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De La Salle University
- Philippines
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21:58
(UTC +08:00) - https://festivity.moe/
- @festivaliai
- @festivalia
- https://festivity.carrd.co/
Highlights
- Pro
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BeamNGLevelImporter Public
Forked from PrzemekWolw/BeamNGLevelImporterBlender addon that allows you to import BeamNG levels.
Python MIT License UpdatedNov 2, 2025 -
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SoftWhisper Public
Forked from NullMagic2/SoftWhisperSoftWhisper simplifies audio and video transcription using the powerful Whisper model. Easily select custom models, languages, and tasks, fine-tune transcription with beam size adjustment, and spec…
Python UpdatedSep 30, 2025 -
taiga Public
Forked from erengy/taigaA lightweight anime tracker for Windows
C++ GNU General Public License v3.0 UpdatedSep 9, 2025 -
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YarikStudio Public
Forked from yarik0chka/YarikStudioModded AssetStudio with new features (supports GI 4.6+)
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Blender-UE4-Importer Public
Forked from Waffle1434/Blender-UE4-ImporterA Blender addon to import Unreal Engine .uasset and .umap files.
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ZenlessLUT Public archive
Emulation of a color filter used by Zenless Zone Zero.
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blender-loom Public
Forked from p2or/blender-loomimage sequence rendering, encoding and playback
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ida-rpc Public
Forked from ntpopgetdope/ida-rpcDiscord rich presence plugin for IDA Pro
C++ MIT License UpdatedAug 14, 2024 -
Blender-miHoYo-Shaders Public archive
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
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goopresence Public
Forked from abrasic/blendpresenceDiscord RPC support for Goo Engine
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PrimoToon Public archive
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
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Blender-StellarToon Public
Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.
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Blender-GenshinPBR Public archive
Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.
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advent-of-code-2022 Public archive
i probably already gave up on this, won't bother with part 2 of the puzzles
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goo-engine Public
Forked from dillongoostudios/goo-engineCustom build of Blender with some extra NPR features. Forked by me for some extra modifications.
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SekaiToon Public archive
Project Sekai shader for Unity (Built-in Rendering Pipeline).
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Blender-GT-Tonemapper Public
Blender implementation of Gran Turismo tone mapping
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BLENDER-Demon-Slayer-Shader Public archive
Forked from Aerthas/BLENDER-Arc-System-Works-ShaderShader for Blender forked from the open-source ArcSys shader by Aerthas, hacked to work with models from the game Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles.

