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Python ray tracer

A simple ray tracer made in python

This is just a basic implementation of a ray tracer I made as a project.

Inspired by Peter Shirley's book over at https://raytracing.github.io/books/RayTracingInOneWeekend.html

Only diffuse, metal and light materials implemented. Multi-core processing used to speed up rendering. Works slightly faster in linux or WSL as Ray starts up faster in linux.

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