Stars
A simple implementation of screen space reflections in forward rendering
Unity Editor extension for making VRChat worlds
Robust Speech Recognition via Large-Scale Weak Supervision
Stable Diffusion in TensorFlow / Keras
Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat
A latent text-to-image diffusion model
Generate VRChat systems for animating facial blendshapes that use Direct Blend Trees, using Hai's Animator As Code framework
Small demo project showing how to compact sparse textures on GPUs efficiently in unity.
A gpu-based deformation system for mapping penetrators along orifice paths.
A Simple PointPillars PyTorch Implementation for 3D LiDAR(KITTI) Detection.
Official VRC shader dev entrance exam. (Not really though)
Just a place where I experiment with Unity shaders.
A water shader made for Unity's built-in render pipeline specifically made for VR
Instant neural graphics primitives: lightning fast NeRF and more
vrchat-community / UdonSharp
Forked from MerlinVR/UdonSharpA compiler for compiling C# to Udon assembly
Files and Info on using OSC to communicate with VRChat
A collection of practical Unity shaders for your next project
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.
OpenVR driver for using VR controllers without an HMD. Proof of concept.
Constraint Track Animation Creator automates the creation of a gimmick that lets you animate an object to slide along a track using constraints.



