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@ue4plugins
Unreal Engine Plug-ins ue4plugins
Plug-ins for Unreal Engine

USA

@MuGdxy
MuGdxy MuGdxy
Xinyu LU, Research Assistant. Researcher in Physically Based Animation, Simulation, High Performance Computing.

HKU TransGP Hong Kong

@adamrehn
Adam Rehn adamrehn

@TensorWorks Cairns, QLD, Australia

@leixingyu
Xingyu Lei leixingyu
Technical Artist

PlayStation

@chen3feng
CHEN Feng chen3feng
Expert Engineer in Tencent.com

@Tencent Singapore

@slongle
slongle slongle

Harbin Institute of Technology

@GPUOpen-Effects
GPUOpen Effects GPUOpen-Effects
Real-time visual effects from the GPUOpen initiative
@h3r2tic
Tomasz Stachowiak h3r2tic
Rust and GPU hacker

Stockholm, Sweden

@microsoft
Microsoft microsoft
Open source projects and samples from Microsoft

Redmond, WA

@tgriebel
Thomas Griebel tgriebel
AAA/VR game engine/graphics programmer. Personal code only.
@42yeah
42yeah 42yeah
One of Browser's main boys

Tencent

@star-hengxing
star9029 star-hengxing
Love building tools
@MarkJGx
MarkJGx
GitHub is not LinkedIn.
@adam-sawicki-a
Adam Sawicki adam-sawicki-a
PMTS Software Development Engineer at AMD (INACTIVE ACCOUNT)

AMD Warsaw, Poland

@GPUOpen-LibrariesAndSDKs
GPUOpen Libraries & SDKs GPUOpen-LibrariesAndSDKs
Libraries and SDKs from the GPUOpen initiative
@StarsX
Tianchen Xu StarsX
My research interest is Black Magics in Computer Graphics.

Taipa

@valinet
Valentin Radu valinet

VALINET Solutions SRL Bucharest, Romania

@miloyip
Milo Yip miloyip

Tencent Hong Kong, China

@LihbGame
Ge Lhb LihbGame
Graphics | Game
@rexim
Alexey Kutepov rexim
Recreational Programming

@tsoding Novosibirsk

@BlurryLight
BlurryLight BlurryLight
Let's do some RENDERING.

PerfectWorld Games Chengdu

@Peralysis
Stefan Perales Peralysis
Manager, Dev Operations & Standards. I like C#, Rust and C++ with a side of Unreal Engine.

@berndtgroup Baltimore, MD

@Cysharp
Cysharp, Inc. Cysharp
Cysharp is a subsidiary of Cygames, that is focusing C# both .NET and Unity.

Tokyo, Japan

@XINCGer
马三小伙儿 XINCGer
喜欢游戏开发,热衷前沿技术的小屌丝

Shanghai,China

@antfu
Anthony Fu antfu
A ship in harbor is safe, but that is not what ships are built for.

@vercel / @nuxt undefined

@Themaister
Hans-Kristian Arntzen Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup || Founder & CEO of Arntzen Software AS

Arntzen Software AS Trondheim, Norway

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@orangeduck
Daniel Holden orangeduck
Animation & Machine Learning at Epic Games. Writer / Programmer.

Montreal

@atyuwen
Yuwen Wu atyuwen
Senior Graphics & Engine Programmer.

Netease Guangzhou, P.R.China

@NVIDIAGameWorks
NVIDIA GameWorks NVIDIAGameWorks
NVIDIA Technologies for game and application developers
@nitvic793
Nitish Victor nitvic793
Engine Programmer @EpicGames C/C++, HLSL, PSSL, DirectX 11/12, PS4/PS5, Xbox - XSX/XB1, Unreal Engine 4/5 and Unity

Epic Games San Francisco Bay Area, CA

@waruqi
ruki waruqi
🔥 Creator of @tboox and @xmake-io 💕 Love C & Lua forever

@tboox & @xmake-io

@skyzh
Alex Chi Z skyzh
building database systems @databricks, previously @cmu-db; a bubble tea every day makes me happy right away

Databricks 🧱 Bellevue, WA, USA ⇌ Shanghai, China

@vinjn
Jing Zhang vinjn
AI Infra in NVIDIA

NVIDIA California

@wjakob
Wenzel Jakob wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.

EPFL Lausanne, Switzerland

@congyue1977
丛越 congyue1977
深耕自研引擎二十年,专注于实时渲染前沿技术,游戏引擎研发,AGI 和 AIGC。开源软件的贡献者。

上海

@keith2018
Keith keith2018
Graphic & AI

Shanghai