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Legend Of Zelda: Link's Awakening DX: Randomizer

Or, LADXR for short.

What is this?

See https://daid.github.io/LADXR/

Usage

The only requirement to use is python3, and a proper Links Awakening ROM.

Basic usage: python3 main.py zelda.gbc

The script will generate a new rom with item locations shuffled. There are many options, see -h on the script for details.

Development

This is still in the early stage of development. Important bits are:

  • randomizer.py: Contains the actual logic to randomize the rom, and checks to make sure it can be solved.
  • logic/*.py: Contains the logic definitions of what connects to what in the world and what it requires to access that part.
  • locations/*.py: Contains definitions of location types, and what items can be there. As well as the code on how to place an item there. For example the Chest class has a list of all items that can be in a chest. And the needed rom patch to put that an item in a specific chest.
  • patches/*.py: Various patches on the code that are not directly related to a specific location. But more general fixes

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Legend of Zelda: Link's Awakening DX Randomizer (LADXR)

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  • Python 85.0%
  • Assembly 6.4%
  • PHP 5.1%
  • Lua 1.6%
  • JavaScript 1.2%
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