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Pull requests list

Skip UI updates when UI state unchanged A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8610 opened May 13, 2023 by ickshonpe Loading…
Enable async setup of an application A-App Bevy apps and plugins C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#8607 opened May 12, 2023 by mockersf Loading…
Prevent Zero Duration with Runtime Check in Timer A-Time Involves time keeping and reporting C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8591 opened May 11, 2023 by Connor-McMillin Loading…
UI node order property A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8574 opened May 8, 2023 by ickshonpe Loading…
gilrs: Add code to unknown buttons and axes A-Input Player input via keyboard, mouse, gamepad, and more C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#8560 opened May 6, 2023 by lkolbly Loading…
WIP: Update depth buffer with parallax mapping result A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8486 opened Apr 25, 2023 by nicopap Draft
WSL 2: Summary of Approaches C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Linux Specific to the Linux desktop operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#8383 opened Apr 14, 2023 by stephenmartindale Loading…
Constrain values in uniform buffers to ShaderSize. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8352 opened Apr 10, 2023 by konsolas Loading…
Add example for Camera::world_to_viewport A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8325 opened Apr 7, 2023 by tim-blackbird Loading…
Replace the rect and atlas_size fields of ExtractedUiNode with an enum A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8310 opened Apr 6, 2023 by ickshonpe Loading…
bevy_reflect: newtype struct special case (de)serialization A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8302 opened Apr 4, 2023 by aprilwade Loading…
Store taffy node keys in components A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#8297 opened Apr 3, 2023 by ickshonpe Loading…
Run Bevy in web worker context A-Cross-Cutting Impacts the entire engine C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes O-Web Specific to web (WASM) builds S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#8278 opened Mar 31, 2023 by haibane-tenshi Draft
Bootstrap trait docs for derive macros by JSON sniffing A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#8255 opened Mar 29, 2023 by CGMossa Loading…
5 tasks
Allow synonyms for 'w and 's lifetimes A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8235 opened Mar 28, 2023 by CGMossa Loading…
1 of 4 tasks
Move ShaderCache shader defs into a resource A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8202 opened Mar 24, 2023 by ProfLander Loading…
Replaced 'w and 's with 'world and 'state resp. everywhere A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#8201 opened Mar 24, 2023 by CGMossa Loading…
Add documentation specifying behavior of app::runner when WinitPlugin is disabled A-App Bevy apps and plugins C-Docs An addition or correction to our documentation C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#8113 opened Mar 17, 2023 by beeryt Loading…
2 tasks done
Switch normal mapping to shader flag instead of shaderdef A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#8106 opened Mar 16, 2023 by NotAFile Loading…
Split Val into two enums, one with an Auto variant and one without A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#8096 opened Mar 15, 2023 by ickshonpe Loading…
Add configurable event storage A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#7957 opened Mar 7, 2023 by CatThingy Draft
Propagate transforms in fixed update A-Time Involves time keeping and reporting A-Transform Translations, rotations and scales C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#7929 opened Mar 6, 2023 by james7132 Loading…
Move ShaderCache shader defs into PipelineCache A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#7903 opened Mar 5, 2023 by ProfLander Loading…
Determine plugin build order with a dependency graph A-App Bevy apps and plugins C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Adopt-Me The original PR author has no intent to complete this work. Pick me up! X-Controversial There is active debate or serious implications around merging this PR
#7839 opened Feb 28, 2023 by maniwani Draft
Basic concept for customizing Component reference type A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#7499 opened Feb 4, 2023 by chrisjuchem Draft
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