Closed
Description
I've just come across a need in cargo-gpu
to get the exact nature of the shader build failure. Namely that there is an edge case where downgrading spirv-std
can cross a Rust toolchain threshold that also changes the manifest version in the shader's Cargo.lock
. It'd be good to detect that error and advise the user to just delete the Cargo.lock
and rebuild.
I think this would be a breaking change in the API?
I think there'd also be a way to achieve this by parsing the spirv-builder
STDERR
stream, but that's a bit cumbersome.
I'd be happy to look into adding this.