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Frequently asked questions about Entity Component Systems
A tiny programming system inspired by Boxer leveraging the HTML DOM structure. Illustrates naive realism, explicit structure and evaluation by copy & replace.
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
A native, user-mode, multi-process, graphical debugger.
Command and Conquer: Generals - Zero Hour
Command and Conquer Tiberian Dawn
High-velocity, monorepo-scale workflow for Git
GPU driven real-time renderer, backed by wgpu and rust-gpu
Tracing-based reverse mode automatic differentiation (like autograd!)
mpg123 git mirror: https://github.com/madebr/mpg123/tree/master
SDK & API Docs Generator. Sunset as of December 2024
A library for building dynamic webapps, using Js_of_ocaml
A Git-compatible VCS that is both simple and powerful
A list of dead JIT compiler projects for CPython.
Painless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)
Query Engine used by custom feeds created using the SkyFeed Builder