-
-
Notifications
You must be signed in to change notification settings - Fork 4k
Pull requests: bevyengine/bevy
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Skip UI updates when UI state unchanged
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#8610
opened May 13, 2023 by
ickshonpe
Loading…
Enable async setup of an application
A-App
Bevy apps and plugins
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#8607
opened May 12, 2023 by
mockersf
Loading…
Prevent Zero Duration with Runtime Check in Timer
A-Time
Involves time keeping and reporting
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#8591
opened May 11, 2023 by
Connor-McMillin
Loading…
UI node order property
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#8574
opened May 8, 2023 by
ickshonpe
Loading…
gilrs: Add code to unknown buttons and axes
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#8560
opened May 6, 2023 by
lkolbly
Loading…
WIP: Update depth buffer with parallax mapping result
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
WSL 2: Summary of Approaches
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-Linux
Specific to the Linux desktop operating system
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#8383
opened Apr 14, 2023 by
stephenmartindale
Loading…
Constrain values in uniform buffers to Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
ShaderSize
.
A-Rendering
#8352
opened Apr 10, 2023 by
konsolas
Loading…
Add example for Drawing game state to the screen
C-Examples
An addition or correction to our examples
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Nominated-To-Close
A triage team member thinks this PR or issue should be closed out.
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Camera::world_to_viewport
A-Rendering
#8325
opened Apr 7, 2023 by
tim-blackbird
Loading…
Replace the Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
rect
and atlas_size
fields of ExtractedUiNode
with an enum
A-Rendering
#8310
opened Apr 6, 2023 by
ickshonpe
Loading…
bevy_reflect: newtype struct special case (de)serialization
A-Reflection
Runtime information about types
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#8302
opened Apr 4, 2023 by
aprilwade
Loading…
Store taffy node keys in components
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#8297
opened Apr 3, 2023 by
ickshonpe
Loading…
Run Bevy in web worker context
A-Cross-Cutting
Impacts the entire engine
C-Feature
A new feature, making something new possible
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
O-Web
Specific to web (WASM) builds
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
#8278
opened Mar 31, 2023 by
haibane-tenshi
•
Draft
Bootstrap trait docs for derive macros by JSON sniffing
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#8255
opened Mar 29, 2023 by
CGMossa
Loading…
5 tasks
Allow synonyms for Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
'w
and 's
lifetimes
A-ECS
#8235
opened Mar 28, 2023 by
CGMossa
Loading…
1 of 4 tasks
Move ShaderCache shader defs into a resource
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#8202
opened Mar 24, 2023 by
ProfLander
Loading…
Replaced Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
'w
and 's
with 'world
and 'state
resp. everywhere
A-ECS
#8201
opened Mar 24, 2023 by
CGMossa
Loading…
Add documentation specifying behavior of app::runner when WinitPlugin is disabled
A-App
Bevy apps and plugins
C-Docs
An addition or correction to our documentation
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#8113
opened Mar 17, 2023 by
beeryt
Loading…
2 tasks done
Switch normal mapping to shader flag instead of shaderdef
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#8106
opened Mar 16, 2023 by
NotAFile
Loading…
Split Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Val
into two enums, one with an Auto
variant and one without
A-UI
#8096
opened Mar 15, 2023 by
ickshonpe
Loading…
Add configurable event storage
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
Propagate transforms in fixed update
A-Time
Involves time keeping and reporting
A-Transform
Translations, rotations and scales
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#7929
opened Mar 6, 2023 by
james7132
Loading…
Move ShaderCache shader defs into PipelineCache
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#7903
opened Mar 5, 2023 by
ProfLander
Loading…
Determine plugin build order with a dependency graph
A-App
Bevy apps and plugins
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
X-Controversial
There is active debate or serious implications around merging this PR
Basic concept for customizing Component reference type
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#7499
opened Feb 4, 2023 by
chrisjuchem
•
Draft
ProTip!
Type g i on any issue or pull request to go back to the issue listing page.