Warning
The project is in a very early stage of development and is far from becoming a fully playable copy of the game.
Graphics engine for rendering Simple flat world generator Finding the block the camera is looking at Controlling the camera with a joystick
No ability to directly interact with the world No entities Maximum number of chunks: 7 (due to the fact that there is no saving to memory and the world is stored entirely in RAM)
Add button support to scl Add block placement and inventory Add entity (add player first) Add world data storage to LittleFS Improve performance and rewrite the graphics engine