview - Card Matching Game Prototype

This is a prototype card matching game developed for the Cyberspeed company’s interview process.

🎮 Overview

The game is a classic card matching game built in Unity. Players flip cards to find matching pairs. The game supports multiple difficulty levels, smooth animations, and persistent progress through a save/load system.

✨ Features

  • 🎨 UI Design with Figma: Clean and user-friendly interface crafted in Figma.
  • 🃏 Adjustable Game Levels: Three predefined levels with support for custom card layouts and difficulties.
  • 🎞️ Smooth Animations: Integrated DOTween for card flip and transition animations.
  • 🎵 Audio Integration: Background music and sound effects enhance the gameplay experience.
  • 💾 Save/Load System: Players can save and continue their progress.

🛠️ Technologies

  • Unity (Game Engine)
  • DOTween (Animation Tool)
  • Figma (UI/UX Design)
  • C# (Scripting)

📝 Notes

  • This is a prototype project created as part of a technical interview.
  • The game focuses on demonstrating gameplay mechanics, animation integration, and persistence.

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